import discord import sqlite3 import logging class Profiles: def __init__(self, bot): self.bot = bot self.db_path = 'data/selena.db' self.logger = logging.getLogger('Profiles') self.logger.setLevel(logging.DEBUG) handler = logging.FileHandler(filename='log/selena.log', encoding='utf-8', mode='w') handler.setFormatter(logging.Formatter('%(asctime)s:%(levelname)s:%(name)s:%(message)s')) self.logger.addHandler(handler) self.ensure_tables_exist() def ensure_tables_exist(self): conn = sqlite3.connect(self.db_path) cursor = conn.cursor() cursor.execute(""" CREATE TABLE IF NOT EXISTS profiles ( user_id TEXT, guild_id TEXT, pronouns TEXT, age INTEGER, xp INTEGER DEFAULT 0, level INTEGER DEFAULT 1, is_global BOOLEAN DEFAULT 0, PRIMARY KEY (user_id, guild_id) ); """) cursor.execute(""" CREATE TABLE IF NOT EXISTS game_stats ( user_id TEXT NOT NULL, guild_id TEXT NOT NULL, game TEXT NOT NULL, wins INTEGER DEFAULT 0, losses INTEGER DEFAULT 0, PRIMARY KEY (user_id, guild_id, game) ); """) conn.commit() conn.close() self.logger.info('Profile and game stats tables ensured in database') async def record_win(self, user_id, guild_id, game): conn = sqlite3.connect(self.db_path) cursor = conn.cursor() cursor.execute(""" INSERT INTO game_stats (user_id, guild_id, game, wins) VALUES (?, ?, ?, 1) ON CONFLICT(user_id, guild_id, game) DO UPDATE SET wins = wins + 1 """, (user_id, guild_id, game)) conn.commit() conn.close() self.logger.info(f'Recorded win for user {user_id} in game {game} in guild {guild_id}') async def record_loss(self, user_id, guild_id, game): conn = sqlite3.connect(self.db_path) cursor = conn.cursor() cursor.execute(""" INSERT INTO game_stats (user_id, guild_id, game, losses) VALUES (?, ?, ?, 1) ON CONFLICT(user_id, guild_id, game) DO UPDATE SET losses = losses + 1 """, (user_id, guild_id, game)) conn.commit() conn.close() self.logger.info(f'Recorded loss for user {user_id} in game {game} in guild {guild_id}') async def update_profile(self, user_id, guild_id, pronouns=None, age=None, is_global=False): conn = sqlite3.connect(self.db_path) cursor = conn.cursor() cursor.execute(""" INSERT INTO profiles (user_id, guild_id, pronouns, age, is_global) VALUES (?, ?, ?, ?, ?) ON CONFLICT(user_id, guild_id) DO UPDATE SET pronouns = COALESCE(?, pronouns), age = COALESCE(?, age), is_global = ? """, (user_id, guild_id, pronouns, age, is_global, pronouns, age, is_global)) conn.commit() conn.close() self.logger.info(f'Updated profile for user {user_id} in guild {guild_id}') async def get_profile(self, user_id, guild_id): conn = sqlite3.connect(self.db_path) cursor = conn.cursor() cursor.execute(""" SELECT pronouns, age, xp, level, is_global FROM profiles WHERE user_id = ? AND (guild_id = ? OR is_global = 1) """, (user_id, guild_id)) row = cursor.fetchone() conn.close() return row async def get_game_stats(self, user_id, guild_id): conn = sqlite3.connect(self.db_path) cursor = conn.cursor() cursor.execute("SELECT game, wins, losses FROM game_stats WHERE user_id = ? AND guild_id = ?", (user_id, guild_id)) rows = cursor.fetchall() conn.close() return rows def setup(self, tree: discord.app_commands.CommandTree): @tree.command(name="set_profile", description="Set your profile information") async def set_profile_command(interaction: discord.Interaction, pronouns: str = None, age: int = None, is_global: bool = False): user_id = str(interaction.user.id) guild_id = str(interaction.guild.id) await self.update_profile(user_id, guild_id, pronouns, age, is_global) await interaction.response.send_message("Your profile has been updated.", ephemeral=True) @tree.command(name="profile", description="View your profile") async def profile_command(interaction: discord.Interaction): user_id = str(interaction.user.id) guild_id = str(interaction.guild.id) profile = await self.get_profile(user_id, guild_id) if profile: pronouns, age, xp, level, is_global = profile game_stats = await self.get_game_stats(user_id, guild_id) games_info = "\n".join([f"{game}: {wins}W/{losses}L" for game, wins, losses in game_stats]) embed = discord.Embed(title=f"{interaction.user.display_name}'s Profile") embed.add_field(name="Pronouns", value=pronouns or "Not set", inline=True) embed.add_field(name="Age", value=age or "Not set", inline=True) embed.add_field(name="XP", value=xp, inline=True) embed.add_field(name="Level", value=level, inline=True) embed.add_field(name="Global Profile", value="Yes" if is_global else "No", inline=True) embed.add_field(name="Games", value=games_info or "No games played", inline=False) await interaction.response.send_message(embed=embed) else: await interaction.response.send_message("Profile not found. Please set your profile using /set_profile.", ephemeral=True) if not tree.get_command("set_profile"): tree.add_command(set_profile_command) if not tree.get_command("profile"): tree.add_command(profile_command) def setup(bot): profiles = Profiles(bot) profiles.setup(bot.tree) bot.profiles = profiles