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4 Commits
main
...
Dev-user-p
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4f38a1a89e | ||
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d53887dd1a | ||
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5a0cf3855d | ||
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215fad0471 |
1
.gitignore
vendored
1
.gitignore
vendored
@ -169,3 +169,4 @@ cython_debug/
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# PyPI configuration file
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# PyPI configuration file
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.pypirc
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.pypirc
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/user_data.json
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283
audio.py
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283
audio.py
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@ -0,0 +1,283 @@
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import discord
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import yt_dlp
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import asyncio
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import os
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import json
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import random
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import requests
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from dotenv import load_dotenv
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load_dotenv()
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voice_clients = {} # Track active voice connections
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music_queues = {} # Per-guild song queue
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current_tracks = {} # Currently playing tracks
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volumes = {} # Volume levels per guild
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repeat_modes = {} # Tracks repeat mode per guild: "one", "all", or "off"
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default_volume = 0.05 # Default volume (5%)
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USER_DATA_FILE = 'user_data.json'
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YOUTUBE_API_KEY = os.getenv("YOUTUBE_API_KEY") # Replace with your API key
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# ---------- Utility Functions ----------
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def load_user_data():
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if not os.path.exists(USER_DATA_FILE):
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return {}
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with open(USER_DATA_FILE, 'r') as f:
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return json.load(f)
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def save_user_data(data):
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with open(USER_DATA_FILE, 'w') as f:
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json.dump(data, f, indent=4)
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def update_user_history(user_id, song_title, artist):
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user_data = load_user_data()
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if str(user_id) not in user_data:
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user_data[str(user_id)] = {"history": []}
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# Add the song to the user's history
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user_data[str(user_id)]["history"].append({"title": song_title, "artist": artist})
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save_user_data(user_data)
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# ---------- Playback Functions ----------
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async def join_voice(interaction: discord.Interaction):
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if interaction.user.voice is None or interaction.user.voice.channel is None:
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await interaction.response.send_message("You need to be in a voice channel for me to join.")
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return None
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channel = interaction.user.voice.channel
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guild_id = interaction.guild.id
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if guild_id not in voice_clients:
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voice_clients[guild_id] = await channel.connect()
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# Ensure the response is completed
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if interaction.response.is_done():
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await interaction.followup.send(f"✅ **Joined {channel.name}.**")
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else:
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await interaction.response.send_message(f"✅ **Joined {channel.name}.**")
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return voice_clients[guild_id]
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async def play_audio(interaction: discord.Interaction, query: str):
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guild_id = interaction.guild.id
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# Ensure Amber is connected to a voice channel
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if guild_id not in voice_clients or not voice_clients[guild_id].is_connected():
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await interaction.response.defer() # Defer the response early
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voice_client = await join_voice(interaction)
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if voice_client is None: # If join failed
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return
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else:
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voice_client = voice_clients[guild_id]
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# Defer response if not already done
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if not interaction.response.is_done():
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await interaction.response.defer()
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# Search for the song on YouTube
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ydl_opts = {
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'format': 'bestaudio/best',
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'quiet': True,
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}
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with yt_dlp.YoutubeDL(ydl_opts) as ydl:
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try:
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info = ydl.extract_info(f"ytsearch:{query}", download=False)['entries'][0]
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except Exception as e:
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await interaction.followup.send(f"Failed to find or play the requested audio. Error: {str(e)}")
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return
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song_url = info['url']
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title = info.get('title', 'Unknown Title')
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artist = info.get('uploader', 'Unknown Artist')
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# Log the song in the user's history
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update_user_history(interaction.user.id, title, artist)
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# Add the song to the queue
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if guild_id not in music_queues:
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music_queues[guild_id] = []
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music_queues[guild_id].append((song_url, title))
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await interaction.followup.send(f"✅ **Added to queue:** {title}")
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# If nothing is playing, start playback
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if not voice_client.is_playing():
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await play_next(interaction)
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async def play_next(interaction: discord.Interaction):
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guild_id = interaction.guild.id
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if guild_id not in music_queues:
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music_queues[guild_id] = []
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# Handle Repeat One
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if repeat_modes.get(guild_id) == "one" and current_tracks.get(guild_id):
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song_url, title = current_tracks[guild_id]
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music_queues[guild_id].insert(0, (song_url, title)) # Re-add the current song to the front of the queue
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# Handle Repeat All
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elif repeat_modes.get(guild_id) == "all" and not music_queues[guild_id]:
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# Move completed songs back to the queue
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song_url, title = current_tracks.get(guild_id, (None, None))
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if song_url and title:
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music_queues[guild_id].append((song_url, title))
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music_queues[guild_id].extend(current_tracks.values())
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# Proceed to play the next song
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if not music_queues[guild_id]:
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await interaction.followup.send("❌ **No more songs in the queue.**")
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return
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voice_client = voice_clients[guild_id]
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song_url, title = music_queues[guild_id].pop(0)
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current_tracks[guild_id] = (song_url, title)
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# Prepare FFmpeg options
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ffmpeg_options = {
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'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
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'options': '-vn',
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}
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try:
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source = discord.FFmpegPCMAudio(song_url, **ffmpeg_options)
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volume = volumes.get(guild_id, default_volume)
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source = discord.PCMVolumeTransformer(source, volume=volume)
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# Play the audio
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voice_client.play(
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source,
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after=lambda e: asyncio.run_coroutine_threadsafe(
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play_next(interaction), interaction.client.loop
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),
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)
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await interaction.followup.send(f"🎵 **Now playing:** {title}")
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except Exception as e:
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await interaction.followup.send(f"Failed to play the next song. Error: {str(e)}")
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async def stop_audio(interaction: discord.Interaction):
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guild_id = interaction.guild.id
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if guild_id in voice_clients:
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voice_client = voice_clients[guild_id]
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if voice_client.is_playing():
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voice_client.stop()
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music_queues[guild_id] = [] # Clear the queue
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current_tracks.pop(guild_id, None) # Remove the current track
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await interaction.response.send_message("🛑 **Playback stopped and queue cleared.**")
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else:
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await interaction.response.send_message("❌ **No music is playing.**")
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async def pause_audio(interaction: discord.Interaction):
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"""Pauses the currently playing song."""
