Added /recommend which recommands songs based on users song history. Fixed it so that Amber should auto-join your voice channel when you /play as long as you're already in a voice channel.
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@ -169,3 +169,4 @@ cython_debug/
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# PyPI configuration file
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.pypirc
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/user_data.json
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158
audio.py
158
audio.py
@ -1,26 +1,71 @@
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import discord
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import yt_dlp
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import asyncio
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import os
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import json
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import random
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import requests
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from dotenv import load_dotenv
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load_dotenv()
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voice_clients = {} # Track active voice connections
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music_queues = {} # Per-guild song queue
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current_tracks = {} # Currently playing tracks
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volumes = {} # Volume levels per guild
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default_volume = 0.5 # Default volume (50%)
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default_volume = 0.05 # Default volume (5%)
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USER_DATA_FILE = 'user_data.json'
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YOUTUBE_API_KEY = os.getenv("YOUTUBE_API_KEY") # Replace with your API key
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# ---------- Utility Functions ----------
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def load_user_data():
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if not os.path.exists(USER_DATA_FILE):
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return {}
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with open(USER_DATA_FILE, 'r') as f:
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return json.load(f)
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def save_user_data(data):
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with open(USER_DATA_FILE, 'w') as f:
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json.dump(data, f, indent=4)
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def update_user_history(user_id, song_title, artist):
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user_data = load_user_data()
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if str(user_id) not in user_data:
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user_data[str(user_id)] = {"history": []}
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# Add the song to the user's history
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user_data[str(user_id)]["history"].append({"title": song_title, "artist": artist})
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save_user_data(user_data)
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# ---------- Playback Functions ----------
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async def join_voice(interaction: discord.Interaction):
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if interaction.user.voice is None or interaction.user.voice.channel is None:
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await interaction.response.send_message("You need to be in a voice channel for me to join.")
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return None
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channel = interaction.user.voice.channel
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guild_id = interaction.guild.id
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if guild_id not in voice_clients:
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voice_clients[guild_id] = await channel.connect()
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await interaction.followup.send(f"✅ **Joined {channel.name}.**")
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return voice_clients[guild_id]
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async def play_audio(interaction: discord.Interaction, query: str):
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guild_id = interaction.guild.id
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if guild_id not in voice_clients:
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await interaction.response.send_message("Amber is not connected to a voice channel.")
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return
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voice_client = voice_clients[guild_id]
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if not voice_client.is_connected():
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await interaction.response.send_message("Amber is not in a voice channel.")
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return
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# Ensure Amber is connected to a voice channel
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if guild_id not in voice_clients or not voice_clients[guild_id].is_connected():
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voice_client = await join_voice(interaction)
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if voice_client is None: # If join failed
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return
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else:
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voice_client = voice_clients[guild_id]
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await interaction.response.defer()
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@ -38,6 +83,10 @@ async def play_audio(interaction: discord.Interaction, query: str):
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song_url = info['url']
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title = info.get('title', 'Unknown Title')
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artist = info.get('uploader', 'Unknown Artist')
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# Log the song in the user's history
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update_user_history(interaction.user.id, title, artist)
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# Add the song to the queue
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if guild_id not in music_queues:
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@ -100,6 +149,28 @@ async def stop_audio(interaction: discord.Interaction):
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await interaction.response.send_message("❌ **No music is playing.**")
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async def pause_audio(interaction: discord.Interaction):
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"""Pauses the currently playing song."""
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guild_id = interaction.guild.id
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if guild_id in voice_clients and voice_clients[guild_id].is_playing():
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voice_clients[guild_id].pause() # Pause playback
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await interaction.response.send_message("⏸️ **Music paused.**")
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else:
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await interaction.response.send_message("❌ **No music is currently playing.**")
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async def resume_audio(interaction: discord.Interaction):
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"""Resumes playback of a paused song."""
