Ruby/model/brainmap.py
2025-04-30 18:55:31 -04:00

132 lines
3.9 KiB
Python

import re
import json
import os
from utils.unicleaner import clean_unicode
BRAINMAP_PATH = "data/memory/brainmap.json" # actual connection data
BRAINMAP_CACHE_PATH = "data/memory/brainmap_cache.json" # for dashboard rendering only
brainmap = {}
MAX_CONNECTIONS = 50 # Max neighbors to keep per word
def is_valid_brainword(word: str) -> bool:
word = clean_unicode(word.strip())
if len(word) < 3:
return False
if re.fullmatch(r"\d+", word): # Pure numbers
return False
if re.fullmatch(r"(i|ii|iii|iv|v|vi|vii|viii|ix|x|xi|xii|xiii|xiv|xv)", word.lower()):
return False
if not word.isascii():
return False
if re.search(r"[^a-zA-Z0-9\-]", word): # Block weird characters except dash
return False
return True
def load_brainmap():
global brainmap
if os.path.exists(BRAINMAP_PATH):
with open(BRAINMAP_PATH, "r", encoding="utf-8") as f:
brainmap = json.load(f)
def save_brainmap():
with open(BRAINMAP_PATH, "w", encoding="utf-8") as f:
json.dump(brainmap, f, indent=2)
def add_to_brainmap(words):
if isinstance(words, str):
words = words.split()
cleaned_words = [w.lower() for w in words if is_valid_brainword(w)]
updated = False
for i, word in enumerate(cleaned_words):
if word not in brainmap:
brainmap[word] = {}
updated = True
neighbors = cleaned_words[max(0, i-2):i] + cleaned_words[i+1:i+3]
for neighbor in neighbors:
if neighbor == word or not is_valid_brainword(neighbor):
continue
previous_count = brainmap[word].get(neighbor, 0)
brainmap[word][neighbor] = previous_count + 1
if previous_count == 0:
updated = True
# Limit neighbors
if len(brainmap[word]) > MAX_CONNECTIONS:
brainmap[word] = dict(sorted(brainmap[word].items(), key=lambda x: x[1], reverse=True)[:MAX_CONNECTIONS])
if updated:
save_brainmap()
def prune_brainmap(min_neighbors=2, min_strength=2):
"""
Remove weakly connected or isolated words from the brainmap.
Args:
min_neighbors (int): Minimum neighbors required to keep a word.
min_strength (int): Minimum strength (connection count) for neighbors.
"""
global brainmap
to_delete = []
for word, neighbors in brainmap.items():
# Clean weak neighbors
weak_neighbors = [n for n, count in neighbors.items() if count < min_strength]
for n in weak_neighbors:
del neighbors[n]
# Delete word if too few neighbors remain
if len(neighbors) < min_neighbors:
to_delete.append(word)
for word in to_delete:
del brainmap[word]
save_brainmap()
def get_brainmap():
return brainmap
def refresh_brainmap_cache(min_weight=5, max_nodes=300):
map_data = get_brainmap()
links = []
seen_words = set()
for word, connections in map_data.items():
if not isinstance(connections, dict):
print(f"[Brainmap] Skipping corrupted entry: {word} => {type(connections)}")
continue
for linked_word, weight in connections.items():
if weight >= min_weight:
links.append({
"source": word,
"target": linked_word,
"value": weight
})
seen_words.add(word)
seen_words.add(linked_word)
nodes = [{"id": word} for word in seen_words]
if len(nodes) > max_nodes:
nodes = nodes[:max_nodes]
node_set = {n["id"] for n in nodes}
links = [l for l in links if l["source"] in node_set and l["target"] in node_set]
os.makedirs("data/memory", exist_ok=True)
with open(BRAINMAP_CACHE_PATH, "w", encoding="utf-8") as f:
json.dump({"nodes": nodes, "links": links}, f, indent=2)