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guild_id = interaction.guild.id
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if guild_id in voice_clients and voice_clients[guild_id].is_playing():
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voice_clients[guild_id].pause() # Pause playback
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await interaction.response.send_message("⏸️ **Music paused.**")
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else:
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await interaction.response.send_message("❌ **No music is currently playing.**")
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async def resume_audio(interaction: discord.Interaction):
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"""Resumes playback of a paused song."""
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guild_id = interaction.guild.id
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if guild_id in voice_clients and voice_clients[guild_id].is_paused():
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voice_clients[guild_id].resume() # Resume playback
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await interaction.response.send_message("▶️ **Music resumed.**")
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else:
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await interaction.response.send_message("❌ **No paused music to resume.**")
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async def set_volume(interaction: discord.Interaction, level: int):
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guild_id = interaction.guild.id
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if level < 0 or level > 100:
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await interaction.response.send_message("❌ **Volume must be between 0 and 100.**")
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return
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# Set the volume
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volume = level / 100
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volumes[guild_id] = volume
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# Adjust volume for the current source if playing
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if guild_id in voice_clients and voice_clients[guild_id].is_playing():
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source = voice_clients[guild_id].source
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if isinstance(source, discord.PCMVolumeTransformer):
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source.volume = volume
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await interaction.response.send_message(f"🔊 **Volume set to {level}%**.")
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async def leave_voice(interaction: discord.Interaction):
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guild_id = interaction.guild.id
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if guild_id in voice_clients:
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voice_client = voice_clients[guild_id]
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if voice_client.is_connected():
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await voice_client.disconnect()
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voice_clients.pop(guild_id, None)
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await interaction.response.send_message("👋 **Left the voice channel.**")
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else:
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await interaction.response.send_message("❌ **I am not connected to any voice channel.**")
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else:
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await interaction.response.send_message("❌ **I am not connected to any voice channel.**")
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# ---------- Recommendations ----------
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def fetch_related_songs(song_title, artist):
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"""
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Fetch related songs using the YouTube Data API v3.
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Returns a list of recommendations in the format:
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[ "Title - URL" ]
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"""
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query = f"{song_title} {artist} related songs"
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url = "https://www.googleapis.com/youtube/v3/search"
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params = {
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"q": query,
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"key": YOUTUBE_API_KEY,
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"type": "video",
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"part": "snippet",
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"maxResults": 5
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}
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response = requests.get(url, params=params)
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if response.status_code == 200:
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data = response.json()
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return [
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f'{item["snippet"]["title"]} - https://www.youtube.com/watch?v={item["id"]["videoId"]}'
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for item in data.get("items", [])
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]
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else:
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print(f"Error fetching related songs: {response.status_code} {response.text}")
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return []
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def generate_recommendations(user_id):
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"""
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Generate recommendations using the last song the user listened to.
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"""
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user_data = load_user_data()
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user_history = user_data.get(str(user_id), {}).get("history", [])
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if not user_history:
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return ["No recommendations yet. Start playing some songs!"]
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# Use the last played song to fetch recommendations
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last_song = user_history[-1]
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title = last_song["title"]
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artist = last_song["artist"]
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recommendations = fetch_related_songs(title, artist)
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if recommendations:
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return recommendations
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else:
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return ["No recommendations could be fetched at this time."]
