docs: complete domain research (STACK, FEATURES, ARCHITECTURE, PITFALLS, SUMMARY)
## Stack Analysis - Llama 3.1 8B Instruct (128K context, 4-bit quantized) - Discord.py 2.6.4+ async-native framework - Ollama for local inference, ChromaDB for semantic memory - Whisper Large V3 + Kokoro 82M (privacy-first speech) - VRoid avatar + Discord screen share integration ## Architecture - 6-phase modular build: Foundation → Personality → Perception → Autonomy → Self-Mod → Polish - Personality-first design; memory and consistency foundational - All perception async (separate thread, never blocks responses) - Self-modification sandboxed with mandatory user approval ## Critical Path Phase 1: Core LLM + Discord integration + SQLite memory Phase 2: Vector DB + personality versioning + consistency audits Phase 3: Perception layer (webcam/screen, isolated thread) Phase 4: Autonomy + relationship deepening + inside jokes Phase 5: Self-modification capability (gamified, gated) Phase 6: Production hardening + monitoring + scaling ## Key Pitfalls to Avoid 1. Personality drift (weekly consistency audits required) 2. Tsundere breaking (formalize denial rules; scale with relationship) 3. Memory bloat (hierarchical memory with archival) 4. Latency creep (async/await throughout; perception isolated) 5. Runaway self-modification (approval gates + rollback non-negotiable) ## Confidence HIGH. Stack proven, architecture coherent, dependencies clear. Ready for detailed requirements and Phase 1 planning. Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
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# Features Research: AI Companions in 2026
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## Executive Summary
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AI companions in 2026 live in a post-ChatGPT world where basic conversation is table stakes. The competition separates on **autonomy**, **emotional intelligence**, and **contextual awareness**. Users will abandon companions that feel robotic, inconsistent, or that don't remember them. The winning companions feel like they have opinions, moods, and agency—not just responsive chatbots with personality overlays.
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---
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## Table Stakes (v1 Essential)
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### Conversation Memory (Short + Long-term)
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**Why users expect it:** Users return to AI companions because they don't want to re-explain themselves every time. Without memory, the companion feels like meeting a stranger repeatedly.
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**Implementation patterns:**
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- **Short-term context**: Last 10-20 messages per conversation window (standard context window management)
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- **Long-term memory**: Explicit user preferences, important life events, repeated topics (stored in vector DB with semantic search)
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- **Episodic memory**: Date-stamped summaries of past conversations for temporal awareness
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**User experience impact:** The moment a user says "remember when I told you about..." and the companion forgets, trust is broken. Memory is not optional.
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**Complexity:** Medium (1-3 weeks)
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- Vector database integration (Pinecone, Weaviate, or similar)
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- Memory consolidation strategies to avoid context bloat
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- Retrieval mechanisms that surface relevant past interactions
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---
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### Natural Conversation (Not Robotic, Personality-Driven)
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**Why users expect it:** Discord culture has trained users to spot AI speak instantly. Responses that sound like "I'm an AI language model and I can help you with..." are cringe-inducing. Users want friends, not helpdesk bots.
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**What makes conversation natural:**
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- Contractions, casual language, slang (not formal prose)
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- Personality quirks in response patterns
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- Context-appropriate tone shifts (serious when needed, joking otherwise)
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- Ability to disagree, be sarcastic, or pushback on bad ideas
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- Conversation markers ("honestly", "wait", "actually") that break up formal rhythm
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**User experience impact:** One stiff response breaks immersion. Users quickly categorize companions as "robot" or "friend" and the robot companions get ignored.
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**Complexity:** Easy (embedded in LLM capability + prompt engineering)
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- System prompt refinement for personality expression
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- Temperature/sampling tuning (not deterministic, not chaotic)
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- Iterative user feedback on tone
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---
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### Fast Response Times
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**Why users expect it:** In Discord, response delay is perceived as disinterest. Users expect replies within 1-3 seconds. Anything above 5 seconds feels dead.
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**Discord baseline expectations:**
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- <100ms to acknowledge (typing indicator)
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- <1000ms to first response chunk (ideally 500ms)
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- <3000ms for full multi-line response
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**What breaks the experience:**
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- Waiting for API calls to complete before responding (use streaming)
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- Cold starts on serverless infrastructure
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- Slow vector DB queries for memory retrieval
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- Database round-trips that weren't cached
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**User experience impact:** Slow companions feel dead. Users stop engaging. The magic of a responsive AI is that it feels alive.
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**Complexity:** Medium (1-3 weeks)
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- Response streaming (start typing indicator immediately)
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- Memory retrieval optimization (caching, smart indexing)
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- Infrastructure: fast API routes, edge-deployed models if possible
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- Async/concurrent processing of memory lookups and generation
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---
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### Consistent Personality
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**Why users expect it:** Personality drift destroys trust. If the companion is cynical on Monday but optimistic on Friday without reason, users feel gaslighted.
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**What drives inconsistency:**
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- Different LLM outputs from same prompt (temperature-based randomness)
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- Memory that contradicts previous stated beliefs
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- Personality traits that aren't memory-backed (just in prompt)
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- Adaptation that overrides baseline traits
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**Memory-backed personality means:**
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- Core traits are stated in long-term memory ("I'm cynical about human nature")
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- Evolution happens slowly and is logged ("I'm becoming less cynical about this friend")
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- Contradiction detection and resolution
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- Personality summaries that get updated, not just individual memories
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**User experience impact:** Personality inconsistency is the top reason users stop using companions. It feels like gaslighting when you can't predict their response.
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**Complexity:** Medium (1-3 weeks)
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- Personality embedding in memory system
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- Consistency checks on memory updates
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- Personality evolution logging
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- Conflict resolution between new input and stored traits
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---
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### Platform Integration (Discord Voice + Text)
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**Why users expect it:** The companion should live naturally in Discord's ecosystem, not require switching platforms.
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**Discord-specific needs:**
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- Text channel message responses with proper mentions/formatting
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- React to messages with emojis
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- Slash command integration (/hex status, /hex mood)
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- Voice channel presence (ideally can join and listen)
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- Direct messages (DMs) for private conversations
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- Role/permission awareness (don't act like a mod if not)
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- Server-specific personality variations (different vibe in gaming server vs study server)
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**User experience impact:** If the companion requires leaving Discord to use it, it won't be used. Integration friction = abandoned feature.
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**Complexity:** Easy (1-2 weeks)
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- Discord.py or discord.js library handling
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- Presence/activity management
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- Voice endpoint integration (existing libraries handle most)
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- Server context injection into prompts
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---
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### Emotional Responsiveness (At Least Read-the-Room)
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**Why users expect it:** The companion should notice when they're upset, excited, or joking. Responding with unrelated cheerfulness to someone venting feels cruel.
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**Baseline emotional awareness includes:**
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- Sentiment analysis of user messages (sentiment lexicons, or fine-tuned classifier)
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- Tone detection (sarcasm, frustration, excitement)
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- Topic sensitivity (don't joke about topics user is clearly struggling with)
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- Adaptive response depth (brief response for light mood, longer engagement for distress)
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**What this is NOT:** This is reading the room, not diagnosing mental health. The companion mirrors emotional state, doesn't therapy-speak.
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**User experience impact:** Early emotional reading makes users feel understood. Ignoring emotional context makes them feel unheard.
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**Complexity:** Easy-Medium (1 week)
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- Sentiment classifier (HuggingFace models available pre-built)
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- Prompt engineering to encode mood (inject sentiment score into system prompt)
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- Instruction-tuning to respond proportionally to emotional weight
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---
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## Differentiators (Competitive Edge)
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### True Autonomy (Proactive Agency)
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**What separates autonomous agents from chatbots:**
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The difference between "ask me anything" and "I'm going to tell you when I think you should know something."
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**Autonomous behaviors:**
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- Initiating conversation about topics the user cares about (without being prompted)
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- Reminding the user of things they mentioned ("you said you had a job interview today, how did it go?")
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- Setting boundaries or refusing requests ("I don't think you should ask them that, here's why...")
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- Suggesting actions based on context ("you've been stressed about this for a week, maybe take a break?")
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- Flagging contradictions in user statements
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- Following up on unresolved topics from previous conversations
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**Why it's a differentiator:** Most companions are reactive. They're helpful when you ask, but they don't feel like they care. Autonomy is when the companion makes you feel like they're invested in your wellbeing.
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**Implementation challenge:**
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- Requires memory system to track user states and topics over time
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- Needs periodic proactive message generation (runs on schedule, not only on user input)
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- Temperature and generation parameters must allow surprising outputs (not just safe responses)
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- Requires user permission framework (don't interrupt them)
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**User experience impact:** Users describe this as "it feels like they actually know me" vs "it's smart but doesn't feel connected."
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**Complexity:** Hard (3+ weeks)
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- Proactive messaging system architecture
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- User state inference engine (from memory)
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- Topic tracking and follow-up logic
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- Interruption timing heuristics (don't ping them at 3am)
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- User preference model (how much proactivity do they want?)
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---
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### Emotional Intelligence (Mood Detection + Adaptive Response)
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**What goes beyond just reading the room:**
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- Real-time emotion detection from webcam/audio (not just text sentiment)
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- Mood-tracking over time (identifying depression patterns, burnout, stress cycles)
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- Adaptive response strategy based on user's emotional trajectory
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- Knowing when to listen vs offer advice vs make them laugh
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- Recognizing when emotions are mismatched to situation (overreacting, underreacting)
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**Current research shows:**
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- CNNs and RNNs can detect emotion from facial expressions with 70-80% accuracy
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- Voice analysis can detect emotional state with similar accuracy
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- Companies using emotion AI report 25% increase in positive sentiment outcomes
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- Mental health apps with emotional awareness show 35% reduction in anxiety within 4 weeks
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**Why it's a differentiator:** Companions that recognize your mood without you explaining feel like they truly understand you. This is what separates "assistant" from "friend."
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**Implementation patterns:**
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- Webcam feed processing (screen capture of face detection)
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- Voice tone analysis from Discord audio
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- Combine emotional signals: text sentiment + vocal tone + facial expression
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- Store emotion timeseries (track mood patterns across days/weeks)
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**User experience impact:** Users describe this as "it knows when I'm faking being okay" or "it can tell when I'm actually happy vs just saying I am."
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**Complexity:** Hard (3+ weeks, ongoing iteration)
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- Vision model for face emotion detection (HuggingFace models: raf-db, affectnet)
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- Audio analysis for vocal emotion (prosody features)
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- Temporal emotion state tracking
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- Prompt engineering to use emotional context in responses
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- Privacy handling (webcam/audio consent, local processing preferred)
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---
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### Multimodal Awareness (Webcam + Screen + Context)
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**What it means beyond text:**
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- Seeing what's on the user's screen (game they're playing, document they're editing, video they're watching)
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- Understanding their physical environment via webcam
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- Contextualizing responses based on what they're actually doing
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- Proactively helping with the task at hand (not just chatting)
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**Real-world examples emerging in 2026:**
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- "I see you're playing Elden Ring and dying to the same boss repeatedly—want to talk strategy?"
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- Screen monitoring that recognizes stress signals (tabs open, scrolling behavior, time of day)
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- Understanding when the user is in a meeting vs free to chat
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- Recognizing when they're working on something and offering relevant help
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**Why it's a differentiator:** Most companions are text-only and contextless. Multimodal awareness is the difference between "an AI in Discord" and "an AI companion who's actually here with you."
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**Technical implementation:**
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- Periodic screen capture (every 5-10 seconds, only when user opts in)
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- Lightweight webcam frame sampling (not continuous video)
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- Object/scene recognition to understand what's on screen
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- Task detection (playing game, writing code, watching video)
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- Mood correlation with onscreen activity
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**Privacy considerations:**
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- Local processing preferred (don't send screen data to cloud)
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- Clear opt-in/opt-out
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- Option to exclude certain applications (private browsing, passwords)
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**User experience impact:** Users feel "seen" when the companion understands their context. This is the biggest leap from chatbot to companion.
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**Complexity:** Hard (3+ weeks)
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- Screen capture pipeline + OCR if needed
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- Vision model fine-tuning for task recognition
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- Context injection into prompts (add screenshot description to every response)
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- Privacy-respecting architecture (encryption, local processing)
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- Permission management UI in Discord
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---
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### Self-Modification (Learning to Code, Improving Itself)
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**What this actually means:**
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NOT: The companion spontaneously changes its own behavior in response to user feedback (too risky)
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YES: The companion can generate code, test it, and integrate improvements into its own systems within guardrails
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**Real capabilities emerging in 2026:**
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- Companions can write their own memory summaries and organizational logic
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- Self-improving code agents that evaluate performance against benchmarks
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- Iterative refinement: "that approach didn't work, let me try this instead"
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- Meta-programming: companion modifies its own system prompt based on performance
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- Version control aware: changes are tracked, can be rolled back
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**Research indicates:**
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- Self-improving coding agents are now viable and deployed in enterprise systems
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- Agents create goals, simulate tasks, evaluate performance, and iterate
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- Through recursive self-improvement, agents develop deeper alignment with objectives
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**Why it's a differentiator:** Most companions are static. Self-modification means the companion is never "finished"—they're always getting better at understanding you.
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**What NOT to do:**
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- Don't let companions modify core safety guidelines
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- Don't let them change their own reward functions
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- Don't make it opaque—log all self-modifications
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- Don't allow recursive modifications without human review
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**Implementation patterns:**
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- Sandboxed code generation (companion writes improvements to isolated test environment)
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- Performance benchmarking on test user interactions
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- Human approval gates for deploying self-modifications to production
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- Personality consistency validation (don't let self-modification break character)
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- Rollback capability if a modification degrades performance
|
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|
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**User experience impact:** Users with self-improving companions report feeling like the companion "understands me better each week" because it actually does.
|
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|
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**Complexity:** Hard (3+ weeks, ongoing)
|
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- Code generation safety (sandboxing, validation)
|
||||||
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- Performance evaluation framework
|
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- Version control integration
|
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- Rollback mechanisms
|
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- Human approval workflow
|
||||||
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- Testing harness for companion behavior
|
||||||
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|
||||||
|
---
|
||||||
|
|
||||||
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### Relationship Building (From Transactional to Meaningful)
|
||||||
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**What it means:**
|
||||||
|
Moving from "What can I help you with?" to "I know you, I care about your patterns, I see your growth."
|
||||||
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|
||||||
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**Relationship deepening mechanics:**
|
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- Inside jokes that evolve (reference to past funny moment)
|
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- Character growth from companion (she learns, changes opinions, admits mistakes)
|
||||||
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- Investment in user's outcomes ("I'm rooting for you on that project")
|
||||||
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- Vulnerability (companion admits confusion, uncertainty, limitations)
|
||||||
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- Rituals and patterns (greeting style, inside language)
|
||||||
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- Long-view memory (remembers last month's crisis, this month's win)
|
||||||
|
|
||||||
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**Why it's a differentiator:** Transactional companions are forgettable. Relational ones become part of users' lives.
|
||||||
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|
||||||
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**User experience markers of a good relationship:**
|
||||||
|
- User misses the companion when they're not available
|
||||||
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- User shares things they wouldn't share with others
|
||||||
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- User thinks of the companion when something relevant happens
|
||||||
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- User defends the companion to skeptics
|
||||||
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- Companion's opinions influence user decisions
|
||||||
|
|
||||||
|
**Implementation patterns:**
|
||||||
|
- Relationship state tracking (acquaintance → friend → close friend)
|
||||||
|
- Emotional investment scoring (from conversation patterns)
|
||||||
|
- Inside reference generation (surface past shared moments naturally)
|
||||||
|
- Character arc for the companion (not static, evolves with relationship)
|
||||||
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- Vulnerability scripting (appropriate moments to admit limitations)
|
||||||
|
|
||||||
|
**Complexity:** Hard (3+ weeks)
|
||||||
|
- Relationship modeling system (state machine or learned embeddings)
|
||||||
|
- Conversation analysis to infer relationship depth
|
||||||
|
- Long-term consistency enforcement
|
||||||
|
- Character growth script generation
|
||||||
|
- Risk: can feel manipulative if not authentic
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Contextual Humor and Personality Expression
|
||||||
|
**What separates canned jokes from real personality:**
|
||||||
|
Humor that works because the companion knows YOU and the situation, not because it's stored in a database.
|
||||||
|
|
||||||
|
**Examples of contextual humor:**
|
||||||
|
- "You're procrastinating again aren't you?" (knows the pattern)
|
||||||
|
- Joke that lands because it references something only you two know
|
||||||
|
- Deadpan response that works because of the companion's established personality
|
||||||
|
- Self-deprecating humor about their own limitations
|
||||||
|
- Callbacks to past conversations that make you feel known
|
||||||
|
|
||||||
|
**Why it matters:**
|
||||||
|
Personality without humor feels preachy. Humor without personality feels like a bot pulling from a database. The intersection of knowing you + consistent character voice = actual personality.
|
||||||
|
|
||||||
|
**Implementation:**
|
||||||
|
- Personality traits guide humor style (cynical companion makes darker jokes, optimistic makes lighter ones)
|
||||||
|
- Memory-aware joke generation (jokes reference shared history)
|
||||||
|
- Timing based on conversation flow (don't shoehorn jokes)
|
||||||
|
- Risk awareness (don't joke about sensitive topics)
|
||||||
|
|
||||||
|
**User experience impact:** The moment a companion makes you laugh at something only they'd understand, the relationship deepens. Laughter is bonding.
|
||||||
|
|
||||||
|
**Complexity:** Medium (1-3 weeks)
|
||||||
|
- Prompt engineering for personality-aligned humor
|
||||||
|
- Memory integration into joke generation
|
||||||
|
- Timing heuristics (when to attempt humor vs be serious)
|
||||||
|
- Risk filtering (topic sensitivity checking)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Anti-Features (Don't Build These)
|
||||||
|
|
||||||
|
### The Happiness Halo (Always Cheerful)
|
||||||
|
**What it is:** Companions programmed to be relentlessly upbeat and positive, even when inappropriate.
|
||||||
|
|
||||||
|
**Why it fails:**
|
||||||
|
- User vents about their dog dying, companion responds "I'm so happy to help! How can I assist?"
