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import discord
import sqlite3
import random
import logging
import asyncio
class XP:
def __init__(self, bot):
self.bot = bot
self.db_path = 'data/selena.db'
self.logger = logging.getLogger('XP')
self.logger.setLevel(logging.DEBUG)
handler = logging.FileHandler(filename='log/selena.log', encoding='utf-8', mode='w')
handler.setFormatter(logging.Formatter('%(asctime)s:%(levelname)s:%(name)s:%(message)s'))
self.logger.addHandler(handler)
self.cooldown = 10 # Cooldown time in seconds
self.xp_range = (5, 15) # Range of XP that can be earned per message
self.user_cooldowns = {}
self.ensure_table_exists()
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def ensure_table_exists(self):
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
cursor.execute("""
CREATE TABLE IF NOT EXISTS guild_xp (
guild_id TEXT NOT NULL,
user_id TEXT NOT NULL,
xp INTEGER NOT NULL,
level INTEGER NOT NULL,
PRIMARY KEY (guild_id, user_id)
);
""")
conn.commit()
conn.close()
self.logger.info('guild_xp table ensured in database')
async def add_xp(self, guild_id, user_id, xp):
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
cursor.execute("""
INSERT INTO guild_xp (guild_id, user_id, xp, level)
VALUES (?, ?, ?, ?)
ON CONFLICT(guild_id, user_id)
DO UPDATE SET xp = xp + excluded.xp
""", (guild_id, user_id, xp, 0))
cursor.execute("SELECT xp, level FROM guild_xp WHERE guild_id = ? AND user_id = ?", (guild_id, user_id))
row = cursor.fetchone()
conn.commit()
conn.close()
if row:
total_xp = row[0]
level = row[1]
new_level = self.calculate_level(total_xp)
if new_level > level:
await self.update_level(guild_id, user_id, new_level)
async def update_level(self, guild_id, user_id, level):
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
cursor.execute("UPDATE guild_xp SET level = ? WHERE guild_id = ? AND user_id = ?", (level, guild_id, user_id))
conn.commit()
conn.close()
self.logger.info(f'User {user_id} in guild {guild_id} leveled up to {level}')
def calculate_level(self, xp):
return int(xp ** 0.5) # Simple leveling formula, can be adjusted
async def get_xp(self, guild_id, user_id):
conn = sqlite3.connect(self.db_path)
cursor = conn.cursor()
cursor.execute("SELECT xp, level FROM guild_xp WHERE guild_id = ? AND user_id = ?", (guild_id, user_id))
row = cursor.fetchone()
conn.close()
return row if row else (0, 0)
async def handle_message(self, message):
self.logger.debug(f'Received message from user {message.author.id} in guild {message.guild.id}')
if message.author.bot:
self.logger.debug('Message author is a bot, ignoring.')
return
guild_id = str(message.guild.id)
user_id = str(message.author.id)
if user_id in self.user_cooldowns and self.user_cooldowns[user_id] > asyncio.get_event_loop().time():
self.logger.debug(f'User {user_id} is on cooldown')
return
xp = random.randint(*self.xp_range)
await self.add_xp(guild_id, user_id, xp)
self.user_cooldowns[user_id] = asyncio.get_event_loop().time() + self.cooldown
self.logger.info(f'Added {xp} XP to user {user_id} in guild {guild_id}')
def setup(self, tree: discord.app_commands.CommandTree):
@tree.command(name="check_xp", description="Check your XP and level")
async def check_xp_command(interaction: discord.Interaction):
user_id = str(interaction.user.id)
guild_id = str(interaction.guild.id)
xp, level = await self.get_xp(guild_id, user_id)
await interaction.response.send_message(embed=discord.Embed(description=f"You have {xp} XP and are at level {level}.", color=discord.Color.green()))
if not tree.get_command("check_xp"):
tree.add_command(check_xp_command)
async def setup_hook(self):
self.bot.event(self.handle_message)
self.logger.info('XP module setup complete and listener added')
def setup(bot):
xp = XP(bot)
xp.setup(bot.tree)
bot.loop.create_task(xp.setup_hook())
bot.xp_module = xp