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2 Commits
main ... Dev

Author SHA1 Message Date
Dan
5a0cf3855d Switched Amber to do audio similar to another bot I've made. 2025-01-19 22:29:16 -05:00
Dan
215fad0471 Added Music Support, albeit basic. 2025-01-18 21:45:25 -05:00
3 changed files with 232 additions and 0 deletions

151
audio.py Normal file
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import discord
import yt_dlp
import asyncio
voice_clients = {} # Track active voice connections
music_queues = {} # Per-guild song queue
current_tracks = {} # Currently playing tracks
volumes = {} # Volume levels per guild
default_volume = 0.5 # Default volume (50%)
async def play_audio(interaction: discord.Interaction, query: str):
guild_id = interaction.guild.id
if guild_id not in voice_clients:
await interaction.response.send_message("Amber is not connected to a voice channel.")
return
voice_client = voice_clients[guild_id]
if not voice_client.is_connected():
await interaction.response.send_message("Amber is not in a voice channel.")
return
await interaction.response.defer()
# Search for the song on YouTube
ydl_opts = {
'format': 'bestaudio/best',
'quiet': True,
}
with yt_dlp.YoutubeDL(ydl_opts) as ydl:
try:
info = ydl.extract_info(f"ytsearch:{query}", download=False)['entries'][0]
except Exception as e:
await interaction.followup.send(f"Failed to find or play the requested audio. Error: {str(e)}")
return
song_url = info['url']
title = info.get('title', 'Unknown Title')
# Add the song to the queue
if guild_id not in music_queues:
music_queues[guild_id] = []
music_queues[guild_id].append((song_url, title))
await interaction.followup.send(f"✅ **Added to queue:** {title}")
# If nothing is playing, start playback
if not voice_client.is_playing():
await play_next(interaction)
async def play_next(interaction: discord.Interaction):
guild_id = interaction.guild.id
if guild_id not in music_queues or not music_queues[guild_id]:
await interaction.followup.send("❌ **No songs in the queue.**")
return
voice_client = voice_clients[guild_id]
song_url, title = music_queues[guild_id].pop(0)
current_tracks[guild_id] = title
# Prepare FFmpeg options
ffmpeg_options = {
'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
'options': '-vn',
}
try:
source = discord.FFmpegPCMAudio(song_url, **ffmpeg_options)
volume = volumes.get(guild_id, default_volume)
source = discord.PCMVolumeTransformer(source, volume=volume)
# Play the audio
voice_client.play(
source,
after=lambda e: asyncio.run_coroutine_threadsafe(
play_next(interaction), interaction.client.loop
),
)
await interaction.followup.send(f"🎵 **Now playing:** {title}")
except Exception as e:
await interaction.followup.send(f"Failed to play the next song. Error: {str(e)}")
async def stop_audio(interaction: discord.Interaction):
guild_id = interaction.guild.id
if guild_id in voice_clients:
voice_client = voice_clients[guild_id]
if voice_client.is_playing():
voice_client.stop()
music_queues[guild_id] = [] # Clear the queue
current_tracks.pop(guild_id, None) # Remove the current track
await interaction.response.send_message("🛑 **Playback stopped and queue cleared.**")
else:
await interaction.response.send_message("❌ **No music is playing.**")
async def set_volume(interaction: discord.Interaction, level: int):
guild_id = interaction.guild.id
if level < 0 or level > 100:
await interaction.response.send_message("❌ **Volume must be between 0 and 100.**")
return
# Set the volume
volume = level / 100
volumes[guild_id] = volume
# Adjust volume for the current source if playing
if guild_id in voice_clients and voice_clients[guild_id].is_playing():
source = voice_clients[guild_id].source
if isinstance(source, discord.PCMVolumeTransformer):
source.volume = volume
await interaction.response.send_message(f"🔊 **Volume set to {level}%**.")
async def join_voice(interaction: discord.Interaction):
if interaction.user.voice is None or interaction.user.voice.channel is None:
await interaction.response.send_message("You need to be in a voice channel for me to join.")
return
channel = interaction.user.voice.channel
guild_id = interaction.guild.id
# Connect to the voice channel
if guild_id not in voice_clients:
voice_clients[guild_id] = await channel.connect()
await interaction.response.send_message(f"✅ **Joined {channel.name}.**")
else:
await interaction.response.send_message("❌ **I am already in a voice channel.**")
async def leave_voice(interaction: discord.Interaction):
guild_id = interaction.guild.id
if guild_id in voice_clients:
voice_client = voice_clients[guild_id]
if voice_client.is_connected():
await voice_client.disconnect()
voice_clients.pop(guild_id, None)
await interaction.response.send_message("👋 **Left the voice channel.**")
else:
await interaction.response.send_message("❌ **I am not connected to any voice channel.**")
else:
await interaction.response.send_message("❌ **I am not connected to any voice channel.**")

27
commands.py Normal file
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import discord
from discord import app_commands
from audio import play_audio, stop_audio, set_volume, join_voice, leave_voice
async def setup_commands(client, guild_id=None):
@client.tree.command(name="join", description="Join the user's current voice channel.")
async def join(interaction: discord.Interaction):
await join_voice(interaction)
@client.tree.command(name="leave", description="Leave the current voice channel.")
async def leave(interaction: discord.Interaction):
await leave_voice(interaction)
@client.tree.command(name="play", description="Play a song by title or artist.")
async def play(interaction: discord.Interaction, query: str):
await play_audio(interaction, query)
@client.tree.command(name="stop", description="Stop playback and clear the queue.")
async def stop(interaction: discord.Interaction):
await stop_audio(interaction)
@client.tree.command(name="volume", description="Set playback volume.")
async def volume(interaction: discord.Interaction, level: int):
await set_volume(interaction, level)
await client.tree.sync()

54
main.py Normal file
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import os
import logging
import discord
from dotenv import load_dotenv
from commands import setup_commands
# Load environment variables
load_dotenv()
TOKEN = os.getenv("DISCORD_TOKEN")
GUILD_ID = os.getenv("GUILD_ID")
# Validate Guild ID
if GUILD_ID:
try:
GUILD_ID = int(GUILD_ID)
except ValueError:
logging.error("Invalid GUILD_ID in .env file. It must be a numeric value.")
GUILD_ID = None
intents = discord.Intents.default()
intents.messages = True
intents.message_content = True
intents.guilds = True
intents.voice_states = True
class AmberClient(discord.Client):
def __init__(self):
super().__init__(intents=intents)
self.tree = discord.app_commands.CommandTree(self)
async def on_ready(self):
logging.info(f"Amber is online as {self.user}")
# Sync commands after the bot is fully ready
if GUILD_ID:
logging.info(f"Setting up commands for guild: {GUILD_ID}")
else:
logging.info("Setting up global commands (no guild ID specified).")
try:
await setup_commands(self, guild_id=GUILD_ID)
except Exception as e:
logging.error(f"Failed to setup commands: {e}")
logging.basicConfig(level=logging.INFO)
client = AmberClient()
if TOKEN:
client.run(TOKEN)
else:
logging.error("Bot token not found. Check your .env file.")