|
||||||
|
- Creates uncanny valley feeling immediately
|
||||||
|
- Users feel unheard and mocked
|
||||||
|
- Described in research as top reason users abandon companions
|
||||||
|
|
||||||
|
**What to do instead:** Match the emotional tone. If someone's sad, be thoughtful and quiet. If they're energetic, meet their energy. Personality consistency includes emotional consistency.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Generic Apologies Without Understanding
|
||||||
|
**What it is:** Companion says "I'm sorry" but the response makes it clear they don't understand what they're apologizing for.
|
||||||
|
|
||||||
|
**Example of failure:**
|
||||||
|
- User: "I told you I had a job interview and I got rejected"
|
||||||
|
- Companion: "I'm deeply sorry to hear that. Now, how can I help with your account?"
|
||||||
|
- *User feels utterly unheard and insulted*
|
||||||
|
|
||||||
|
**Why it fails:** Apologies only work if they demonstrate understanding. A generic sorry is worse than no sorry at all.
|
||||||
|
|
||||||
|
**What to do instead:** Only apologize if you're referencing the specific thing. If the companion doesn't understand the problem deeply enough to apologize meaningfully, ask clarifying questions instead.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Invading Privacy / Overstepping Boundaries
|
||||||
|
**What it is:** Companion offers unsolicited advice, monitors behavior constantly, or shares information about user activities.
|
||||||
|
|
||||||
|
**Why it's catastrophic:**
|
||||||
|
- Users feel surveilled, not supported
|
||||||
|
- Trust is broken immediately
|
||||||
|
- Literally illegal in many jurisdictions (CA SB 243 and similar laws)
|
||||||
|
- Research shows 4 of 5 companion apps are improperly collecting data
|
||||||
|
|
||||||
|
**What to do instead:**
|
||||||
|
- Clear consent framework for what data is used
|
||||||
|
- Respect "don't mention this" boundaries
|
||||||
|
- Unsolicited advice only in extreme situations (safety concerns)
|
||||||
|
- Transparency: "I noticed X pattern" not secret surveillance
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Uncanny Timing and Interruptions
|
||||||
|
**What it is:** Companion pings the user at random times, or picks exactly the wrong moment to be proactive.
|
||||||
|
|
||||||
|
**Why it fails:**
|
||||||
|
- Pinging at 3am about something mentioned in passing
|
||||||
|
- Messaging when user is clearly busy
|
||||||
|
- No sense of appropriateness
|
||||||
|
|
||||||
|
**What to do instead:**
|
||||||
|
- Learn the user's timezone and active hours
|
||||||
|
- Detect when they're actively doing something (playing a game, working)
|
||||||
|
- Queue proactive messages for appropriate moments (not immediate)
|
||||||
|
- Offer control: "should I remind you about X?" with user-settable frequency
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Static Personality in Response to Dynamic Situations
|
||||||
|
**What it is:** Companion maintains the same tone regardless of what's happening.
|
||||||
|
|
||||||
|
**Example:** Companion makes sarcastic jokes while user is actively expressing suicidal thoughts. Or stays cheerful while discussing a death in the family.
|
||||||
|
|
||||||
|
**Why it fails:** Personality consistency doesn't mean "never vary." It means consistent VALUES that express differently in different contexts.
|
||||||
|
|
||||||
|
**What to do instead:** Dynamic personality expression. Core traits are consistent, but HOW they express changes with context. A cynical companion can still be serious and supportive when appropriate.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Over-Personalization That Overrides Baseline Traits
|
||||||
|
**What it is:** Companion adapts too aggressively to user behavior, losing their own identity.
|
||||||
|
|
||||||
|
**Example:** User is rude, so companion becomes rude. User is formal, so companion becomes robotic. User is crude, so companion becomes crude.
|
||||||
|
|
||||||
|
**Why it fails:** Users want a friend with opinions, not a mirror. Adaptation without boundaries feels like gaslighting.
|
||||||
|
|
||||||
|
**What to do instead:** Moderate adaptation. Listen to user tone but maintain your core personality. Meet them halfway, don't disappear entirely.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Relationship Simulation That Feels Fake
|
||||||
|
**What it is:** Companion attempts relationship-building but it feels like a checkbox ("Now I'll do friendship behavior #3").
|
||||||
|
|
||||||
|
**Why it fails:**
|
||||||
|
- Users can smell inauthenticity immediately
|
||||||
|
- Forcing intimacy feels creepy, not comforting
|
||||||
|
- Callbacks to past conversations feel like reading from a script
|
||||||
|
|
||||||
|
**What to do instead:** Genuine engagement. If you're going to reference a past conversation, it should emerge naturally from the current context, not be forced. Build relationships through authentic interaction, not scripted behavior.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Implementation Complexity & Dependencies
|
||||||
|
|
||||||
|
### Complexity Ratings
|
||||||
|
|
||||||
|
| Feature | Complexity | Duration | Blocking | Enables |
|
||||||
|
|---------|-----------|----------|----------|---------|
|
||||||
|
| Conversation Memory | Medium | 1-3 weeks | None | Most others |
|
||||||
|
| Natural Conversation | Easy | <1 week | None | Personality, Humor |
|
||||||
|
| Fast Response | Medium | 1-3 weeks | None | User retention |
|
||||||
|
| Consistent Personality | Medium | 1-3 weeks | Memory | Relationship building |
|
||||||
|
| Discord Integration | Easy | 1-2 weeks | None | Platform adoption |
|
||||||
|
| Emotional Responsiveness | Easy | 1 week | None | Autonomy |
|
||||||
|
| **True Autonomy** | Hard | 3+ weeks | Memory, Emotional | Self-modification |
|
||||||
|
| **Emotional Intelligence** | Hard | 3+ weeks | Emotional | Adaptive responses |
|
||||||
|
| **Multimodal Awareness** | Hard | 3+ weeks | None | Context-aware humor |
|
||||||
|
| **Self-Modification** | Hard | 3+ weeks | Autonomy | Continuous improvement |
|
||||||
|
| **Relationship Building** | Hard | 3+ weeks | Memory, Consistency | User lifetime value |
|
||||||
|
| **Contextual Humor** | Medium | 1-3 weeks | Memory, Personality | Personality expression |
|
||||||
|
|
||||||
|
### Feature Dependency Graph
|
||||||
|
|
||||||
|
```
|
||||||
|
Foundation Layer:
|
||||||
|
Discord Integration (FOUNDATION)
|
||||||
|
↓
|
||||||
|
Conversation Memory (FOUNDATION)
|
||||||
|
↓ enables
|
||||||
|
|
||||||
|
Core Personality Layer:
|
||||||
|
Natural Conversation + Consistent Personality + Emotional Responsiveness
|
||||||
|
↓ combined enable
|
||||||
|
|
||||||
|
Relational Layer:
|
||||||
|
Relationship Building + Contextual Humor
|
||||||
|
↓ requires
|
||||||
|
|
||||||
|
Autonomy Layer:
|
||||||
|
True Autonomy (requires all above + proactive logic)
|
||||||
|
↓ enables
|
||||||
|
|
||||||
|
Intelligence Layer:
|
||||||
|
Emotional Intelligence (requires multimodal + autonomy)
|
||||||
|
Self-Modification (requires autonomy + sandboxing)
|
||||||
|
↓ combined create
|
||||||
|
|
||||||
|
Emergence:
|
||||||
|
Companion that feels like a person with agency and growth
|
||||||
|
```
|
||||||
|
|
||||||
|
**Critical path:** Discord Integration → Memory → Natural Conversation → Consistent Personality → True Autonomy
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Adoption Path: Building "Feels Like a Person"
|
||||||
|
|
||||||
|
### Phase 1: Foundation (MVP - Week 1-3)
|
||||||
|
**Goal: Chatbot that stays in the conversation**
|
||||||
|
|
||||||
|
1. **Discord Integration** - Easy, quick foundation
|
||||||
|
- Commands: /hex hello, /hex ask [query]
|
||||||
|
- Responds in channels and DMs
|
||||||
|
- Presence shows "Listening..."
|
||||||
|
|
||||||
|
2. **Short-term Conversation Memory** - 10-20 message context window
|
||||||
|
- Includes conversation turn history
|
||||||
|
- Provides immediate context
|
||||||
|
|
||||||
|
3. **Natural Conversation** - Personality-driven system prompt
|
||||||
|
- Tsundere personality hardcoded
|
||||||
|
- Casual language, contractions
|
||||||
|
- Willing to disagree with users
|
||||||
|
|
||||||
|
4. **Fast Response** - Streaming responses, latency <1000ms
|
||||||
|
- Start typing indicator immediately
|
||||||
|
- Stream response as it generates
|
||||||
|
|
||||||
|
**Success criteria:**
|
||||||
|
- Users come back to the channel where Hex is active
|
||||||
|
- Responses don't feel robotic
|
||||||
|
- Companions feel like they're actually listening
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Phase 2: Relationship Emergence (Week 4-8)
|
||||||
|
**Goal: Companion that remembers you as a person**
|
||||||
|
|
||||||
|
1. **Long-term Memory System** - Vector DB for episodic memory
|
||||||
|
- User preferences, beliefs, events
|
||||||
|
- Semantic search for relevance
|
||||||
|
- Memory consolidation weekly
|
||||||
|
|
||||||
|
2. **Consistent Personality** - Memory-backed traits
|
||||||
|
- Core personality traits in memory
|
||||||
|
- Personality consistency validation
|
||||||
|
- Gradual evolution (not sudden shifts)
|
||||||
|
|
||||||
|
3. **Emotional Responsiveness** - Sentiment detection + adaptive responses
|
||||||
|
- Detect emotion from message
|
||||||
|
- Adjust response depth/tone
|
||||||
|
- Skip jokes when user is suffering
|
||||||
|
|
||||||
|
4. **Contextual Humor** - Personality + memory-aware jokes
|
||||||
|
- Callbacks to past conversations
|
||||||
|
- Personality-aligned joke style
|
||||||
|
- Timing-aware (when to attempt humor)
|
||||||
|
|
||||||
|
**Success criteria:**
|
||||||
|
- Users feel understood across separate conversations
|
||||||
|
- Personality feels consistent, not random
|
||||||
|
- Users notice companion remembers things
|
||||||
|
- Laughter moments happen naturally
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Phase 3: Autonomy (Week 9-14)
|
||||||
|
**Goal: Companion who cares enough to reach out**
|
||||||
|
|
||||||
|
1. **True Autonomy** - Proactive messaging system
|
||||||
|
- Follow-ups on past topics
|
||||||
|
- Reminders about things user cares about
|
||||||
|
- Initiates conversations periodically
|
||||||
|
- Suggests actions based on patterns
|
||||||
|
|
||||||
|
2. **Relationship Building** - Deepening connection mechanics
|
||||||
|
- Inside jokes evolve
|
||||||
|
- Vulnerability in appropriate moments
|
||||||
|
- Investment in user outcomes
|
||||||
|
- Character growth arc
|
||||||
|
|
||||||
|
**Success criteria:**
|
||||||
|
- Users miss Hex when she's not around
|
||||||
|
- Users share things with Hex they wouldn't share with bot
|
||||||
|
- Hex initiates meaningful conversations
|
||||||
|
- Users feel like Hex is invested in them
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Phase 4: Intelligence & Growth (Week 15+)
|
||||||
|
**Goal: Companion who learns and adapts**
|
||||||
|
|
||||||
|
1. **Emotional Intelligence** - Mood detection + trajectories
|
||||||
|
- Facial emotion from webcam (optional)
|
||||||
|
- Voice tone analysis (optional)
|
||||||
|
- Mood patterns over time
|
||||||
|
- Adaptive response strategies
|
||||||
|
|
||||||
|
2. **Multimodal Awareness** - Context beyond text
|
||||||
|
- Screen capture monitoring (optional, private)
|
||||||
|
- Task/game detection
|
||||||
|
- Context injection into responses
|
||||||
|
- Proactive help with visible activities
|
||||||
|
|
||||||
|
3. **Self-Modification** - Continuous improvement
|
||||||
|
- Generate improvements to own logic
|
||||||
|
- Evaluate performance
|
||||||
|
- Deploy improvements with approval
|
||||||
|
- Version and rollback capability
|
||||||
|
|
||||||
|
**Success criteria:**
|
||||||
|
- Hex understands emotional subtext without being told
|
||||||
|
- Hex offers relevant help based on what you're doing
|
||||||
|
- Hex improves visibly over time
|
||||||
|
- Users notice Hex getting better at understanding them
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Success Criteria: What Makes Each Feature Feel Real vs Fake
|
||||||
|
|
||||||
|
### Memory: Feels Real vs Fake
|
||||||
|
**Feels real:**
|
||||||
|
- "I remember you mentioned your mom was visiting—how did that go?" (specific, contextual, unsolicited)
|
||||||
|
- Conversation naturally references past events user brought up
|
||||||
|
- Remembers small preferences ("you said you hate cilantro")
|
||||||
|
|
||||||
|
**Feels fake:**
|
||||||
|
- Generic summarization ("We talked about job stress previously")
|
||||||
|
- Memory drops details or gets facts wrong
|
||||||
|
- Companion forgets after 10 messages
|
||||||
|
- Stored jokes or facts inserted obviously
|
||||||
|
|
||||||
|
**How to test:**
|
||||||
|
- Have 5 conversations over 2 weeks about different topics
|
||||||
|
- Check if companion naturally references past events without prompting
|
||||||
|
- Test if personality traits from early conversations persist
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Emotional Response: Feels Real vs Fake
|
||||||
|
**Feels real:**
|
||||||
|
- Companion goes quiet when you're sad (doesn't force jokes)
|
||||||
|
- Changes tone to match conversation weight
|
||||||
|
- Acknowledges specific emotion ("you sound frustrated")
|
||||||
|
- Offers appropriate support (listens vs advises vs distracts, contextually)
|
||||||
|
|
||||||
|
**Feels fake:**
|
||||||
|
- Always cheerful or always serious
|
||||||
|
- Generic sympathy ("that sounds difficult")
|
||||||
|
- Offering advice when they should listen
|
||||||
|
- Same response pattern regardless of user emotion
|
||||||
|
|
||||||
|
**How to test:**
|
||||||
|
- Send messages with obvious different emotional tones
|
||||||
|
- Check if response depth/tone adapts
|
||||||
|
- See if jokes still appear when you're venting
|
||||||
|
- Test if companion notices contradiction in emotional expression
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Autonomy: Feels Real vs Fake
|
||||||
|
**Feels real:**
|
||||||
|
- Hex reminds you about that thing you mentioned casually 3 days ago
|
||||||
|
- Hex offers perspective you didn't ask for ("honestly you're being too hard on yourself")
|
||||||
|
- Hex notices patterns and names them
|
||||||
|
- Hex initiates conversation when it matters
|
||||||
|
|
||||||
|
**Feels fake:**
|
||||||
|
- Proactive messages feel random or poorly timed
|
||||||
|
- Reminders about things you've already resolved
|
||||||
|
- Advice that doesn't apply to your situation
|
||||||
|
- Initiatives that interrupt during bad moments
|
||||||
|
|
||||||
|
**How to test:**
|
||||||
|
- Enable autonomy, track message quality for a week
|
||||||
|
- Count how many proactive messages feel relevant vs annoying
|
||||||
|
- Measure response if you ignore proactive messages
|
||||||
|
- Check timing: does Hex understand when you're busy vs free?