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70
commands.py
Normal file
70
commands.py
Normal file
@ -0,0 +1,70 @@
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import discord
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from discord import app_commands
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from audio import (
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play_audio,
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stop_audio,
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set_volume,
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join_voice,
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leave_voice,
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pause_audio,
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resume_audio,
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repeat_modes,
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generate_recommendations
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)
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async def setup_commands(client, guild_id=None):
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@client.tree.command(name="join", description="Join the user's current voice channel.")
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async def join(interaction: discord.Interaction):
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await join_voice(interaction)
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@client.tree.command(name="leave", description="Leave the current voice channel.")
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async def leave(interaction: discord.Interaction):
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await leave_voice(interaction)
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@client.tree.command(name="play", description="Play a song by title or artist.")
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async def play(interaction: discord.Interaction, query: str):
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await play_audio(interaction, query)
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@client.tree.command(name="stop", description="Stop playback and clear the queue.")
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async def stop(interaction: discord.Interaction):
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await stop_audio(interaction)
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@client.tree.command(name="pause", description="Pause the current song.")
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async def pause(interaction: discord.Interaction):
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await pause_audio(interaction)
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@client.tree.command(name="resume", description="Resume the paused song.")
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async def resume(interaction: discord.Interaction):
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await resume_audio(interaction)
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@client.tree.command(name="repeat", description="Set the repeat mode for playback.")
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@app_commands.describe(mode="Repeat mode: 'one', 'all', or 'off'")
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async def repeat(interaction: discord.Interaction, mode: str):
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guild_id = interaction.guild.id
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valid_modes = ["one", "all", "off"]
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if mode not in valid_modes:
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await interaction.response.send_message(f"❌ **Invalid mode. Use one of: {', '.join(valid_modes)}.**")
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return
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repeat_modes[guild_id] = mode
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await interaction.response.send_message(f"🔄 **Repeat mode set to:** {mode.capitalize()}.")
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@client.tree.command(name="volume", description="Set playback volume.")
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async def volume(interaction: discord.Interaction, level: int):
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await set_volume(interaction, level)
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@client.tree.command(name="recommend", description="Get song recommendations based on your listening history.")
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async def recommend(interaction: discord.Interaction):
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user_id = interaction.user.id
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recommendations = generate_recommendations(user_id)
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embed = discord.Embed(
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title="🎵 Recommended Songs",
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description="\n".join(recommendations),
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color=discord.Color.green()
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)
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await interaction.response.send_message(embed=embed)
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|
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await client.tree.sync()
|
54
main.py
Normal file
54
main.py
Normal file
@ -0,0 +1,54 @@
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import os
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import logging
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import discord
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from dotenv import load_dotenv
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from commands import setup_commands
|
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|
||||||
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# Load environment variables
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load_dotenv()
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||||||
|
|
||||||
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TOKEN = os.getenv("DISCORD_TOKEN")
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GUILD_ID = os.getenv("GUILD_ID")
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||||||
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# Validate Guild ID
|
||||||
|
if GUILD_ID:
|
||||||
|
try:
|
||||||
|
GUILD_ID = int(GUILD_ID)
|
||||||
|
except ValueError:
|
||||||
|
logging.error("Invalid GUILD_ID in .env file. It must be a numeric value.")
|
||||||
|
GUILD_ID = None
|
||||||
|
|
||||||
|
intents = discord.Intents.default()
|
||||||
|
intents.messages = True
|
||||||
|
intents.message_content = True
|
||||||
|
intents.guilds = True
|
||||||
|
intents.voice_states = True
|
||||||
|
|
||||||
|
|
||||||
|
class AmberClient(discord.Client):
|
||||||
|
def __init__(self):
|
||||||
|
super().__init__(intents=intents)
|
||||||
|
self.tree = discord.app_commands.CommandTree(self)
|
||||||
|
|
||||||
|
async def on_ready(self):
|
||||||
|
logging.info(f"Amber is online as {self.user}")
|
||||||
|
|
||||||
|
# Sync commands after the bot is fully ready
|
||||||
|
if GUILD_ID:
|
||||||
|
logging.info(f"Setting up commands for guild: {GUILD_ID}")
|
||||||
|
else:
|
||||||
|
logging.info("Setting up global commands (no guild ID specified).")
|
||||||
|
|
||||||
|
try:
|
||||||
|
await setup_commands(self, guild_id=GUILD_ID)
|
||||||
|
except Exception as e:
|
||||||
|
logging.error(f"Failed to setup commands: {e}")
|
||||||
|
|
||||||
|
|
||||||
|
logging.basicConfig(level=logging.INFO)
|
||||||
|
client = AmberClient()
|
||||||
|
|
||||||
|
if TOKEN:
|
||||||
|
client.run(TOKEN)
|
||||||
|
else:
|
||||||
|
logging.error("Bot token not found. Check your .env file.")
|
Loading…
x
Reference in New Issue
Block a user