selena/modules/money/currency_module.py
Dan c78912783a FEAT: Added Privacy Policy/TOS
REF: Changed Birthday and Currency Modules to use a single Database (cut down on some space)
FEAT: Added a list of always enabled modules and modules that can be disabled.
2024-06-21 15:01:11 -04:00

109 lines
4.6 KiB
Python

# Flake8:noqa: E501
import discord
from discord import app_commands
import sqlite3
import logging
import random
from datetime import datetime, timedelta
from modules.data.db import initialize_db, get_connection
logger = logging.getLogger(__name__)
initialize_db()
class CurrencyModule:
COOLDOWN_PERIOD = timedelta(minutes=5) # Set the cooldown period here
def __init__(self, bot):
self.bot = bot
self.add_commands()
def add_commands(self):
@app_commands.command(
name="earn_currency", description="Earn currency"
)
async def earn_currency(interaction: discord.Interaction):
await interaction.response.defer()
try:
conn = get_connection()
cursor = conn.cursor()
user_id = str(interaction.user.id)
# Check cooldown
cursor.execute('SELECT last_earned FROM currency WHERE user_id = ?', (user_id,))
result = cursor.fetchone()
if result and result[0]:
last_earned = datetime.fromisoformat(result[0])
if datetime.now() - last_earned < CurrencyModule.COOLDOWN_PERIOD:
await interaction.followup.send(
embed=discord.Embed(
title="Earn Currency",
description="You are on cooldown. Please try again later.",
color=discord.Color.red()
)
)
conn.close()
logger.info(f"User {user_id} attempted to earn currency but is on cooldown.")
return
amount = random.choices([random.randint(1, 10), 100], [0.99, 0.01])[0]
cursor.execute('INSERT OR IGNORE INTO currency (user_id, balance, last_earned) VALUES (?, ?, ?)',
(user_id, 0, datetime.now().isoformat()))
cursor.execute('UPDATE currency SET balance = balance + ?, last_earned = ? WHERE user_id = ?',
(amount, datetime.now().isoformat(), user_id))
conn.commit()
cursor.execute('SELECT balance FROM currency WHERE user_id = ?', (user_id,))
new_balance = cursor.fetchone()[0]
conn.close()
await interaction.followup.send(
embed=discord.Embed(
title="Earn Currency",
description=f"You have earned {amount} currency. Your new balance is {new_balance}.",
color=discord.Color.green()
)
)
logger.info(f"User {user_id} earned {amount} currency. New balance: {new_balance}")
except Exception as e:
await interaction.followup.send(f"An error occurred: {e}")
logger.error(f"Error in earn_currency command: {e}")
@app_commands.command(
name="check_balance", description="Check your currency balance"
)
async def check_balance(interaction: discord.Interaction):
await interaction.response.defer()
try:
conn = get_connection()
cursor = conn.cursor()
cursor.execute('SELECT balance FROM currency WHERE user_id = ?', (str(interaction.user.id),))
result = cursor.fetchone()
conn.close()
if result:
await interaction.followup.send(
embed=discord.Embed(
title="Check Balance",
description=f"Your current balance is {result[0]} currency.",
color=discord.Color.green()
)
)
logger.info(f"User {interaction.user.id} checked balance: {result[0]}")
else:
await interaction.followup.send(
embed=discord.Embed(
title="Check Balance",
description="You have no currency.",
color=discord.Color.red()
)
)
logger.info(f"User {interaction.user.id} has no currency.")
except Exception as e:
await interaction.followup.send(f"An error occurred: {e}")
logger.error(f"Error in check_balance command: {e}")
self.bot.tree.add_command(earn_currency)
self.bot.tree.add_command(check_balance)
async def setup(bot):
CurrencyModule(bot)