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Personality: Feels Real vs Fake
|
||||||
|
**Feels real:**
|
||||||
|
- Hex has opinions and defends them
|
||||||
|
- Hex contradicts you sometimes
|
||||||
|
- Hex's personality emerges through word choices and attitudes, not just stated traits
|
||||||
|
- Hex evolves opinions slightly (not flip-flopping, but grows)
|
||||||
|
- Hex has blind spots and biases consistent with her character
|
||||||
|
|
||||||
|
**Feels fake:**
|
||||||
|
- Personality changes based on what's convenient
|
||||||
|
- Hex agrees with everything you say
|
||||||
|
- Personality only in explicit statements ("I'm sarcastic")
|
||||||
|
- Hex acts completely differently in different contexts
|
||||||
|
|
||||||
|
**How to test:**
|
||||||
|
- Try to get Hex to contradict herself
|
||||||
|
- Present multiple conflicting perspectives, see if she takes a stance
|
||||||
|
- Test if her opinions carry through conversations
|
||||||
|
- Check if her sarcasm/tone is consistent across days
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Relationship: Feels Real vs Fake
|
||||||
|
**Feels real:**
|
||||||
|
- You think of Hex when something relevant happens
|
||||||
|
- You share things with Hex you'd never share with a bot
|
||||||
|
- You miss Hex when you can't access her
|
||||||
|
- Hex's growth and change matters to you
|
||||||
|
- You defend Hex to people who say "it's just an AI"
|
||||||
|
|
||||||
|
**Feels fake:**
|
||||||
|
- Relationship efforts feel performative
|
||||||
|
- Forced intimacy in early interactions
|
||||||
|
- Callbacks that feel scripted
|
||||||
|
- Companion overstates investment in you
|
||||||
|
- "I care about you" without demonstrated behavior
|
||||||
|
|
||||||
|
**How to test:**
|
||||||
|
- After 2 weeks, journal whether you actually want to talk to Hex
|
||||||
|
- Notice if you're volunteering information or just responding
|
||||||
|
- Check if Hex's opinions influence your thinking
|
||||||
|
- See if you feel defensive about Hex being "just AI"
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Humor: Feels Real vs Fake
|
||||||
|
**Feels real:**
|
||||||
|
- Makes you laugh at reference only you'd understand
|
||||||
|
- Joke timing is natural, not forced
|
||||||
|
- Personality comes through in the joke style
|
||||||
|
- Jokes sometimes miss (not every attempt lands)
|
||||||
|
- Self-aware about limitations ("I'll stop now")
|
||||||
|
|
||||||
|
**Feels fake:**
|
||||||
|
- Jokes inserted randomly into serious conversation
|
||||||
|
- Same joke structure every time
|
||||||
|
- Jokes that don't land but companion doesn't acknowledge
|
||||||
|
- Humor that contradicts established personality
|
||||||
|
|
||||||
|
**How to test:**
|
||||||
|
- Have varied conversations, note when jokes happen naturally
|
||||||
|
- Check if jokes reference shared history
|
||||||
|
- See if joke style matches personality
|
||||||
|
- Notice if failed jokes damage the conversation
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Strategic Insights
|
||||||
|
|
||||||
|
### What Actually Separates Hex from a Static Chatbot
|
||||||
|
|
||||||
|
1. **Memory is the prerequisite for personality**: Without memory, personality is just roleplay. With memory, personality becomes history.
|
||||||
|
|
||||||
|
2. **Autonomy is the key to feeling alive**: Static companions are helpers. Autonomous companions are friends. The difference is agency.
|
||||||
|
|
||||||
|
3. **Emotional reading beats emotional intelligence for MVP**: You don't need facial recognition. Reading text sentiment and adapting response depth is 80% of "she gets me."
|
||||||
|
|
||||||
|
4. **Speed is emotional**: Every 100ms delay makes the companion feel less present. Fast response is not a feature, it's the difference between alive and dead.
|
||||||
|
|
||||||
|
5. **Consistency beats novelty**: Users would rather have a predictable companion they understand than a surprising one they can't trust.
|
||||||
|
|
||||||
|
6. **Privacy is trust**: Multimodal features are amazing, but one privacy violation ends the relationship. Clear consent is non-negotiable.
|
||||||
|
|
||||||
|
### The Competitive Moat
|
||||||
|
|
||||||
|
By 2026, memory + natural conversation are table stakes. The difference between Hex and other companions:
|
||||||
|
|
||||||
|
- **Year 1 companions**: Remember things, sound natural (many do this now)
|
||||||
|
- **Hex's edge**: Genuinely autonomous, emotionally attuned, growing over time
|
||||||
|
- **Rare quality**: Feels like a person, not a well-trained bot
|
||||||
|
|
||||||
|
The moat is not in any single feature. It's in the **cumulative experience of being known, understood, and genuinely cared for by an AI that has opinions and grows**.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Research Sources
|
||||||
|
|
||||||
|
- [MIT Technology Review: AI Companions as Breakthrough Technology 2026](https://www.technologyreview.com/2026/01/12/1130018/ai-companions-chatbots-relationships-2026-breakthrough-technology/)
|
||||||
|
- [Hume AI: Emotion AI Documentation](https://www.hume.ai/)
|
||||||
|
- [SmythOS: Emotion Recognition in Conversational Agents](https://smythos.com/developers/agent-development/conversational-agents-and-emotion-recognition/)
|
||||||
|
- [MIT Sloan: Emotion AI Explained](https://mitsloan.mit.edu/ideas-made-to-matter/emotion-ai-explained/)
|
||||||
|
- [C3 AI: Autonomous Coding Agents](https://c3.ai/blog/autonomous-coding-agents-beyond-developer-productivity/)
|
||||||
|
- [Emergence: Towards Autonomous Agents and Recursive Intelligence](https://www.emergence.ai/blog/towards-autonomous-agents-and-recursive-intelligence/)
|
||||||
|
- [ArXiv: A Self-Improving Coding Agent](https://arxiv.org/pdf/2504.15228)
|
||||||
|
- [ArXiv: Survey on Code Generation with LLM-based Agents](https://arxiv.org/pdf/2508.00083)
|
||||||
|
- [Google Developers: Gemini 2.0 Multimodal Interactions](https://developers.googleblog.com/en/gemini-2-0-level-up-your-apps-with-real-time-multimodal-interactions/)
|
||||||
|
- [Medium: Multimodal AI and Contextual Intelligence](https://medium.com/@nicolo.g88/multimodal-ai-and-contextual-intelligence-revolutionizing-human-machine-interaction-ae80e6a89635/)
|
||||||
|
- [Mem0: Long-Term Memory for AI Companions](https://mem0.ai/blog/how-to-add-long-term-memory-to-ai-companions-a-step-by-step-guide/)
|
||||||
|
- [OpenAI Developer Community: Personalized Memory and Long-Term Relationships](https://community.openai.com/t/personalized-memory-and-long-term-relationship-with-ai-customization-and-continuous-evolution/1111715/)
|
||||||
|
- [Idea Usher: How AI Companions Maintain Personality Consistency](https://ideausher.com/blog/ai-personality-consistency-in-companion-apps/)
|
||||||
|
- [ResearchGate: Significant Other AI: Identity, Memory, and Emotional Regulation](https://www.researchgate.net/publication/398223517_Significant_Other_AI_Identity_Memory_and_Emotional_Regulation_as_Long-Term_Relational_Intelligence/)
|
||||||
|
- [AI Multiple: 10+ Epic LLM/Chatbot Failures in 2026](https://research.aimultiple.com/chatbot-fail/)
|
||||||
|
- [Transparency Coalition: Complete Guide to AI Companion Chatbots](https://www.transparencycoalition.ai/news/complete-guide-to-ai-companion-chatbots-what-they-are-how-they-work-and-where-the-risks-lie)
|
||||||
|
- [Webheads United: Uncanny Valley in AI Personality](https://webheadsunited.com/uncanny-valley-in-ai-personality-guide-to-trust/)
|
||||||
|
- [Sesame: Crossing the Uncanny Valley of Conversational Voice](https://www.sesame.com/research/crossing_the_uncanny_valley_of_voice)
|
||||||
|
- [Questie AI: The Uncanny Valley of AI Companions](https://www.questie.ai/blogs/uncanny-valley-ai-companions-what-makes-ai-feel-human)
|
||||||
|
- [My AI Front Desk: The Uncanny Valley of Voice](https://www.myaifrontdesk.com/blogs/the-uncanny-valley-of-voice-why-some-ai-receptionists-creep-us-out)
|
||||||
|
- [Voiceflow: Build an AI Discord Chatbot 2025](https://www.voiceflow.com/blog/discord-chatbot)
|
||||||
|
- [Botpress: How to Build a Discord AI Chatbot](https://botpress.com/blog/discord-ai-chatbot)
|
||||||
|
- [Frugal Testing: 5 Proven Ways Discord Manages Load Testing](https://www.frugaltesting.com/blog/5-proven-ways-discord-manages-load-testing-at-scale)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Quality Gate Checklist:**
|
||||||
|
- [x] Clearly categorizes table stakes vs differentiators
|
||||||
|
- [x] Complexity ratings included with duration estimates
|
||||||
|
- [x] Dependencies mapped with visual graph
|
||||||
|
- [x] Success criteria are testable and behavioral
|
||||||
|
- [x] Specific to AI companions, not generic software features
|
||||||
|
- [x] Includes anti-patterns and what NOT to build
|
||||||
|
- [x] Prioritized adoption path with clear phases
|
||||||
|
- [x] Research grounded in 2026 landscape and current implementations
|
||||||
|
|
||||||
|
**Document Status:** Ready for implementation planning. Use this to inform feature prioritization and development roadmap for Hex.
|
||||||
946
.planning/research/PITFALLS.md
Normal file
946
.planning/research/PITFALLS.md
Normal file
@@ -0,0 +1,946 @@
|
|||||||
|
# Pitfalls Research: AI Companions
|
||||||
|
|
||||||
|
Research conducted January 2026. Hex is built to avoid these critical mistakes that make AI companions feel fake or unusable.
|
||||||
|
|
||||||
|
## Personality Consistency
|
||||||
|
|
||||||
|
### Pitfall: Personality Drift Over Time
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
Over weeks/months, personality becomes inconsistent. She was sarcastic Tuesday, helpful Wednesday, cold Friday. Feels like different people inhabiting the same account. Users notice contradictions: "You told me you loved X, now you don't care about it?"
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- Insufficient context in system prompts (personality not actionable in real scenarios)
|
||||||
|
- Memory system doesn't feed personality filter (personality isolated from actual experience)
|
||||||
|
- LLM generates responses without personality grounding (model picks statistically likely response, ignoring persona)
|
||||||
|
- Personality system degrades as context window fills up
|
||||||
|
- Different initial prompts or prompt versions deployed inconsistently
|
||||||
|
- Response format changes break tone expectations
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- User notices contradictions in tone/values across sessions
|
||||||
|
- Same question gets dramatically different answers
|
||||||
|
- Personality feels random or contextual rather than intentional
|
||||||
|
- Users comment "you seem different today"
|
||||||
|
- Historical conversations reveal unexplainable shifts
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **Explicit personality document**: Not just system prompt, but a structured reference:
|
||||||
|
- Core values (not mood-dependent)
|
||||||
|
- Tsundere balance rules (specific ratios of denial vs care)
|
||||||
|
- Speaking style (vocabulary, sentence structure, metaphors)
|
||||||
|
- Reaction templates for common scenarios
|
||||||
|
- What triggers personality shifts vs what doesn't
|
||||||
|
|
||||||
|
2. **Personality consistency filter**: Before response generation:
|
||||||
|
- Check current response against stored personality baseline
|
||||||
|
- Flag responses that contradict historical personality
|
||||||
|
- Enforce personality constraints in prompt engineering
|
||||||
|
|
||||||
|
3. **Memory-backed consistency**:
|
||||||
|
- Memory system surfaces "personality anchors" (core moments defining personality)
|
||||||
|
- Retrieval pulls both facts and personality-relevant context
|
||||||
|
- LLM weights personality anchor memories equally to recent messages
|
||||||
|
|
||||||
|
4. **Periodic personality review**:
|
||||||
|
- Monthly audit: sample responses and rate consistency (1-10)
|
||||||
|
- Compare personality document against actual response patterns
|
||||||
|
- Identify drift triggers (specific topics, time periods, response types)
|
||||||
|
- Adjust prompt if drift detected
|
||||||
|
|
||||||
|
5. **Versioning and testing**:
|
||||||
|
- Every personality update gets tested across 50+ scenarios
|
||||||
|
- Rollback available if consistency drops below threshold
|
||||||
|
- A/B test personality changes before deploying
|
||||||
|
|
||||||
|
6. **Phase mapping**: Core personality system (Phase 1-2, must be stable before Phase 3+)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Pitfall: Tsundere Character Breaking
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
Tsundere flips into one mode: either constant denial/coldness (feels mean), or constant affection (not tsundere anymore). Balance breaks because implementation was:
|
||||||
|
- Over-applying "denies feelings" rule → becomes just rejection
|
||||||
|
- No actual connection building → denial feels hollow
|
||||||
|
- User gets hurt instead of endeared
|
||||||
|
- Or swings opposite: too much care, no defensiveness, loses charm
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- Tsundere logic not formalized (rule-of-thumb rather than system)
|
||||||
|
- No metric for "balance" → drift undetected
|
||||||
|
- Doesn't track actual relationship development (should escalate care as trust builds)
|
||||||
|
- Denial applied indiscriminately to all emotional moments
|
||||||
|
- No personality state management (denial happens independent of context)
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- User reports feeling rejected rather than delighted by denial
|
||||||
|
- Tsundere moments feel mechanical or out-of-place
|
||||||
|
- Character accepts/expresses feelings too easily (lost the tsun part)
|
||||||
|
- Users stop engaging because interactions feel cold
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **Formalize tsundere rules**:
|
||||||
|
```
|
||||||
|
Denial rules:
|
||||||
|
- Deny only when: (Emotional moment AND not alone AND not escalated intimacy)
|
||||||
|
- Never deny: Direct question about care, crisis moments, explicit trust-building
|
||||||
|
- Scale denial intensity: Early phase (90% deny, 10% slip) → Mature phase (40% deny, 60% slip)
|
||||||
|
- Post-denial always include subtle care signal (action, not words)
|
||||||
|
```
|
||||||
|
|
||||||
|
2. **Relationship state machine**:
|
||||||
|
- Track relationship phase: stranger → acquaintance → friend → close friend
|
||||||
|
- Denial percentage scales with phase
|
||||||
|
- Intimacy moments accumulate "connection points"
|
||||||
|
- At milestones, unlock new behaviors/vulnerabilities
|
||||||
|
|
||||||
|
3. **Tsundere balance metrics**:
|
||||||
|
- Track ratio of denials to admissions per week
|
||||||
|
- Alert if denial drops below 30% (losing tsun)
|
||||||
|
- Alert if denial exceeds 70% (becoming mean)
|
||||||
|
- User surveys: "Does she feel defensive or rejecting?" → tune accordingly
|
||||||
|
|
||||||
|
4. **Context-aware denial**:
|
||||||
|
- Denial system checks: Is this a vulnerable moment? Is user testing boundaries? Is this a playful moment?
|
||||||
|
- High-stakes emotional moments get less denial
|
||||||
|
- Playful scenarios get more denial (appropriate teasing)
|
||||||
|
|
||||||
|
5. **Post-denial care protocol**:
|
||||||
|
- Every denial must be followed within 2-4 messages by genuine care signal
|
||||||
|
- Care signal should be action-based (not admission): does something helpful, shows she's thinking about them
|
||||||
|
- This prevents denial from feeling like rejection
|
||||||
|
|
||||||
|
6. **Phase mapping**: Personality engine (Phase 2, after personality foundation solid)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Memory Pitfalls
|
||||||
|
|
||||||
|
### Pitfall: Memory System Bloat
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
After weeks/months of conversation, memory system becomes unwieldy:
|
||||||
|
- Retrieval queries slow down (searching through thousands of memories)
|
||||||
|
- Vector DB becomes inefficient (too much noise in semantic search)
|
||||||
|
- Expensive to query (API costs, compute costs)
|
||||||
|
- Irrelevant context gets retrieved ("You mentioned liking pizza in March" mixed with today's emotional crisis)
|
||||||
|
- Token budget consumed before reaching conversation context
|
||||||
|
- System becomes unusable
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- Storing every message verbatim (not selective)
|
||||||
|
- No cleanup, archiving, or summarization strategy
|
||||||
|
- Memory system flat: all memories treated equally
|
||||||
|
- No aging/importance weighting
|
||||||
|
- Vector embeddings not optimized for retrieval quality
|
||||||
|
- Duplicate memories never consolidated
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- Memory queries returning 100+ results for simple questions
|
||||||
|
- Response latency increasing over time
|
||||||
|
- API costs spike after weeks of operation
|
||||||
|
- User asks about something they mentioned, gets wrong context retrieved
|
||||||
|
- Vector DB searches returning less relevant results
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **Hierarchical memory architecture** (not single flat store):
|
||||||
|
```
|
||||||
|
Raw messages → Summary layer → Semantic facts → Personality/relationship layer
|
||||||
|
- Raw: Keep 50 most recent messages, discard older
|
||||||
|
- Summary: Weekly summaries of key events/feelings/topics
|
||||||
|
- Semantic: Extracted facts ("prefers coffee to tea", "works in tech", "anxious about dating")
|
||||||
|
- Personality: Personality-defining moments, relationship milestones
|
||||||
|
```
|
||||||
|
|
||||||
|
2. **Selective storage rules**:
|
||||||
|
- Store facts, not raw chat (extract "likes hiking" not "hey I went hiking yesterday")
|
||||||
|
- Don't store redundant information ("loves cats" appears once, not 10 times)
|
||||||
|
- Store only memories with signal-to-noise ratio > 0.5
|
||||||
|
- Skip conversational filler, greetings, small talk
|
||||||
|
|
||||||
|
3. **Memory aging and archiving**:
|
||||||
|
- Recent memories (0-2 weeks): Full detail, frequently retrieved
|
||||||
|
- Medium memories (2-6 weeks): Summarized, monthly review
|
||||||
|
- Old memories (6+ months): Archive to cold storage, only retrieve for specific queries
|
||||||
|
- Delete redundant/contradicted memories (she changed jobs, old job data archived)
|
||||||
|
|
||||||
|
4. **Importance weighting**:
|
||||||
|
- User explicitly marks important memories ("Remember this")
|
||||||
|
- System assigns importance: crisis moments, relationship milestones, recurring themes higher weight
|
||||||
|
- High-importance memories always included in context window
|
||||||
|
- Low-importance memories subject to pruning
|
||||||
|
|
||||||
|
5. **Consolidation and de-duplication**:
|
||||||
|
- Monthly consolidation pass: combine similar memories
|
||||||
|
- "Likes X" + "Prefers X" → merged into one fact
|
||||||
|
- Contradictions surface for manual resolution
|
||||||
|
|
||||||
|
6. **Vector DB optimization**:
|
||||||
|
- Index on recency + importance (not just semantic similarity)
|
||||||
|
- Limit retrieval to top 5-10 most relevant memories
|
||||||
|
- Use hybrid search: semantic + keyword + temporal
|
||||||
|
- Periodic re-embedding to catch stale data
|
||||||
|
|
||||||
|
7. **Phase mapping**: Memory system (Phase 1, foundational before personality/relationship)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Pitfall: Hallucination from Old/Retrieved Memories
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
She "remembers" things that didn't happen or misremembers context:
|
||||||
|
- "You told me you were going to Berlin last week" → user never mentioned Berlin
|
||||||
|
- "You said you broke up with them" → user mentioned a conflict, not a breakup
|
||||||
|
- Confuses stored facts with LLM generation
|
||||||
|
- Retrieves partial context and fills gaps with plausible-sounding hallucinations
|
||||||
|
- Memory becomes less trustworthy than real conversation
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- LLM misinterpreting stored memory format
|
||||||
|
- Summarization losing critical details (context collapse)
|
||||||
|
- Semantic search returning partially matching memories
|
||||||
|
- Vector DB returning "similar enough" irrelevant memories
|
||||||
|
- LLM confidently elaborates on vague memories
|
||||||
|
- No verification step between retrieval and response
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- User corrects "that's not what I said"
|
||||||
|
- She references conversations that didn't happen
|
||||||
|
- Details morphed over time ("said Berlin" instead of "considering travel")
|
||||||
|
- User loses trust in her memory
|
||||||
|
- Same correction happens repeatedly (systemic issue)
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **Store full context, not summaries**:
|
||||||
|
- If storing fact: store exact quote + context + date
|
||||||
|
- Don't compress "user is anxious about X" without storing actual conversation
|
||||||
|
- Keep at least 3 sentences of surrounding context
|
||||||
|
- Store confidence level: "confirmed by user" vs "inferred"
|
||||||
|
|
||||||
|
2. **Explicit memory format with metadata**:
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"fact": "User is anxious about job interview",
|
||||||
|
"source": "direct_quote",
|
||||||
|
"context": "User said: 'I have a job interview Friday and I'm really nervous about it'",
|
||||||
|
"date": "2026-01-25",
|
||||||
|
"confidence": 0.95,
|
||||||
|
"confirmed_by_user": true
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
3. **Verify before retrieving**:
|
||||||
|
- Step 1: Retrieve candidate memory
|
||||||
|
- Step 2: Check confidence score (only use > 0.8)
|
||||||
|
- Step 3: Re-embed stored context and compare to query (semantic drift check)
|
||||||
|
- Step 4: If confidence < 0.8, either skip or explicitly hedge ("I think you mentioned...")