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guild_id = interaction.guild.id
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if guild_id in voice_clients and voice_clients[guild_id].is_paused():
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voice_clients[guild_id].resume() # Resume playback
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await interaction.response.send_message("▶️ **Music resumed.**")
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else:
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await interaction.response.send_message("❌ **No paused music to resume.**")
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async def set_volume(interaction: discord.Interaction, level: int):
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guild_id = interaction.guild.id
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@ -120,22 +191,6 @@ async def set_volume(interaction: discord.Interaction, level: int):
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await interaction.response.send_message(f"🔊 **Volume set to {level}%**.")
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async def join_voice(interaction: discord.Interaction):
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if interaction.user.voice is None or interaction.user.voice.channel is None:
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await interaction.response.send_message("You need to be in a voice channel for me to join.")
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return
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channel = interaction.user.voice.channel
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guild_id = interaction.guild.id
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# Connect to the voice channel
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if guild_id not in voice_clients:
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voice_clients[guild_id] = await channel.connect()
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await interaction.response.send_message(f"✅ **Joined {channel.name}.**")
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else:
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await interaction.response.send_message("❌ **I am already in a voice channel.**")
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async def leave_voice(interaction: discord.Interaction):
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guild_id = interaction.guild.id
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@ -149,3 +204,54 @@ async def leave_voice(interaction: discord.Interaction):
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await interaction.response.send_message("❌ **I am not connected to any voice channel.**")
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else:
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await interaction.response.send_message("❌ **I am not connected to any voice channel.**")
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# ---------- Recommendations ----------
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def fetch_related_songs(song_title, artist):
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"""
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Fetch related songs using the YouTube Data API v3.
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Returns a list of recommendations in the format:
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[ "Title - URL" ]
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"""
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query = f"{song_title} {artist} related songs"
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url = "https://www.googleapis.com/youtube/v3/search"
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params = {
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"q": query,
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"key": YOUTUBE_API_KEY,
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"type": "video",
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"part": "snippet",
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"maxResults": 5
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}
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response = requests.get(url, params=params)
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if response.status_code == 200:
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data = response.json()
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return [
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f'{item["snippet"]["title"]} - https://www.youtube.com/watch?v={item["id"]["videoId"]}'
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for item in data.get("items", [])
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]
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else:
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print(f"Error fetching related songs: {response.status_code} {response.text}")
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return []
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def generate_recommendations(user_id):
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"""
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Generate recommendations using the last song the user listened to.
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"""
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user_data = load_user_data()
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user_history = user_data.get(str(user_id), {}).get("history", [])
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if not user_history:
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return ["No recommendations yet. Start playing some songs!"]
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# Use the last played song to fetch recommendations
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last_song = user_history[-1]
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title = last_song["title"]
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artist = last_song["artist"]
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recommendations = fetch_related_songs(title, artist)
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if recommendations:
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return recommendations
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else:
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return ["No recommendations could be fetched at this time."]
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23
commands.py
23
commands.py
@ -1,6 +1,6 @@
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import discord
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from discord import app_commands
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from audio import play_audio, stop_audio, set_volume, join_voice, leave_voice
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from audio import play_audio, stop_audio, set_volume, join_voice, leave_voice, pause_audio, resume_audio, generate_recommendations
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async def setup_commands(client, guild_id=None):
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@ -20,8 +20,29 @@ async def setup_commands(client, guild_id=None):
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async def stop(interaction: discord.Interaction):
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await stop_audio(interaction)
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@client.tree.command(name="pause", description="Pause the current song.")
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async def pause(interaction: discord.Interaction):
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await pause_audio(interaction)
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@client.tree.command(name="resume", description="Resume the paused song.")
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async def resume(interaction: discord.Interaction):
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await resume_audio(interaction)
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@client.tree.command(name="volume", description="Set playback volume.")
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async def volume(interaction: discord.Interaction, level: int):
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await set_volume(interaction, level)
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@client.tree.command(name="recommend", description="Get song recommendations based on your listening history.")
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async def recommend(interaction: discord.Interaction):
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user_id = interaction.user.id
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recommendations = generate_recommendations(user_id)
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embed = discord.Embed(
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title="🎵 Recommended Songs",
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description="\n".join(recommendations),
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color=discord.Color.green()
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)
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await interaction.response.send_message(embed=embed)
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await client.tree.sync()
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