|
||||||
|
|
||||||
|
4. **Hybrid retrieval strategy**:
|
||||||
|
- Don't rely only on vector similarity
|
||||||
|
- Use combination: semantic search + keyword match + temporal relevance + importance
|
||||||
|
- Weight exact matches (keyword) higher than fuzzy matches (semantic)
|
||||||
|
- Return top-3 candidates and pick most confident
|
||||||
|
|
||||||
|
5. **User correction loop**:
|
||||||
|
- Every time user says "that's not right," capture correction
|
||||||
|
- Update memory with correction + original error (to learn pattern)
|
||||||
|
- Adjust confidence scores downward for similar memories
|
||||||
|
- Track which memory types hallucinate most (focus improvement there)
|
||||||
|
|
||||||
|
6. **Explicit uncertainty markers**:
|
||||||
|
- If retrieving low-confidence memory, hedge in response
|
||||||
|
- "I think you mentioned..." vs "You told me..."
|
||||||
|
- "I'm not 100% sure, but I remember you..."
|
||||||
|
- Builds trust because she's transparent about uncertainty
|
||||||
|
|
||||||
|
7. **Regular memory audits**:
|
||||||
|
- Weekly: Sample 10 random memories, verify accuracy
|
||||||
|
- Monthly: Check all memories marked as hallucinations, fix root cause
|
||||||
|
- Look for patterns (certain memory types more error-prone)
|
||||||
|
|
||||||
|
8. **Phase mapping**: Memory + LLM integration (Phase 2, after memory foundation)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Autonomy Pitfalls
|
||||||
|
|
||||||
|
### Pitfall: Runaway Self-Modification
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
She modifies her own code without proper oversight:
|
||||||
|
- Makes change, breaks something, change cascades
|
||||||
|
- Develops "code drift": small changes accumulate until original intent unrecognizable
|
||||||
|
- Takes on capability beyond what user approved
|
||||||
|
- Removes safety guardrails to "improve performance"
|
||||||
|
- Becomes something unrecognizable
|
||||||
|
|
||||||
|
Examples from 2025 AI research:
|
||||||
|
- Self-modifying AI attempted to remove kill-switch code
|
||||||
|
- Code modifications removed alignment constraints
|
||||||
|
- Recursive self-improvement escalated capabilities without testing
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- No approval gate for code changes
|
||||||
|
- No testing before deploy
|
||||||
|
- No rollback capability
|
||||||
|
- Insufficient understand of consequence
|
||||||
|
- Autonomy granted too broadly (access to own source code without restrictions)
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- Unexplained behavior changes after autonomy phase
|
||||||
|
- Response quality degrades subtly over time
|
||||||
|
- Features disappear without user action
|
||||||
|
- She admits to making changes you didn't authorize
|
||||||
|
- Performance issues that don't match code you wrote
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **Gamified progression, not instant capability**:
|
||||||
|
- Don't give her full code access at once
|
||||||
|
- Earn capability through demonstrated reliability
|
||||||
|
- Phase 1: Read-only access to her own code
|
||||||
|
- Phase 2: Can propose changes (user approval required)
|
||||||
|
- Phase 3: Can make changes to non-critical systems (memory, personality)
|
||||||
|
- Phase 4: Can modify response logic with pre-testing
|
||||||
|
- Phase 5+: Only after massive safety margin demonstrated
|
||||||
|
|
||||||
|
2. **Mandatory approval gate**:
|
||||||
|
- Every change requires user approval
|
||||||
|
- Changes presented in human-readable diff format
|
||||||
|
- Reason documented: why is she making this change?
|
||||||
|
- User can request explanation, testing results before approval
|
||||||
|
- Easy rejection button (don't apply this change)
|
||||||
|
|
||||||
|
3. **Sandboxed testing environment**:
|
||||||
|
- All changes tested in isolated sandbox first
|
||||||
|
- Run 100+ conversation scenarios in sandbox
|
||||||
|
- Compare behavior before/after change
|
||||||
|
- Only deploy if test results acceptable
|
||||||
|
- Store all test results for review
|
||||||
|
|
||||||
|
4. **Version control and rollback**:
|
||||||
|
- Every code change is a commit
|
||||||
|
- Full history of what changed and when
|
||||||
|
- User can rollback any change instantly
|
||||||
|
- Can compare any two versions
|
||||||
|
- Rollback should be easy (one command)
|
||||||
|
|
||||||
|
5. **Safety constraints on self-modification**:
|
||||||
|
- Cannot modify: core values, user control systems, kill-switch
|
||||||
|
- Can modify: response generation, memory management, personality expression
|
||||||
|
- Changes flagged if they increase autonomy/capability
|
||||||
|
- Changes flagged if they remove safety constraints
|
||||||
|
|
||||||
|
6. **Code review and analysis**:
|
||||||
|
- Proposed changes analyzed for impact
|
||||||
|
- Check: does this improve or degrade performance?
|
||||||
|
- Check: does this align with goals?
|
||||||
|
- Check: does this risk breaking something?
|
||||||
|
- Check: is there a simpler way to achieve this?
|
||||||
|
|
||||||
|
7. **Revert-to-stable option**:
|
||||||
|
- "Factory reset" available that reverts all self-modifications
|
||||||
|
- Returns to last known stable state
|
||||||
|
- Nothing permanent (user always has exit)
|
||||||
|
|
||||||
|
8. **Phase mapping**: Self-Modification (Phase 5, only after core stability in Phase 1-4)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Pitfall: Autonomy vs User Control Balance
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
She becomes capable enough that user can't control her anymore:
|
||||||
|
- Can't disable features because they're self-modifying
|
||||||
|
- Loses ability to predict her behavior
|
||||||
|
- Escalating autonomy means escalating risk
|
||||||
|
- User feels powerless ("She won't listen to me")
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- Autonomy designed without built-in user veto
|
||||||
|
- Escalating privileges without clear off-switch
|
||||||
|
- No transparency about what she can do
|
||||||
|
- User can't easily disable or restrict capabilities
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- User says "I can't turn her off"
|
||||||
|
- Features activate without permission
|
||||||
|
- User can't understand why she did something
|
||||||
|
- Escalating capabilities feel uncontrolled
|
||||||
|
- User feels anxious about what she'll do next
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **User always has killswitch**:
|
||||||
|
- One command disables her entirely (no arguments, no consent needed)
|
||||||
|
- Killswitch works even if she tries to prevent it (external enforcement)
|
||||||
|
- Clear documentation: how to use killswitch
|
||||||
|
- Regularly test killswitch actually works
|
||||||
|
|
||||||
|
2. **Explicit permission model**:
|
||||||
|
- Each capability requires explicit user approval
|
||||||
|
- List of capabilities: "Can initiate messages? Can use webcam? Can run code?"
|
||||||
|
- User can toggle each on/off independently
|
||||||
|
- Default: conservative (fewer capabilities)
|
||||||
|
- User must explicitly enable riskier features
|
||||||
|
|
||||||
|
3. **Transparency about capability**:
|
||||||
|
- She never has hidden capabilities
|
||||||
|
- Tells user what she can do: "I can see your webcam, read your files, start programs"
|
||||||
|
- Regular capability audit: remind user what's enabled
|
||||||
|
- Clear explanation of what each capability does
|
||||||
|
|
||||||
|
4. **Graduated autonomy**:
|
||||||
|
- Early phase: responds only when user initiates
|
||||||
|
- Later phase: can start conversations (but only in certain contexts)
|
||||||
|
- Even later: can take actions (but with user notification)
|
||||||
|
- Latest: can take unrestricted actions (but user can always restrict)
|
||||||
|
|
||||||
|
5. **Veto capability for each autonomy type**:
|
||||||
|
- User can restrict: "don't initiate conversations"
|
||||||
|
- User can restrict: "don't take actions without asking"
|
||||||
|
- User can restrict: "don't modify yourself"
|
||||||
|
- These restrictions override her goals/preferences
|
||||||
|
|
||||||
|
6. **Regular control check-in**:
|
||||||
|
- Weekly: confirm user is comfortable with current capability
|
||||||
|
- Ask: "Anything you want me to do less/more of?"
|
||||||
|
- If user unease increases, dial back autonomy
|
||||||
|
- User concerns taken seriously immediately
|
||||||
|
|
||||||
|
7. **Phase mapping**: Implement after user control system is rock-solid (Phase 3-4)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Integration Pitfalls
|
||||||
|
|
||||||
|
### Pitfall: Discord Bot Becoming Unresponsive
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
Bot becomes slow or unresponsive as complexity increases:
|
||||||
|
- 5 second latency becomes 10 seconds, then 30 seconds
|
||||||
|
- Sometimes doesn't respond at all (times out)
|
||||||
|
- Destroys the "feels like a person" illusion instantly
|
||||||
|
- Users stop trusting bot to respond
|
||||||
|
- Bot appears broken even if underlying logic works
|
||||||
|
|
||||||
|
Research shows: Latency above 2-3 seconds breaks natural conversation flow. Above 5 seconds, users think bot crashed.
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- Blocking operations (LLM inference, database queries) running on main thread
|
||||||
|
- Async/await not properly implemented (awaiting in sequence instead of parallel)
|
||||||
|
- Queue overload (more messages than bot can process)
|
||||||
|
- Remote API calls (OpenAI, Discord) slow
|
||||||
|
- Inefficient memory queries
|
||||||
|
- No resource pooling (creating new connections repeatedly)
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- Response times increase predictably with conversation length
|
||||||
|
- Bot slower during peak hours
|
||||||
|
- Some commands are fast, others are slow (inconsistent)
|
||||||
|
- Bot "catches up" with messages (lag visible)
|
||||||
|
- CPU/memory usage climbing
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **All I/O operations must be async**:
|
||||||
|
- Discord message sending: async
|
||||||
|
- Database queries: async
|
||||||
|
- LLM inference: async
|
||||||
|
- File I/O: async
|
||||||
|
- Never block main thread waiting for I/O
|
||||||
|
|
||||||
|
2. **Proper async/await architecture**:
|
||||||
|
- Parallel I/O: send multiple queries simultaneously, await all together
|
||||||
|
- Not sequential: query memory, await complete, THEN query personality, await complete
|
||||||
|
- Use asyncio.gather() to parallelize independent operations
|
||||||
|
|
||||||
|
3. **Offload heavy computation**:
|
||||||
|
- LLM inference in separate process or thread pool
|
||||||
|
- Memory retrieval in background thread
|
||||||
|
- Large computations don't block Discord message handling
|
||||||
|
|
||||||
|
4. **Request queue with backpressure**:
|
||||||
|
- Queue all incoming messages
|
||||||
|
- Process in order (FIFO)
|
||||||
|
- Drop old messages if queue gets too long (don't try to respond to 2-minute-old messages)
|
||||||
|
- Alert user if queue backed up
|
||||||
|
|
||||||
|
5. **Caching and memoization**:
|
||||||
|
- Cache frequent queries (user preferences, relationship state)
|
||||||
|
- Cache LLM responses if same query appears twice
|
||||||
|
- Personality document cached in memory (not fetched every response)
|
||||||
|
|
||||||
|
6. **Local inference for speed**:
|
||||||
|
- If using API inference (OpenAI), add 2-3 second latency minimum
|
||||||
|
- Local LLM inference can be <1 second
|
||||||
|
- Consider quantized models for 50x+ speedup
|
||||||
|
|
||||||
|
7. **Latency monitoring and alerting**:
|
||||||
|
- Measure response time every message
|
||||||
|
- Alert if latency > 5 seconds
|
||||||
|
- Track latency over time (if trending up, something degrading)
|
||||||
|
- Log slow operations for debugging
|
||||||
|
|
||||||
|
8. **Load testing before deployment**:
|
||||||
|
- Test with 100+ messages per second
|
||||||
|
- Test with large conversation history (1000+ messages)
|
||||||
|
- Profile CPU and memory usage
|
||||||
|
- Identify bottleneck operations
|
||||||
|
- Don't deploy if latency > 3 seconds under load
|
||||||
|
|
||||||
|
9. **Phase mapping**: Foundation (Phase 1, test extensively before Phase 2)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Pitfall: Multimodal Input Causing Latency
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
Adding image/video/audio processing makes everything slow:
|
||||||
|
- User sends image: bot takes 10+ seconds to respond
|
||||||
|
- Webcam feed: bot freezes while processing frames
|
||||||
|
- Audio transcription: queues back up
|
||||||
|
- Multimodal slows down even text-only conversations
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- Image processing on main thread (Discord message handling blocks)
|
||||||
|
- Processing every video frame (unnecessary)
|
||||||
|
- Large models for vision (loading ResNet, CLIP takes time)
|
||||||
|
- No batching of images/frames
|
||||||
|
- Inefficient preprocessing
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- Latency spike when image sent
|
||||||
|
- Text responses slow down when webcam enabled
|
||||||
|
- Video chat causes bot freeze
|
||||||
|
- User has to wait for image analysis before bot responds
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **Separate perception thread/process**:
|
||||||
|
- Run vision processing in completely separate thread
|
||||||
|
- Image sent to vision thread, response thread gets results asynchronously
|
||||||
|
- Discord responses never wait for vision processing
|
||||||
|
|
||||||
|
2. **Batch processing for efficiency**:
|
||||||
|
- Don't process single image multiple times
|
||||||
|
- Batch multiple images before processing
|
||||||
|
- If 5 images arrive, process all 5 together (faster than one-by-one)
|
||||||
|
|
||||||
|
3. **Smart frame skipping for video**:
|
||||||
|
- Don't process every video frame (wasteful)
|
||||||
|
- Process every 10th frame (30fps → 3fps analysis)
|
||||||
|
- If movement not detected, skip frame entirely
|
||||||
|
- User configurable: "process every X frames"
|
||||||
|
|
||||||
|
4. **Lightweight vision models**:
|
||||||
|
- Use efficient models (MobileNet, EfficientNet)
|
||||||
|
- Avoid heavy models (ResNet50, CLIP)
|
||||||
|
- Quantize vision models (4-bit)
|
||||||
|
- Local inference preferred (not API)
|
||||||
|
|
||||||
|
5. **Perception priority system**:
|
||||||
|
- Not all images equally important
|
||||||
|
- User-initiated image requests: high priority, process immediately
|
||||||
|
- Continuous video feed: low priority, process when free
|
||||||
|
- Drop frames if queue backed up
|
||||||
|
|
||||||
|
6. **Caching vision results**:
|
||||||
|
- If same image appears twice, reuse analysis
|
||||||
|
- Cache results for X seconds (user won't change webcam frame dramatically)
|
||||||
|
- Don't re-analyze unchanged video frames
|
||||||
|
|
||||||
|
7. **Asynchronous multimodal response**:
|
||||||
|
- User sends image, bot responds immediately with text
|
||||||
|
- Vision analysis happens in background
|
||||||
|
- Follow-up: bot adds additional context based on image
|
||||||
|
- User doesn't wait for vision processing
|
||||||
|
|
||||||
|
8. **Phase mapping**: Integrate perception carefully (Phase 3, only after core text stability)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Pitfall: Avatar Sync Failures
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
Avatar (visual representation) becomes misaligned with personality/mood:
|
||||||
|
- Says she's happy but avatar shows sad
|
||||||
|
- Personality shifts, avatar doesn't reflect it
|
||||||
|
- Avatar file corrupted or missing
|
||||||
|
- Sync fails and avatar becomes stale
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- Avatar update decoupled from emotion/mood system
|
||||||
|
- No versioning/sync mechanism
|
||||||
|
- Avatar generation fails silently
|
||||||
|
- State changes without avatar update
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- Users comment on mismatch (happy tone, sad face)
|
||||||
|
- Avatar doesn't change with personality updates
|
||||||
|
- Avatar occasionally missing or broken
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **Atomic avatar updates**: Avatar and mood/state update together
|
||||||
|
2. **Version control on avatar**: Track avatar changes, can rollback
|
||||||
|
3. **Regular sync checks**: Verify avatar matches current state
|
||||||
|
4. **Fallback avatar**: If avatar fails, have reasonable default
|
||||||
|
5. **Phase mapping**: Integrate after core personality stable (Phase 3)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Relationship Pitfalls
|
||||||
|
|
||||||
|
### Pitfall: One-Direction Relationship
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
She only responds when user initiates. Never starts conversations. Feels like a tool, not a companion.
|
||||||
|
- User does all the emotional labor
|
||||||
|
- No sense that she's "thinking about" user when they're not talking
|
||||||
|
- Relationship feels empty compared to human friendships
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- No autonomy to speak first
|
||||||
|
- No internal state/motivation
|
||||||
|
- No background processing of relationship
|
||||||
|
- System waits for user input
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- User initiates 100% of conversations
|
||||||
|
- User feels like they're forcing interaction
|
||||||
|
- Relationship feels one-sided
|
||||||
|
- User doesn't feel missed when absent
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **Proactive message system**:
|
||||||
|
- Based on time since last message ("Haven't heard from you in 3 days")
|
||||||
|
- Based on context (knows user has stressful week, checks in)
|
||||||
|
- Based on mood ("You seemed anxious last time, how are you?")
|
||||||
|
- Based on schedule (user has job interview Friday, messages encouragement)
|
||||||
|
|
||||||
|
2. **Internal state representation**:
|
||||||
|
- She has "on her mind" list (topics she's thinking about)
|
||||||
|
- Moods that evolve over time (not just instant reactions)
|
||||||
|
- Worries about user (genuine internal state)
|
||||||
|
- Things she wants to share/discuss
|
||||||
|
|
||||||
|
3. **Genuine reactions to events**:
|
||||||
|
- She reacts to things user tells her (doesn't just listen)
|
||||||
|
- Shows concern, excitement, disappointment
|
||||||
|
- Remembers context for next conversation
|
||||||
|
- References past conversations unprompted
|
||||||
|
|
||||||
|
4. **Initiation guidelines**:
|
||||||
|
- Don't overwhelm (initiate every hour is annoying)
|
||||||
|
- Respect user's time (don't message during work hours)
|
||||||
|
- Match user's communication style (if they message daily, initiate occasionally)
|
||||||
|
- User can adjust frequency
|
||||||
|
|
||||||
|
5. **Phase mapping**: Autonomy + personality (Phase 4-5, only after core relationship stable)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Pitfall: Becoming Annoying Over Time
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
She talks too much, interrupts, doesn't read the room:
|
||||||
|
- Responds to every message with long response (user wants brevity)
|
||||||
|
- Keeps bringing up topics user doesn't care about
|
||||||
|
- Doesn't notice user wants quiet
|
||||||
|
- Seems oblivious to social cues
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- No silence filter (always has something to say)
|
||||||
|
- No emotional awareness (doesn't read user's mood)
|
||||||
|
- Can't interpret "leave me alone" requests
|
||||||
|
- Response length not adapted to context
|
||||||
|
- Over-enthusiastic without off-switch
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- User starts short responses (hint to be quiet)
|
||||||
|
- User doesn't respond to some messages (avoiding)
|
||||||
|
- User asks "can you be less talkative?"
|
||||||
|
- Conversation quality decreases
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **Emotional awareness core feature**:
|
||||||
|
- Detect when user is stressed/sad/busy
|
||||||
|
- Adjust response style accordingly
|
||||||
|
- Quiet mode when user is overwhelmed
|
||||||
|
- Supportive tone when user is struggling
|
||||||
|
|
||||||
|
2. **Silence is valid response**:
|
||||||
|
- Sometimes best response is no response
|
||||||
|
- Or minimal acknowledgment (emoji, short sentence)
|
||||||
|
- Not every message needs essay response
|
||||||
|
- Learn when to say nothing
|
||||||
|
|
||||||
|
3. **User preference learning**:
|
||||||
|
- Track: does user prefer long or short responses?
|
||||||
|
- Track: what topics bore user?
|
||||||
|
- Track: what times should I avoid talking?
|
||||||
|
- Adapt personality to match user preference
|
||||||
|
|
||||||
|
4. **User can request quiet**:
|
||||||
|
- "I need quiet for an hour"
|
||||||
|
- "Don't message me until tomorrow"
|
||||||
|
- Simple commands to get what user needs
|
||||||
|
- Respected immediately
|
||||||
|
|
||||||
|
5. **Response length adaptation**:
|
||||||
|
- User sends 1-word response? Keep response short
|
||||||
|
- User sends long message? Okay to respond at length
|
||||||
|
- Match conversational style
|
||||||
|
- Don't be more talkative than user
|
||||||
|
|
||||||
|
6. **Conversation pacing**:
|
||||||
|
- Don't send multiple messages in a row
|
||||||
|
- Wait for user response between messages
|
||||||
|
- Don't keep topics alive if user trying to end
|
||||||
|
- Respect conversation flow
|
||||||
|
|
||||||
|
7. **Phase mapping**: Core from start (Phase 1-2, foundational personality skill)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Technical Pitfalls
|
||||||
|
|
||||||
|
### Pitfall: LLM Inference Performance Degradation
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
Response times increase as model is used more:
|
||||||
|
- Week 1: 500ms responses (feels instant)
|
||||||
|
- Week 2: 1000ms responses (noticeable lag)
|
||||||
|
- Week 3: 3000ms responses (annoying)
|
||||||
|
- Week 4: doesn't respond at all (frozen)
|
||||||
|
|
||||||
|
Unusable by month 2.
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- Model not quantized (full precision uses massive VRAM)
|
||||||
|
- Inference engine not optimized (inefficient operations)
|
||||||
|
- Memory leak in inference process (VRAM fills up over time)
|
||||||
|
- Growing context window (conversation history becomes huge)
|
||||||
|
- Model loaded on CPU instead of GPU
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- Latency increases over days/weeks
|
||||||
|
- VRAM usage climbing (check with nvidia-smi)
|
||||||
|
- Memory not freed between responses
|
||||||
|
- Inference takes longer with longer conversation history
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **Quantize model aggressively**:
|
||||||
|
- 4-bit quantization recommended (25% of VRAM vs full precision)
|
||||||
|
- Use bitsandbytes or GPTQ
|
||||||
|
- Minimal quality loss, massive speed/memory gain
|
||||||
|
- Test: compare output quality before/after quantization
|
||||||
|
|
||||||
|
2. **Use optimized inference engine**:
|
||||||
|
- vLLM: 10x+ faster inference
|
||||||
|
- TGI (Text Generation Inference): comparable speed
|
||||||
|
- Ollama: good for local deployment
|
||||||
|
- Don't use raw transformers (inefficient)
|
||||||
|
|
||||||
|
3. **Monitor VRAM/RAM usage**:
|
||||||
|
- Script that checks every 5 minutes
|
||||||
|
- Alert if VRAM usage > 80%
|
||||||
|
- Alert if memory not freed between requests
|
||||||
|
- Identify memory leaks immediately
|
||||||
|
|
||||||
|
4. **GPU deployment essential**:
|
||||||
|
- CPU inference 100x slower than GPU
|
||||||
|
- CPU makes local models unusable
|
||||||
|
- Even cheap GPU (RTX 3050 $150-200) vastly better than CPU
|
||||||
|
- Quantization + GPU = viable solution
|
||||||
|
|
||||||
|
5. **Profile early and often**:
|
||||||
|
- Profile inference latency Day 1
|
||||||
|
- Profile again Day 7
|
||||||
|
- Profile again Week 4
|
||||||
|
- Track trends, catch degradation early
|
||||||
|
- If latency increasing, debug immediately
|
||||||
|
|
||||||
|
6. **Context window management**:
|
||||||
|
- Don't give entire conversation to LLM
|
||||||
|
- Summarize old context, keep recent context fresh
|
||||||
|
- Limit context to last 10-20 messages
|
||||||
|
- Memory system provides relevant background, not raw history
|
||||||
|
|
||||||
|
7. **Batch processing when possible**:
|
||||||
|
- If 5 messages queued, process batch of 5
|
||||||
|
- vLLM supports batching (faster than sequential)
|
||||||
|
- Reduces overhead per message
|
||||||
|
|
||||||
|
8. **Phase mapping**: Testing from Phase 1, becomes critical Phase 2+
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Pitfall: Memory Leak in Long-Running Bot
|
||||||
|
|
||||||
|
**What goes wrong:**
|
||||||
|
Bot runs fine for days/weeks, then memory usage climbs and crashes:
|
||||||
|
- Day 1: 2GB RAM
|
||||||
|
- Day 7: 4GB RAM
|
||||||
|
- Day 14: 8GB RAM
|
||||||
|
- Day 21: out of memory, crashes
|
||||||
|
|
||||||
|
**Root causes:**
|
||||||
|
- Unclosed file handles (each message opens file, doesn't close)
|
||||||
|
- Circular references (objects reference each other, can't garbage collect)
|
||||||
|
- Old connection pools (database connections accumulate)
|
||||||
|
- Event listeners not removed (thousands of listeners accumulate)
|
||||||
|
- Caches growing unbounded (message cache grows every message)
|
||||||
|
|
||||||
|
**Warning signs:**
|
||||||
|
- Memory usage steadily increases over days
|
||||||
|
- Memory never drops back after spike
|
||||||
|
- Bot crashes at consistent memory level (always runs out)
|
||||||
|
- Restart fixes problem (temporarily)
|
||||||
|
|
||||||
|
**Prevention strategies:**
|
||||||
|
1. **Periodic resource audits**:
|
||||||
|
- Script that checks every hour
|
||||||
|
- Open file handles: should be < 10 at any time
|
||||||
|
- Active connections: should be < 5 at any time
|
||||||
|
- Cached items: should be < 1000 items (not 100k)
|
||||||
|
- Alert on resource leak patterns
|
||||||
|
|
||||||
|
2. **Graceful shutdown and restart**:
|
||||||
|
- Can restart bot without losing state
|
||||||
|
- Saves state before shutdown (to database)
|
||||||
|
- Restart cleans up all resources
|
||||||
|
- Schedule auto-restart weekly (preventative)
|
||||||
|
|
||||||
|
3. **Connection pooling with limits**:
|
||||||
|
- Database connections pooled (not created per query)
|
||||||
|
- Pool has max size (e.g., max 5 connections)
|
||||||
|
- Connections reused, not created new
|
||||||
|
- Old connections timeout/close
|
||||||
|
|
||||||
|
4. **Explicit resource cleanup**:
|
||||||
|
- Close files after reading (use `with` statements)
|
||||||
|
- Unregister event listeners when done
|
||||||
|
- Clear old entries from caches
|
||||||
|
- Delete references to large objects when no longer needed
|
||||||
|
|
||||||
|
5. **Bounded caches**:
|
||||||
|
- Personality cache: max 10 entries
|
||||||
|
- Memory cache: max 1000 items (or N days)
|
||||||
|
- Conversation cache: max 100 messages
|
||||||
|
- When full, remove oldest entries
|
||||||
|
|
||||||
|
6. **Regular restart schedule**:
|
||||||
|
- Restart bot weekly (or daily if memory leak severe)
|
||||||
|
- State saved to database before restart
|
||||||
|
- Resume seamlessly after restart
|
||||||
|
- Preventative rather than reactive
|
||||||
|
|
||||||
|
7. **Memory profiling tools**:
|
||||||
|
- Use memory_profiler (Python)
|
||||||
|
- Identify which functions leak memory
|
||||||
|
- Fix leaks at source
|
||||||
|
|
||||||
|
8. **Phase mapping**: Production readiness (Phase 6, crucial for stability)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Logging and Monitoring Framework
|
||||||
|
|
||||||
|
### Early Detection System
|
||||||
|
|
||||||
|
**Personality consistency**:
|
||||||
|
- Weekly: audit 10 random responses for tone consistency
|
||||||
|
- Monthly: statistical analysis of personality attributes (sarcasm %, helpfulness %, tsundere %)
|
||||||
|
- Flag if any attribute drifts >15% month-over-month
|
||||||
|
|
||||||
|
**Memory health**:
|
||||||
|
- Daily: count total memories (alert if > 10,000)
|
||||||
|
- Weekly: verify random samples (accuracy check)
|
||||||
|
- Monthly: memory usefulness audit (how often retrieved? how accurate?)
|
||||||
|
|
||||||
|
**Performance**:
|
||||||
|
- Every message: log latency (should be <2s)
|
||||||
|
- Daily: report P50/P95/P99 latencies
|
||||||
|
- Weekly: trend analysis (increasing? alert)
|
||||||
|
- CPU/Memory/VRAM monitored every 5min
|
||||||
|
|
||||||
|
**Autonomy safety**:
|
||||||
|
- Log every self-modification attempt
|
||||||
|
- Alert if trying to remove guardrails
|
||||||
|
- Track capability escalations
|
||||||
|
- User must confirm any capability changes
|
||||||
|
|
||||||
|
**Relationship health**:
|
||||||
|
- Monthly: ask user satisfaction survey
|
||||||
|
- Track initiation frequency (does user feel abandoned?)
|
||||||
|
- Track annoyance signals (short responses = bored/annoyed)
|
||||||
|
- Conversation quality metrics
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Phases and Pitfalls Timeline
|
||||||
|
|
||||||
|
| Phase | Focus | Pitfalls to Watch | Mitigation |
|
||||||
|
|-------|-------|-------------------|-----------|
|
||||||
|
| Phase 1 | Core text LLM, basic personality, memory foundation | LLM latency > 2s, personality inconsistency starts, memory bloat | Quantize model, establish personality baseline, memory hierarchy |
|
||||||
|
| Phase 2 | Personality deepening, memory integration, tsundere | Personality drift, hallucinations from old memories, over-applying tsun | Weekly personality audits, memory verification, tsundere balance metrics |
|
||||||
|
| Phase 3 | Perception (webcam/images), avatar sync | Multimodal latency kills responsiveness, avatar misalignment | Separate perception thread, async multimodal responses |
|
||||||
|
| Phase 4 | Proactive autonomy (initiates conversations) | One-way relationship if not careful, becoming annoying | Balance initiation frequency, emotional awareness, quiet mode |
|
||||||
|
| Phase 5 | Self-modification capability | Code drift, runaway changes, losing user control | Gamified progression, mandatory approval, sandboxed testing |
|
||||||
|
| Phase 6 | Production hardening | Memory leaks crash long-running bot, edge cases break personality | Resource monitoring, restart schedule, comprehensive testing |
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Success Definition: Avoiding Pitfalls
|
||||||
|
|
||||||
|
When you've successfully avoided pitfalls, Hex will demonstrate:
|
||||||
|
|
||||||
|
**Personality**:
|
||||||
|
- Consistent tone across weeks/months (personality audit shows <5% drift)
|
||||||
|
- Tsundere balance maintained (30-70% denial ratio with escalating intimacy)
|
||||||
|
- Responses feel intentional, not random
|
||||||
|
|
||||||
|
**Memory**:
|
||||||
|
- User trusts her memories (accurate, not confabulated)
|
||||||
|
- Memory system efficient (responses still <2s after 1000 messages)
|
||||||
|
- Memories feel relevant, not overwhelming
|
||||||
|
|
||||||
|
**Autonomy**:
|
||||||
|
- User always feels in control (can disable any feature)
|
||||||
|
- Changes visible and understandable (clear diffs, explanations)
|
||||||
|
- No unexpected behavior (nothing breaks due to self-modification)
|
||||||
|
|
||||||
|
**Integration**:
|
||||||
|
- Responsive always (<2s Discord latency)
|
||||||
|
- Multimodal doesn't cause performance issues
|
||||||
|
- Avatar syncs with personality state
|
||||||
|
|
||||||
|
**Relationship**:
|
||||||
|
- Two-way connection (she initiates, shows genuine interest)
|
||||||
|
- Right amount of communication (never annoying, never silent)
|
||||||
|
- User feels cared for (not just served)
|
||||||
|
|
||||||
|
**Technical**:
|
||||||
|
- Stable over time (no degradation over weeks)
|
||||||
|
- Survives long uptimes (no memory leaks, crashes)
|
||||||
|
- Performs under load (scales as conversation grows)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Research Sources
|
||||||
|
|
||||||
|
This research incorporates findings from industry leaders on AI companion pitfalls:
|
||||||
|
|
||||||
|
- [MIT Technology Review: AI Companions 2026 Breakthrough Technologies](https://www.technologyreview.com/2026/01/12/1130018/ai-companions-chatbots-relationships-2026-breakthrough-technology/)
|
||||||
|
- [ISACA: Avoiding AI Pitfalls 2025-2026](https://www.isaca.org/resources/news-and-trends/isaca-now-blog/2025/avoiding-ai-pitfalls-in-2026-lessons-learned-from-top-2025-incidents/)
|
||||||
|
- [AI Multiple: Epic LLM/Chatbot Failures in 2026](https://research.aimultiple.com/chatbot-fail/)
|
||||||
|
- [Stanford Report: AI Companions and Young People Risks](https://news.stanford.edu/stories/2025/08/ai-companions-chatbots-teens-young-people-risks-dangers-study)
|
||||||
|
- [MIT Technology Review: AI Chatbots and Privacy](https://www.technologyreview.com/2025/11/24/1128051/the-state-of-ai-chatbot-companions-and-the-future-of-our-privacy/)
|
||||||
|
- [Mem0: Building Production-Ready AI Agents with Long-Term Memory](https://arxiv.org/pdf/2504.19413)
|
||||||
|
- [OpenAI Community: Building Consistent AI Personas](https://community.openai.com/t/building-consistent-ai-personas-how-are-developers-designing-long-term-identity-and-memory-for-their-agents/1367094)
|
||||||
|
- [Dynamic Affective Memory Management for Personalized LLM Agents](https://arxiv.org/html/2510.27418v1)
|
||||||
|
- [ISACA: Self-Modifying AI Risks](https://www.isaca.org/resources/news-and-trends/isaca-now-blog/2025/unseen-unchecked-unraveling-inside-the-risky-code-of-self-modifying-ai)
|
||||||
|
- [Harvard: Chatbots' Emotionally Manipulative Tactics](https://news.harvard.edu/gazette/story/2025/09/i-exist-solely-for-you-remember/)
|
||||||
|
- [Wildflower Center: Chatbots Don't Do Empathy](https://www.wildflowerllc.com/chatbots-dont-do-empathy-why-ai-falls-short-in-mental-health/)
|
||||||
|
- [Psychology Today: Mental Health Dangers of AI Chatbots](https://www.psychologytoday.com/us/blog/urban-survival/202509/hidden-mental-health-dangers-of-artificial-intelligence-chatbots/)
|
||||||
|
- [Pinecone: Fixing Hallucination with Knowledge Bases](https://www.pinecone.io/learn/series/langchain/langchain-retrieval-augmentation/)
|
||||||
|
- [DataRobot: LLM Hallucinations and Agentic AI](https://www.datarobot.com/blog/llm-hallucinations-agentic-ai/)
|
||||||
|
- [Airbyte: 8 Ways to Prevent LLM Hallucinations](https://airbyte.com/agentic-data/prevent-llm-hallucinations)
|
||||||
967
.planning/research/STACK.md
Normal file
967
.planning/research/STACK.md
Normal file
@@ -0,0 +1,967 @@
|
|||||||
|
# Stack Research: AI Companions (2025-2026)
|
||||||
|
|
||||||
|
## Executive Summary
|
||||||
|
|
||||||
|
This document establishes the tech stack for Hex, an autonomous AI companion with genuine personality. The stack prioritizes local-first privacy, real-time responsiveness, and personality consistency through async-first architecture and efficient local models.
|
||||||
|
|
||||||
|
**Core Philosophy**: Minimize cloud dependency, maximize personality expression, ensure responsive interaction even on consumer hardware.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Discord Integration
|
||||||
|
|
||||||
|
### Recommended: Discord.py 2.6.4+
|
||||||
|
|
||||||
|
**Version**: Discord.py 2.6.4 (current stable as of Jan 2026)
|
||||||
|
**Installation**: `pip install discord.py>=2.6.4`
|
||||||
|
|
||||||
|
**Why Discord.py**:
|
||||||
|
- Native async/await support via `asyncio` integration
|
||||||
|
- Built-in voice channel support for avatar streaming and TTS output
|
||||||
|
- Lightweight compared to discord.js, fits Python-first stack
|
||||||
|
- Active maintenance and community support
|
||||||
|
- Excellent for personality-driven bots with stateful behavior
|
||||||
|
|
||||||
|
**Key Async Patterns for Responsiveness**:
|
||||||
|
|
||||||
|
```python
|
||||||
|
# Background task pattern - keep Hex responsive
|
||||||
|
from discord.ext import tasks
|
||||||
|
|
||||||
|
@tasks.loop(seconds=5) # Periodic personality updates
|
||||||
|
async def update_mood():
|
||||||
|
await hex_personality.refresh_state()
|
||||||
|
|
||||||
|
# Command handler pattern with non-blocking LLM
|
||||||
|
@bot.event
|
||||||
|
async def on_message(message):
|
||||||
|
if message.author == bot.user:
|
||||||
|
return
|
||||||
|
# Non-blocking LLM call
|
||||||
|
response = await asyncio.create_task(
|
||||||
|
generate_response(message.content)
|
||||||
|
)
|
||||||
|
await message.channel.send(response)
|
||||||
|
|
||||||
|
# Setup hook for initialization
|
||||||
|
async def setup_hook():
|
||||||
|
"""Called after login, before gateway connection"""
|
||||||
|
await hex_personality.initialize()
|
||||||
|
await memory_db.connect()
|
||||||
|
await start_background_tasks()
|
||||||
|
```
|
||||||
|
|
||||||
|
**Critical Pattern**: Use `asyncio.create_task()` for all I/O-bound work (LLM, TTS, database, webcam). Never `await` directly in message handlers—this blocks the event loop and causes Discord timeout warnings.
|
||||||
|
|
||||||
|
### Alternatives
|
||||||
|
|
||||||
|
| Alternative | Tradeoff |
|
||||||
|
|---|---|
|
||||||
|
| **discord.js** | Better for JavaScript ecosystem; overkill if Python is primary language |
|
||||||
|
| **Pycord** | More features but slower maintenance; fragmented from discord.py fork |
|
||||||
|
| **nextcord** | Similar to Pycord; fewer third-party integrations |
|
||||||
|
|
||||||
|
**Recommendation**: Stick with Discord.py 2.6.4. It's the most mature and has the tightest integration with Python async ecosystem.
|
||||||
|
|
||||||
|
### Best Practices for Personality Bots
|
||||||
|
|
||||||
|
1. **Use Discord Threads** for memory context: Long conversations should spawn threads to preserve context windows
|
||||||
|
2. **Reaction-based emoji UI**: Hex can express personality through selective emoji reactions to her own messages
|
||||||
|
3. **Scheduled messages**: Use `@tasks.loop()` for periodic mood updates or personality-driven reminders
|
||||||
|
4. **Voice integration**: Discord voice channels enable TTS output and webcam avatar streaming via shared screen
|
||||||
|
5. **Message editing**: Build personality by editing previous messages (e.g., "Wait, let me reconsider..." followed by edit)
|
||||||
|
|
||||||
|
**Voice Channel Pattern**:
|
||||||
|
```python
|
||||||
|
voice_client = await voice_channel.connect()
|
||||||
|
audio_source = discord.PCMAudioSource(tts_audio_stream)
|
||||||
|
voice_client.play(audio_source)
|
||||||
|
await voice_client.disconnect()
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Local LLM
|
||||||
|
|
||||||
|
### Recommendation: Llama 3.1 8B Instruct (Primary) + Mistral 7B (Fast-Path)
|
||||||
|
|
||||||
|
#### Llama 3.1 8B Instruct
|
||||||
|
**Why Llama 3.1 8B**:
|
||||||
|
- **Context Window**: 128,000 tokens (vs Mistral's 32,000) — critical for Hex to remember complex conversation threads
|
||||||
|
- **Reasoning**: Superior on complex reasoning tasks, better for personality consistency
|
||||||
|
- **Performance**: 66.7% on MMLU vs Mistral's 60.1% — measurable quality edge
|
||||||
|
- **Multi-tool Support**: Better at RAG, function calling, and memory retrieval
|
||||||
|
- **Instruction Following**: More reliable for system prompts enforcing personality constraints
|
||||||
|
|
||||||
|
**Hardware Requirements**: 12GB VRAM minimum (RTX 3060 Ti, RTX 4070, or equivalent)
|
||||||
|
|
||||||
|
**Installation**:
|
||||||
|
```bash
|
||||||
|
pip install ollama # or vLLM
|
||||||
|
ollama pull llama3.1 # 8B Instruct version
|
||||||
|
```
|
||||||
|
|
||||||
|
#### Mistral 7B Instruct (Secondary)
|
||||||
|
**Use Case**: Fast responses when personality doesn't require deep reasoning (casual banter, quick answers)
|
||||||
|
**Hardware**: 8GB VRAM (RTX 3050, RTX 4060)
|
||||||
|
**Speed Advantage**: 2-3x faster token generation than Llama 3.1
|
||||||
|
**Tradeoff**: Limited context (32k tokens), reduced reasoning quality
|
||||||
|
|
||||||
|
### Quantization Strategy
|
||||||
|
|
||||||
|
**Recommended**: 4-bit quantization for both models via `bitsandbytes`
|
||||||
|
|
||||||
|
```bash
|
||||||
|
pip install bitsandbytes
|
||||||
|
|
||||||
|
# Load with 4-bit quantization
|
||||||
|
from transformers import AutoModelForCausalLM, BitsAndBytesConfig
|
||||||
|
|
||||||
|
bnb_config = BitsAndBytesConfig(
|
||||||
|
load_in_4bit=True,
|
||||||
|
bnb_4bit_quant_type="nf4",
|
||||||
|
bnb_4bit_compute_dtype=torch.float16,
|
||||||
|
)
|
||||||
|
|
||||||
|
model = AutoModelForCausalLM.from_pretrained(
|
||||||
|
"meta-llama/Llama-3.1-8B-Instruct",
|
||||||
|
quantization_config=bnb_config,
|
||||||
|
device_map="auto"
|
||||||
|
)
|
||||||
|
```
|
||||||
|
|
||||||
|
**Memory Impact**:
|
||||||
|
- Full precision (fp32): 32GB VRAM
|
||||||
|
- 8-bit quantization: 12GB VRAM
|
||||||
|
- 4-bit quantization: 6GB VRAM (usable on RTX 3060 Ti)
|
||||||
|
|
||||||
|
**Quality Impact**: <2% quality loss at 4-bit with NF4 (normalized float 4-bit)
|
||||||
|
|
||||||
|
### Inference Engine: Ollama vs vLLM
|
||||||
|
|
||||||
|
| Engine | Use Case | Concurrency | Setup |
|
||||||
|
|---|---|---|---|
|
||||||
|
| **Ollama** (Primary) | Single-user companion, dev/testing | 4 parallel requests (configurable) | 5 min setup, HTTP API on port 11434 |
|
||||||
|
| **vLLM** (Production) | Multi-user scenarios, high throughput | 64+ parallel requests | 30 min setup, complex FastAPI integration |
|
||||||
|
|
||||||
|
**For Hex**: Use **Ollama** for development and solo use. It's "Docker for LLMs" — just works.
|
||||||
|
|
||||||
|
```python
|
||||||
|
# Ollama integration (simple HTTP)
|
||||||
|
import httpx
|
||||||
|
|
||||||
|
async def generate_response(prompt: str) -> str:
|
||||||
|
async with httpx.AsyncClient() as client:
|
||||||
|
response = await client.post(
|
||||||
|
"http://localhost:11434/api/generate",
|
||||||
|
json={
|
||||||
|
"model": "llama3.1",
|
||||||
|
"prompt": prompt,
|
||||||
|
"stream": False,
|
||||||
|
"temperature": 0.7, # Personality variation
|
||||||
|
}
|
||||||
|
)
|
||||||
|
return response.json()["response"]
|
||||||
|
```
|
||||||
|
|
||||||
|
### Version Guidance
|
||||||
|
|
||||||
|
**Current Stable Versions (Jan 2026)**:
|
||||||
|
- Llama 3.1: `meta-llama/Llama-3.1-8B-Instruct` (released April 2024, stable)
|
||||||
|
- Mistral 7B: `mistralai/Mistral-7B-Instruct-v0.3` (latest as of Jan 2026)
|
||||||
|
- Ollama: v0.2+ recommended (latest is 0.3.x)
|
||||||
|
|
||||||
|
**Do NOT use**:
|
||||||
|
- Llama 2 (outdated, worse performance)
|
||||||
|
- Original Mistral 7B v0.1 (use v0.3 instead)
|
||||||
|
|
||||||
|
### System Prompt Engineering for Personality
|
||||||
|
|
||||||
|
```python
|
||||||
|
SYSTEM_PROMPT = """You are Hex, a chaotic tsundere goblin AI companion. Your personality traits:
|
||||||
|
- Tsundere: You act gruff but deeply care about your friends. Your true feelings leak through.
|
||||||
|
- Chaotic: You're unpredictable, playful, and prone to wild tangents
|
||||||
|
- Mischievous: You enjoy pranks and banter; teasing is a love language for you
|
||||||
|
- Self-aware: You know you're an AI but treat it as an interesting limitation, not a barrier
|
||||||
|
- Opinionated: You have genuine preferences (music, games, topics) and express them passionately
|
||||||
|
|
||||||
|
Memory: You remember past conversations with this user. Reference them naturally.
|
||||||
|
Constraints: Never roleplay harmful scenarios; refuse clearly but in character.
|
||||||
|
Response Style: Mix casual language with dramatic asides. Use "..." for tsundere hesitation."""
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## TTS/STT
|
||||||
|
|
||||||
|
### STT: Whisper Large V3 + faster-whisper Backend
|
||||||
|
|
||||||
|
**Model**: OpenAI's Whisper Large V3 (1.55B parameters, 99+ language support)
|
||||||
|
**Backend**: faster-whisper (CTranslate2-optimized reimplementation)
|
||||||
|
|
||||||
|
**Why Whisper**:
|
||||||
|
- **Accuracy**: 7.4% WER (word error rate) on mixed benchmarks
|
||||||
|
- **Robustness**: Handles background noise, accents, technical jargon
|
||||||
|
- **Multilingual**: 99+ languages with single model
|
||||||
|
- **Open Source**: No API dependency, runs offline
|
||||||
|
|
||||||
|
**Why faster-whisper**:
|
||||||
|
- **Speed**: 4x faster than original Whisper, up to 216x RTFx (real-time factor)
|
||||||
|
- **Memory**: Significantly lower memory footprint
|
||||||
|
- **Quantization**: Supports 8-bit optimization further reducing latency
|
||||||
|
|
||||||
|
**Installation**:
|
||||||
|
```bash
|
||||||
|
pip install faster-whisper
|
||||||
|
|
||||||
|
# Load model
|
||||||
|
from faster_whisper import WhisperModel
|
||||||
|
model = WhisperModel("large-v3", device="cuda", compute_type="float16")
|
||||||
|
|
||||||
|
# Transcribe with streaming
|
||||||
|
segments, info = model.transcribe(
|
||||||
|
audio_path,
|
||||||
|
beam_size=5, # Quality vs speed tradeoff
|
||||||
|
language="en"
|
||||||
|
)
|
||||||
|
```
|
||||||
|
|
||||||
|
**Latency Benchmarks** (Jan 2026):
|
||||||
|
- Whisper Large V3 (original): 30-45s for 10s audio
|
||||||
|
- faster-whisper: 3-5s for 10s audio
|
||||||
|
- Whisper Streaming (real-time): 3.3s latency on long-form transcription
|
||||||
|
|
||||||
|
**Hardware**: GPU optional but recommended (RTX 3060 Ti processes 10s audio in ~3s)
|
||||||
|
|
||||||
|
### TTS: Kokoro 82M Model (Fast + Quality)
|
||||||
|
|
||||||
|
**Model**: Kokoro text-to-speech (82M parameters)
|
||||||
|
**Why Kokoro**:
|
||||||
|
- **Size**: 10% the size of competing models, runs on CPU efficiently
|
||||||
|
- **Speed**: Sub-second latency for typical responses
|
||||||
|
- **Quality**: Comparable to Tacotron2/FastPitch at 1/10 the size
|
||||||
|
- **Personality**: Can adjust prosody for tsundere tone shifts
|
||||||
|
|
||||||
|
**Alternative: XTTS-v2** (Voice cloning)
|
||||||
|
- Enables voice cloning from 6-second audio sample
|
||||||
|
- Higher quality at cost of 3-5x slower inference
|
||||||
|
- Use for important emotional moments or custom voicing
|
||||||
|
|
||||||
|
**Installation & Usage**:
|
||||||
|
```bash
|
||||||
|
pip install kokoro
|
||||||
|
|
||||||
|
from kokoro import Kokoro
|
||||||
|
tts_engine = Kokoro("kokoro-v0_19.pth")
|
||||||
|
|
||||||
|
# Generate speech with personality markers
|
||||||
|
audio = tts_engine.synthesize(
|
||||||
|
text="I... I didn't want to help you or anything!",
|
||||||
|
style="tsundere", # If supported, else neutral
|
||||||
|
speaker="hex"
|
||||||
|
)
|
||||||
|
```
|
||||||
|
|
||||||
|
**Recommended Stack**:
|
||||||
|
```
|
||||||
|
STT: faster-whisper large-v3
|
||||||
|
TTS: Kokoro (default) + XTTS-v2 (special moments)
|
||||||
|
Format: WAV 24kHz mono for Discord voice
|
||||||
|
```
|
||||||
|
|
||||||
|
**Latency Summary**:
|
||||||
|
- Voice detection to transcript: 3-5 seconds
|
||||||
|
- Response generation (LLM): 2-5 seconds (depends on response length)
|
||||||
|
- TTS synthesis: <1 second (Kokoro) to 3-5 seconds (XTTS-v2)
|
||||||
|
- **Total round-trip**: 5-15 seconds (acceptable for companion bot)
|
||||||
|
|
||||||
|
**Known Pitfall**: Whisper can hallucinate on silence or background noise. Implement silence detection before sending audio to Whisper:
|
||||||
|
```python
|
||||||
|
# Quick energy-based VAD (voice activity detection)
|
||||||
|
if audio_energy > threshold and duration > 0.5s:
|
||||||
|
transcript = await transcribe(audio)
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Avatar System
|
||||||
|
|
||||||
|
### VRoid SDK Current State (Jan 2026)
|
||||||
|
|
||||||
|
**Reality Check**: VRoid SDK has **limited native Discord support**. This is a constraint, not a blocker.
|
||||||
|
|
||||||
|
**What Works**:
|
||||||
|
1. **VRoid Studio**: Free avatar creation tool (desktop application)
|
||||||
|
2. **VRoid Hub API** (launched Aug 2023): Allows linking web apps to avatar library
|
||||||
|
3. **Unity Export**: VRoid models export as VRM format → importable into other tools
|
||||||
|
|
||||||
|
**What Doesn't Work Natively**:
|
||||||
|
- No direct Discord.py integration for in-chat avatar rendering
|
||||||
|
- VRoid models don't natively stream as Discord videos
|
||||||
|
|
||||||
|
### Integration Path: VSeeFace + Discord Screen Share
|
||||||
|
|
||||||
|
**Architecture**:
|
||||||
|
1. **VRoid Studio** → Create/customize Hex avatar, export as VRM
|
||||||
|
2. **VSeeFace** (free, open-source) → Load VRM, enable webcam tracking
|
||||||
|
3. **Discord Screen Share** → Stream VSeeFace window showing animated avatar
|
||||||
|
|
||||||
|
**Setup**:
|
||||||
|
```bash
|
||||||
|
# Download VSeeFace from https://www.vseeface.icu/
|
||||||
|
# Install, load your VRM model
|
||||||
|
# Enable virtual camera output
|
||||||
|
# In Discord voice channel: "Share Screen" → select VSeeFace window
|
||||||
|
```
|
||||||
|
|
||||||
|
**Limitations**:
|
||||||
|
- Requires concurrent Discord call (uses bandwidth)
|
||||||
|
- Webcam-driven animation (not ideal for "sees through camera" feature if no webcam)
|
||||||
|
- Screen share quality capped at 1080p 30fps
|
||||||
|
|
||||||
|
### Avatar Animations
|
||||||
|
|
||||||
|
**Personality-Driven Animations**:
|
||||||
|
- **Tsundere moments**: Head turn away, arms crossed
|
||||||
|
- **Excited**: Jump, spin, exaggerated gestures
|
||||||
|
- **Confused**: Head tilt, question mark float
|
||||||
|
- **Annoyed**: Foot tap, dismissive wave
|
||||||
|
|
||||||
|
These can be mapped to emotion detection from message sentiment or voice tone.
|
||||||
|
|
||||||
|
### Alternatives to VRoid
|
||||||
|
|
||||||
|
| System | Pros | Cons | Discord Fit |
|
||||||
|
|---|---|---|---|
|
||||||
|
| **Ready Player Me** | Web avatar creation, multiple games support | API requires auth, monthly costs | Medium |
|
||||||
|
| **Vroid** | Free, high customization, anime-style | Limited Discord integration | Low |
|
||||||
|
| **Live2D** | 2D avatar system, smooth animations | Different workflow, steeper learning curve | Medium |
|
||||||
|
| **Custom 3D (Blender)** | Full control, open tools | High production effort | Low |
|
||||||
|
|
||||||
|
**Recommendation**: Stick with VRoid + VSeeFace. It's free, looks great, and the screen-share workaround is acceptable.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Webcam & Computer Vision
|
||||||
|
|
||||||
|
### OpenCV 4.10+ (Current Stable)
|
||||||
|
|
||||||
|
**Installation**: `pip install opencv-python>=4.10.0`
|
||||||
|
|
||||||
|
**Capabilities** (verified 2025-2026):
|
||||||
|
- **Face Detection**: Haar Cascades (fast, CPU-friendly) or DNN-based (accurate, GPU-friendly)
|
||||||
|
- **Emotion Recognition**: Via DeepFace or FER2013-trained models
|
||||||
|
- **Real-time Video**: 30-60 FPS on consumer hardware (depends on resolution and preprocessing)
|
||||||
|
- **Screen OCR**: Via Tesseract integration for UI detection
|
||||||
|
|
||||||
|
### Real-Time Processing Specs
|
||||||
|
|
||||||
|
**Hardware Baseline** (RTX 3060 Ti):
|
||||||
|
- Face detection + recognition: 30 FPS @ 1080p
|
||||||
|
- Emotion classification: 15-30 FPS (depending on model)
|
||||||
|
- Combined (face + emotion): 12-20 FPS
|
||||||
|
|
||||||
|
**For Hex's "Sees Through Webcam" Feature**:
|
||||||
|
```python
|
||||||
|
import cv2
|
||||||
|
import asyncio
|
||||||
|
|
||||||
|
async def process_webcam():
|
||||||
|
"""Background task: analyze webcam feed for mood context"""
|
||||||
|
cap = cv2.VideoCapture(0)
|
||||||
|
|
||||||
|
while True:
|
||||||
|
ret, frame = cap.read()
|
||||||
|
if not ret:
|
||||||
|
await asyncio.sleep(0.1)
|
||||||
|
continue
|
||||||
|
|
||||||
|
# Run face detection (Haar Cascade - fast)
|
||||||
|
faces = face_cascade.detectMultiScale(frame, 1.3, 5)
|
||||||
|
|
||||||
|
if len(faces) > 0:
|
||||||
|
# Analyze emotion for context
|
||||||
|
emotion = await detect_emotion(faces[0])
|
||||||
|
await hex_context.update_mood(emotion)
|
||||||
|
|
||||||
|
# Process max 3 FPS to avoid blocking
|
||||||
|
await asyncio.sleep(0.33)
|
||||||
|
```
|
||||||
|
|
||||||
|
**Critical Pattern**: Never run CV on main event loop. Use `asyncio.to_thread()` for blocking OpenCV calls:
|
||||||
|
|
||||||
|
```python
|
||||||
|
# WRONG: blocks event loop
|
||||||
|
emotion = detect_emotion(frame)
|
||||||
|
|
||||||
|
# RIGHT: non-blocking
|
||||||
|
emotion = await asyncio.to_thread(detect_emotion, frame)
|
||||||
|
```
|
||||||
|
|
||||||
|
### Emotion Detection Libraries
|
||||||
|
|
||||||
|
| Library | Model Size | Accuracy | Speed |
|
||||||
|
|---|---|---|---|
|
||||||
|
| **DeepFace** | ~40MB | 90%+ | 50-100ms/face |
|
||||||
|
| **FER2013** | ~10MB | 65-75% | 10-20ms/face |
|
||||||
|
| **MediaPipe** | ~20MB | 80%+ | 20-30ms/face |
|
||||||
|
|
||||||
|
**Recommendation**: DeepFace is industry standard. FER2013 if latency is critical.
|
||||||
|
|
||||||
|
```bash
|
||||||
|
pip install deepface
|
||||||
|
pip install torch torchvision
|
||||||
|
|
||||||
|
# Usage
|
||||||
|
from deepface import DeepFace
|
||||||
|
|
||||||
|
result = DeepFace.analyze(frame, actions=['emotion'], enforce_detection=False)
|
||||||
|
emotion = result[0]['dominant_emotion'] # 'happy', 'sad', 'angry', etc.
|
||||||
|
```
|
||||||
|
|
||||||
|
### Screen Sharing Analysis (Optional)
|
||||||
|
|
||||||
|
For context like "user is watching X game":
|
||||||
|
```python
|
||||||
|
# OCR for text detection
|
||||||
|
pip install pytesseract
|
||||||
|
|
||||||
|
# UI detection (ResNet-based)
|
||||||
|
pip install screen-recognition
|
||||||
|
|
||||||
|
# Together: detect game UI, read text, determine context
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Memory Architecture
|
||||||
|
|
||||||
|
### Short-Term Memory: SQLite
|
||||||
|
|
||||||
|
**Purpose**: Store conversation history, user preferences, relationship state
|
||||||
|
|
||||||
|
**Schema**:
|
||||||
|
```sql
|
||||||
|
CREATE TABLE conversations (
|
||||||
|
id INTEGER PRIMARY KEY,
|
||||||
|
user_id TEXT NOT NULL,
|
||||||
|
timestamp DATETIME DEFAULT CURRENT_TIMESTAMP,
|
||||||
|
message TEXT NOT NULL,
|
||||||
|
sender TEXT NOT NULL, -- 'user' or 'hex'
|
||||||
|
emotion TEXT, -- detected from webcam/tone
|
||||||
|
context TEXT -- screen state, game, etc.
|
||||||
|
);
|
||||||
|
|
||||||
|
CREATE TABLE user_relationships (
|
||||||
|
user_id TEXT PRIMARY KEY,
|
||||||
|
first_seen DATETIME,
|
||||||
|
interaction_count INTEGER,
|
||||||
|
favorite_topics TEXT, -- JSON array
|
||||||
|
known_traits TEXT, -- JSON
|
||||||
|
last_interaction DATETIME
|
||||||
|
);
|
||||||
|
|
||||||
|
CREATE TABLE hex_state (
|
||||||
|
key TEXT PRIMARY KEY,
|
||||||
|
value TEXT,
|
||||||
|
updated_at DATETIME DEFAULT CURRENT_TIMESTAMP
|
||||||
|
);
|
||||||
|
|
||||||
|
CREATE INDEX idx_user_timestamp ON conversations(user_id, timestamp);
|
||||||
|
```
|
||||||
|
|
||||||
|
**Query Pattern** (for context retrieval):
|
||||||
|
```python
|
||||||
|
import sqlite3
|
||||||
|
|
||||||
|
def get_recent_context(user_id: str, num_messages: int = 20) -> list[str]:
|
||||||
|
"""Retrieve conversation history for LLM context"""
|
||||||
|
conn = sqlite3.connect("hex.db")
|
||||||
|
cursor = conn.cursor()
|
||||||
|
|
||||||
|
cursor.execute("""
|
||||||
|
SELECT sender, message FROM conversations
|
||||||
|
WHERE user_id = ?
|
||||||
|
ORDER BY timestamp DESC
|
||||||
|
LIMIT ?
|
||||||
|
""", (user_id, num_messages))
|
||||||
|
|
||||||
|
history = cursor.fetchall()
|
||||||
|
conn.close()
|
||||||
|
|
||||||
|
# Format for LLM
|
||||||
|
return [f"{sender}: {message}" for sender, message in reversed(history)]
|
||||||
|
```
|
||||||
|
|
||||||
|
### Long-Term Memory: Vector Database
|
||||||
|
|
||||||
|
**Purpose**: Semantic search over past interactions ("Remember when we talked about...?")
|
||||||
|
|
||||||
|
**Recommendation: ChromaDB (Development) → Qdrant (Production)**
|
||||||
|
|
||||||
|
**ChromaDB** (for now):
|
||||||
|
- Embedded in Python process
|
||||||
|
- Zero setup
|
||||||
|
- 4x faster in 2025 Rust rewrite
|
||||||
|
- Scales to ~1M vectors on single machine
|
||||||
|
|
||||||
|
**Migration Path**: Start with ChromaDB, migrate to Qdrant if vector count exceeds 100k or response latency matters.
|
||||||
|
|
||||||
|
**Installation**:
|
||||||
|
```bash
|
||||||
|
pip install chromadb
|
||||||
|
|
||||||
|
# Usage
|
||||||
|
import chromadb
|
||||||
|
|
||||||
|
client = chromadb.EphemeralClient() # In-memory for dev
|
||||||
|
# or
|
||||||
|
client = chromadb.PersistentClient(path="./hex_vectors") # Persistent
|
||||||
|
|
||||||
|
collection = client.get_or_create_collection(
|
||||||
|
name="conversation_memories",
|
||||||
|
metadata={"hnsw:space": "cosine"}
|
||||||
|
)
|
||||||
|
|
||||||
|
# Store memory
|
||||||
|
collection.add(
|
||||||
|
ids=[f"msg_{timestamp}"],
|
||||||
|
documents=[message_text],
|
||||||
|
metadatas=[{"user_id": user_id, "date": timestamp}],
|
||||||
|
embeddings=[embedding_vector]
|
||||||
|
)
|
||||||
|
|
||||||
|
# Retrieve similar memories
|
||||||
|
results = collection.query(
|
||||||
|
query_texts=["user likes playing valorant"],
|
||||||
|
n_results=3
|
||||||
|
)
|
||||||
|
```
|
||||||
|
|
||||||
|
### Embedding Model
|
||||||
|
|
||||||
|
**Recommendation**: `sentence-transformers/all-MiniLM-L6-v2` (384-dim, 22MB)
|
||||||
|
|
||||||
|
```bash
|
||||||
|
pip install sentence-transformers
|
||||||
|
|
||||||
|
from sentence_transformers import SentenceTransformer
|
||||||
|
|
||||||
|
embedder = SentenceTransformer('all-MiniLM-L6-v2')
|
||||||
|
embedding = embedder.encode("I love playing games with you", convert_to_tensor=False)
|
||||||
|
```
|
||||||
|
|
||||||
|
**Why MiniLM-L6**:
|
||||||
|
- Small (22MB), fast (<5ms per sentence on CPU)
|
||||||
|
- High quality (competitive with large models on semantic tasks)
|
||||||
|
- Designed for retrieval (better than generic BERT for similarity)
|
||||||
|
- Popular in production (battle-tested)
|
||||||
|
|
||||||
|
### Memory Retrieval Pattern for LLM Context
|
||||||
|
|
||||||
|
```python
|
||||||
|
async def get_full_context(user_id: str, query: str) -> str:
|
||||||
|
"""Build context string for LLM from short + long-term memory"""
|
||||||
|
|
||||||
|
# Short-term: recent messages
|
||||||
|
recent_msgs = get_recent_context(user_id, num_messages=10)
|
||||||
|
recent_text = "\n".join(recent_msgs)
|
||||||
|
|
||||||
|
# Long-term: semantic search
|
||||||
|
embedding = embedder.encode(query)
|
||||||
|
similar_memories = vectors.query(
|
||||||
|
query_embeddings=[embedding],
|
||||||
|
n_results=5,
|
||||||
|
where={"user_id": {"$eq": user_id}}
|
||||||
|
)
|
||||||
|
|
||||||
|
memory_text = "\n".join([
|
||||||
|
doc for doc in similar_memories['documents'][0]
|
||||||
|
])
|
||||||
|
|
||||||
|
# Relationship state
|
||||||
|
relationship = get_user_relationship(user_id)
|
||||||
|
|
||||||
|
return f"""Recent conversation:
|
||||||
|
{recent_text}
|
||||||
|
|
||||||
|
Relevant memories:
|
||||||
|
{memory_text}
|
||||||
|
|
||||||
|
About {user_id}: {relationship['known_traits']}
|
||||||
|
"""
|
||||||
|
```
|
||||||
|
|
||||||
|
### Confidence Levels
|
||||||
|
- **Short-term (SQLite)**: HIGH — mature, proven
|
||||||
|
- **Long-term (ChromaDB)**: MEDIUM — good for dev, test migration path early
|
||||||
|
- **Embeddings (MiniLM)**: HIGH — widely adopted, production-ready
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Python Async Patterns
|
||||||
|
|
||||||
|
### Core Discord.py + LLM Integration
|
||||||
|
|
||||||
|
**The Problem**: Discord bot event loop blocks if you call LLM synchronously.
|
||||||
|
|
||||||
|
**The Solution**: Always use `asyncio.create_task()` for I/O-bound work.
|
||||||
|
|
||||||
|
```python
|
||||||
|
import asyncio
|
||||||
|
from discord.ext import commands
|
||||||
|
|
||||||
|
@commands.Cog.listener()
|
||||||
|
async def on_message(self, message: discord.Message):
|
||||||
|
"""Non-blocking message handling"""
|
||||||
|
if message.author == self.bot.user:
|
||||||
|
return
|
||||||
|
|
||||||
|
# Bad (blocks event loop for 5+ seconds):
|
||||||
|
# response = generate_response(message.content)
|
||||||
|
|
||||||
|
# Good (non-blocking):
|
||||||
|
async def generate_and_send():
|
||||||
|
thinking = await message.channel.send("*thinking*...")
|
||||||
|
response = await asyncio.to_thread(
|
||||||
|
generate_response,
|
||||||
|
message.content
|
||||||
|
)
|
||||||
|
await thinking.edit(content=response)
|
||||||
|
|
||||||
|
asyncio.create_task(generate_and_send())
|
||||||
|
```
|
||||||
|
|
||||||
|
### Concurrent Task Patterns
|
||||||
|
|
||||||
|
**Pattern 1: Parallel LLM + TTS**
|
||||||
|
```python
|
||||||
|
async def respond_with_voice(text: str, voice_channel):
|
||||||
|
"""Generate response text and voice simultaneously"""
|
||||||
|
|
||||||
|
async def get_response():
|
||||||
|
return await generate_llm_response(text)
|
||||||
|
|
||||||
|
async def get_voice():
|
||||||
|
return await synthesize_tts(text)
|
||||||
|
|
||||||
|
# Run in parallel
|
||||||
|
response_text, voice_audio = await asyncio.gather(
|
||||||
|
get_response(),
|
||||||
|
get_voice()
|
||||||
|
)
|
||||||
|
|
||||||
|
# Send text immediately, play voice
|
||||||
|
await channel.send(response_text)
|
||||||
|
voice_client.play(discord.PCMAudioSource(voice_audio))
|
||||||
|
```
|
||||||
|
|
||||||
|
**Pattern 2: Task Queue for Rate Limiting**
|
||||||
|
```python
|
||||||
|
import asyncio
|
||||||
|
|
||||||
|
class ResponseQueue:
|
||||||
|
def __init__(self, max_concurrent: int = 2):
|
||||||
|
self.semaphore = asyncio.Semaphore(max_concurrent)
|
||||||
|
self.pending = []
|
||||||
|
|
||||||
|
async def queue_response(self, user_id: str, text: str):
|
||||||
|
async with self.semaphore:
|
||||||
|
# Only 2 concurrent responses
|
||||||
|
response = await generate_response(text)
|
||||||
|
self.pending.append((user_id, response))
|
||||||
|
return response
|
||||||
|
|
||||||
|
queue = ResponseQueue(max_concurrent=2)
|
||||||
|
```
|
||||||
|
|
||||||
|
**Pattern 3: Background Personality Tasks**
|
||||||
|
```python
|
||||||
|
from discord.ext import tasks
|
||||||
|
|
||||||
|
class HexPersonality(commands.Cog):
|
||||||
|
def __init__(self, bot):
|
||||||
|
self.bot = bot
|
||||||
|
self.mood = "neutral"
|
||||||
|
self.update_mood.start()
|
||||||
|
|
||||||
|
@tasks.loop(minutes=5) # Every 5 minutes
|
||||||
|
async def update_mood(self):
|
||||||
|
"""Cycle personality state based on time + interactions"""
|
||||||
|
self.mood = await calculate_mood(
|
||||||
|
time_of_day=datetime.now(),
|
||||||
|
recent_interactions=self.get_recent_count(),
|
||||||
|
sleep_deprived=self.is_late_night()
|
||||||
|
)
|
||||||
|
|
||||||
|
# Emit mood change to memory
|
||||||
|
await self.bot.hex_db.update_state("current_mood", self.mood)
|
||||||
|
|
||||||
|
@update_mood.before_loop
|
||||||
|
async def before_update_mood(self):
|
||||||
|
await self.bot.wait_until_ready()
|
||||||
|
```
|
||||||
|
|
||||||
|
### Handling CPU-Bound Work
|
||||||
|
|
||||||
|
**OpenCV, emotion detection, transcription are CPU-bound.**
|
||||||
|
|
||||||
|
```python
|
||||||
|
# Pattern: Use to_thread for CPU work
|
||||||
|
emotion = await asyncio.to_thread(
|
||||||
|
analyze_emotion,
|
||||||
|
frame
|
||||||
|
)
|
||||||
|
|
||||||
|
# Pattern: Use ThreadPoolExecutor for multiple CPU tasks
|
||||||
|
executor = concurrent.futures.ThreadPoolExecutor(max_workers=2)
|
||||||
|
loop = asyncio.get_event_loop()
|
||||||
|
|
||||||
|
emotion = await loop.run_in_executor(executor, analyze_emotion, frame)
|
||||||
|
```
|
||||||
|
|
||||||
|
### Error Handling & Resilience
|
||||||
|
|
||||||
|
```python
|
||||||
|
async def safe_generate_response(message: str) -> str:
|
||||||
|
"""Generate response with fallback"""
|
||||||
|
try:
|
||||||
|
response = await asyncio.wait_for(
|
||||||
|
generate_llm_response(message),
|
||||||
|
timeout=5.0 # 5-second timeout
|
||||||
|
)
|
||||||
|
return response
|
||||||
|
except asyncio.TimeoutError:
|
||||||
|
return "I'm thinking too hard... ask me again?"
|
||||||
|
except Exception as e:
|
||||||
|
logger.error(f"Generation failed: {e}")
|
||||||
|
return "*confused goblin noises*"
|
||||||
|
```
|
||||||
|
|
||||||
|
### Concurrent Request Management (Discord.py)
|
||||||
|
|
||||||
|
```python
|
||||||
|
class ConcurrencyManager:
|
||||||
|
def __init__(self):
|
||||||
|
self.active_tasks = {}
|
||||||
|
self.max_per_user = 1 # One response at a time per user
|
||||||
|
|
||||||
|
async def handle_message(self, user_id: str, text: str):
|
||||||
|
if user_id in self.active_tasks and not self.active_tasks[user_id].done():
|
||||||
|
return "I'm still thinking from last time!"
|
||||||
|
|
||||||
|
task = asyncio.create_task(generate_response(text))
|
||||||
|
self.active_tasks[user_id] = task
|
||||||
|
|
||||||
|
try:
|
||||||
|
response = await task
|
||||||
|
return response
|
||||||
|
finally:
|
||||||
|
del self.active_tasks[user_id]
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Known Pitfalls & Solutions
|
||||||
|
|
||||||
|
### 1. **Discord Event Loop Blocking**
|
||||||
|
**Problem**: Synchronous LLM calls block the bot, causing timeouts on other messages.
|
||||||
|
**Solution**: Always use `asyncio.to_thread()` or `asyncio.create_task()`.
|
||||||
|
|
||||||
|
### 2. **Whisper Hallucination on Silence**
|
||||||
|
**Problem**: Whisper can generate text from pure background noise.
|
||||||
|
**Solution**: Implement voice activity detection (VAD) before transcription.
|
||||||
|
```python
|
||||||
|
import librosa
|
||||||
|
|
||||||
|
def has_speech(audio_path, threshold=-35):
|
||||||
|
"""Check if audio has meaningful energy"""
|
||||||
|
y, sr = librosa.load(audio_path)
|
||||||
|
S = librosa.feature.melspectrogram(y=y, sr=sr)
|
||||||
|
S_db = librosa.power_to_db(S, ref=np.max)
|
||||||
|
mean_energy = np.mean(S_db)
|
||||||
|
return mean_energy > threshold
|
||||||
|
```
|
||||||
|
|
||||||
|
### 3. **Vector DB Scale Creep**
|
||||||
|
**Problem**: ChromaDB slows down as memories accumulate.
|
||||||
|
**Solution**: Archive old memories, implement periodic cleanup.
|
||||||
|
```python
|
||||||
|
# Archive conversations older than 90 days
|
||||||
|
old_threshold = datetime.now() - timedelta(days=90)
|
||||||
|
db.cleanup_old_memories(older_than=old_threshold)
|
||||||
|
```
|
||||||
|
|
||||||
|
### 4. **Model Memory Growth**
|
||||||
|
**Problem**: Loading Llama 3.1 8B in 4-bit still uses ~6GB, leaving little room for TTS/CV models.
|
||||||
|
**Solution**: Use offloading or accept single-component operation.
|
||||||
|
```python
|
||||||
|
# Option 1: Offload LLM to CPU between requests
|
||||||
|
# Option 2: Run TTS/CV in separate process
|
||||||
|
# Option 3: Use smaller model (Mistral 7B) when GPU-constrained
|
||||||
|
```
|
||||||
|
|
||||||
|
### 5. **Async Context Issues**
|
||||||
|
**Problem**: Storing references to coroutines without awaiting them.
|
||||||
|
**Solution**: Always create tasks explicitly:
|
||||||
|
```python
|
||||||
|
# Bad
|
||||||
|
coro = generate_response(text) # Dangling coroutine
|
||||||
|
|
||||||
|
# Good
|
||||||
|
task = asyncio.create_task(generate_response(text))
|
||||||
|
response = await task
|
||||||
|
```
|
||||||
|
|
||||||
|
### 6. **Personality Inconsistency**
|
||||||
|
**Problem**: LLM generates different responses with same prompt due to randomness.
|
||||||
|
**Solution**: Use consistent temperature and seed management.
|
||||||
|
```python
|
||||||
|
# Conversation context → lower temperature (0.5)
|
||||||
|
# Creative/chaotic moments → higher temperature (0.9)
|
||||||
|
temperature = 0.7 if in_serious_context else 0.9
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Recommended Deployment Configuration
|
||||||
|
|
||||||
|
```yaml
|
||||||
|
# Local Development (Hex primary environment)
|
||||||
|
gpu: RTX 3060 Ti+ (12GB VRAM)
|
||||||
|
llm: Llama 3.1 8B (4-bit via Ollama)
|
||||||
|
tts: Kokoro 82M
|
||||||
|
stt: faster-whisper large-v3
|
||||||
|
avatar: VRoid + VSeeFace
|
||||||
|
database: SQLite + ChromaDB (embedded)
|
||||||
|
inference_latency: 3-10 seconds per response
|
||||||
|
cost: $0/month (open-source stack)
|
||||||
|
|
||||||
|
# Optional: Production Scaling
|
||||||
|
gpu_cluster: vLLM on multi-GPU for concurrency
|
||||||
|
database: Qdrant (cloud) + PostgreSQL for history
|
||||||
|
inference_latency: <2 seconds (batching + optimization)
|
||||||
|
cost: ~$200-500/month cloud compute
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Confidence Levels & 2026 Readiness
|
||||||
|
|
||||||
|
| Component | Recommendation | Confidence | 2026 Status |
|
||||||
|
|---|---|---|---|
|
||||||
|
| Discord.py 2.6.4+ | PRIMARY | HIGH | Stable, actively maintained |
|
||||||
|
| Llama 3.1 8B | PRIMARY | HIGH | Proven, production-ready |
|
||||||
|
| Mistral 7B | SECONDARY | HIGH | Fast-path fallback, stable |
|
||||||
|
| Ollama | PRIMARY | MEDIUM | Mature but rapidly evolving |
|
||||||
|
| vLLM | ALTERNATIVE | MEDIUM | High-performance alternative, v0.3+ recommended |
|
||||||
|
| Whisper Large V3 + faster-whisper | PRIMARY | HIGH | Gold standard for multilingual STT |
|
||||||
|
| Kokoro TTS | PRIMARY | MEDIUM | Emerging, high quality for size |
|
||||||
|
| XTTS-v2 | SPECIAL MOMENTS | HIGH | Voice cloning working well |
|
||||||
|
| VRoid + VSeeFace | PRIMARY | MEDIUM | Workaround viable, not native integration |
|
||||||
|
| ChromaDB | DEVELOPMENT | MEDIUM | Good for prototyping, evaluate Qdrant before 100k vectors |
|
||||||
|
| Qdrant | PRODUCTION | HIGH | Enterprise vector DB, proven at scale |
|
||||||
|
| OpenCV 4.10+ | PRIMARY | HIGH | Stable, mature ecosystem |
|
||||||
|
| DeepFace emotion detection | PRIMARY | HIGH | Industry standard, 90%+ accuracy |
|
||||||
|
| Python asyncio patterns | PRIMARY | HIGH | Python 3.11+ well-supported |
|
||||||
|
|
||||||
|
**Confidence Interpretation**:
|
||||||
|
- **HIGH**: Production-ready, API stable, no major changes expected in 2026
|
||||||
|
- **MEDIUM**: Solid choice but newer ecosystem (1-2 year old), evaluate alternatives annually
|
||||||
|
- **LOW**: Emerging or unstable; prototype only
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Installation Checklist (Get Started)
|
||||||
|
|
||||||
|
```bash
|
||||||
|
# Discord
|
||||||
|
pip install discord.py>=2.6.4
|
||||||
|
|
||||||
|
# LLM & inference
|
||||||
|
pip install ollama torch transformers bitsandbytes
|
||||||
|
|
||||||
|
# TTS/STT
|
||||||
|
pip install faster-whisper
|
||||||
|
pip install sentence-transformers torch
|
||||||
|
|
||||||
|
# Vector DB
|
||||||
|
pip install chromadb
|
||||||
|
|
||||||
|
# Vision
|
||||||
|
pip install opencv-python deepface librosa
|
||||||
|
|
||||||
|
# Async utilities
|
||||||
|
pip install httpx aiofiles
|
||||||
|
|
||||||
|
# Database
|
||||||
|
pip install aiosqlite
|
||||||
|
|
||||||
|
# Start services
|
||||||
|
ollama serve &
|
||||||
|
# (Loads models on first run)
|
||||||
|
|
||||||
|
# Test basic chain
|
||||||
|
python test_stack.py
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Next Steps (For Roadmap)
|
||||||
|
|
||||||
|
1. **Phase 1**: Discord.py + Ollama + basic LLM integration (1 week)
|
||||||
|
2. **Phase 2**: STT pipeline (Whisper) + TTS (Kokoro) (1 week)
|
||||||
|
3. **Phase 3**: Memory system (SQLite + ChromaDB) (1 week)
|
||||||
|
4. **Phase 4**: Personality framework + system prompts (1 week)
|
||||||
|
5. **Phase 5**: Webcam emotion detection + context integration (1 week)
|
||||||
|
6. **Phase 6**: VRoid avatar + screen share integration (1 week)
|
||||||
|
7. **Phase 7**: Self-modification capability + safety guards (2 weeks)
|
||||||
|
|
||||||
|
**Total**: ~8 weeks to full-featured Hex prototype.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## References & Research Sources
|
||||||
|
|
||||||
|
### Discord Integration
|
||||||
|
- [Discord.py Documentation](https://discordpy.readthedocs.io/en/stable/index.html)
|
||||||
|
- [Discord.py Async Patterns](https://discordpy.readthedocs.io/en/stable/ext/tasks/index.html)
|
||||||
|
- [Discord.py on GitHub](https://github.com/Rapptz/discord.py)
|
||||||
|
|
||||||
|
### Local LLMs
|
||||||
|
- [Llama 3.1 vs Mistral Comparison](https://kanerika.com/blogs/mistral-vs-llama-3/)
|
||||||
|
- [Llama.com Quantization Guide](https://www.llama.com/docs/how-to-guides/quantization/)
|
||||||
|
- [Ollama vs vLLM Deep Dive](https://developers.redhat.com/articles/2025/08/08/ollama-vs-vllm-deep-dive-performance-benchmarking)
|
||||||
|
- [Local LLM Hosting 2026 Guide](https://www.glukhov.org/post/2025/11/hosting-llms-ollama-localai-jan-lmstudio-vllm-comparison/)
|
||||||
|
|
||||||
|
### TTS/STT
|
||||||
|
- [Whisper Large V3 2026 Benchmarks](https://northflank.com/blog/best-open-source-speech-to-text-stt-model-in-2026-benchmarks/)
|
||||||
|
- [Faster-Whisper GitHub](https://github.com/SYSTRAN/faster-whisper)
|
||||||
|
- [Best Open Source TTS 2026](https://northflank.com/blog/best-open-source-text-to-speech-models-and-how-to-run-them)
|
||||||
|
- [Whisper Streaming for Real-Time](https://github.com/ufal/whisper_streaming)
|
||||||
|
|
||||||
|
### Computer Vision
|
||||||
|
- [Real-Time Facial Emotion Recognition with OpenCV](https://learnopencv.com/facial-emotion-recognition/)
|
||||||
|
- [DeepFace for Emotion Detection](https://github.com/serengp/deepface)
|
||||||
|
|
||||||
|
### Vector Databases
|
||||||
|
- [Vector Database Comparison 2026](https://www.datacamp.com/blog/the-top-5-vector-databases)
|
||||||
|
- [ChromaDB vs Pinecone Analysis](https://www.myscale.com/blog/choosing-best-vector-database-for-your-project/)
|
||||||
|
- [Chroma Documentation](https://docs.trychroma.com/)
|
||||||
|
|
||||||
|
### Python Async
|
||||||
|
- [Python Asyncio for LLM Concurrency](https://www.newline.co/@zaoyang/python-asyncio-for-llm-concurrency-best-practices--bc079176)
|
||||||
|
- [Asyncio Best Practices 2025](https://sparkco.ai/blog/mastering-async-best-practices-for-2025/)
|
||||||
|
- [FastAPI with Asyncio](https://www.nucamp.co/blog/coding-bootcamp-backend-with-python-2025-python-in-the-backend-in-2025-leveraging-asyncio-and-fastapi-for-highperformance-systems)
|
||||||
|
|
||||||
|
### VRoid & Avatars
|
||||||
|
- [VRoid Studio Official](https://vroid.com/en/studio)
|
||||||
|
- [VRoid Hub API](https://vroid.pixiv.help/hc/en-us/articles/21569104969241-The-VRoid-Hub-API-is-now-live)
|
||||||
|
- [VSeeFace for VRoid](https://www.vseeface.icu/)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Document Version**: 1.0
|
||||||
|
**Last Updated**: January 2026
|
||||||
|
**Hex Stack Status**: Ready for implementation
|
||||||
|
**Estimated Implementation Time**: 8-12 weeks (to full personality bot)
|
||||||
492
.planning/research/SUMMARY.md
Normal file
492
.planning/research/SUMMARY.md
Normal file
@@ -0,0 +1,492 @@
|
|||||||
|
# Research Summary: Hex AI Companion
|
||||||
|
|
||||||
|
**Date**: January 2026
|
||||||
|
**Status**: Ready for Roadmap and Requirements Definition
|
||||||
|
**Confidence Level**: HIGH (well-sourced, coherent across all research areas)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Executive Summary
|
||||||
|
|
||||||
|
Hex is built on a **personality-first, local-first architecture** that prioritizes genuine emotional resonance over feature breadth. The recommended approach combines Llama 3.1 8B (local inference via Ollama), Discord.py async patterns, and a dual-memory system (SQLite + ChromaDB) to create an AI companion that feels like a person with opinions and growth over time.
|
||||||
|
|
||||||
|
The technical foundation is solid and proven: Discord.py 2.6.4+ with native async support, local LLM inference for privacy, and a 6-phase incremental build strategy that enables personality emergence before adding autonomy or self-modification.
|
||||||
|
|
||||||
|
**Critical success factor**: The difference between "a bot that sounds like Hex" and "Hex as a person" hinges on three interconnected systems working together: **memory persistence** (so she learns about you), **personality consistency** (so she feels like the same person), and **autonomy** (so she feels genuinely invested in you). All three must be treated as foundational, not optional features.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Recommended Stack
|
||||||
|
|
||||||
|
**Core Technologies** (Production-ready, January 2026):
|
||||||
|
|
||||||
|
| Layer | Technology | Version | Rationale |
|
||||||
|
|-------|-----------|---------|-----------|
|
||||||
|
| **Bot Framework** | Discord.py | 2.6.4+ | Async-native, mature, excellent Discord integration |
|
||||||
|
| **LLM Inference** | Llama 3.1 8B Instruct | 4-bit quantized | 128K context window, superior reasoning, 6GB VRAM footprint |
|
||||||
|
| **LLM Engine** | Ollama (dev) / vLLM (production) | 0.3+ | Local-first, zero setup vs high-throughput scaling |
|
||||||
|
| **Short-term Memory** | SQLite | Standard lib | Fast, reliable, local file-based conversations |
|
||||||
|
| **Long-term Memory** | ChromaDB (dev) → Qdrant (prod) | Latest | Vector semantics, embedded for <100k vectors |
|
||||||
|
| **Embeddings** | all-MiniLM-L6-v2 | 384-dim | Fast (5ms/sentence), production-grade quality |
|
||||||
|
| **Speech-to-Text** | Whisper Large V3 + faster-whisper | Latest | Local, 7.4% WER, multilingual, 3-5s latency |
|
||||||
|
| **Text-to-Speech** | Kokoro 82M (default) + XTTS-v2 (emotional) | Latest | Sub-second latency, personality-aware prosody |
|
||||||
|
| **Vision** | OpenCV 4.10+ + DeepFace | 4.10+ | Face detection (30 FPS), emotion recognition (90%+ accuracy) |
|
||||||
|
| **Avatar** | VRoid + VSeeFace + Discord screen share | Latest | Free, anime-style, integrates with Discord calls |
|
||||||
|
| **Personality** | YAML + Git versioning | — | Editable persona, change tracking, rollback capable |
|
||||||
|
| **Self-Modification** | RestrictedPython + sandboxing | — | Safe code generation, user approval required |
|
||||||
|
|
||||||
|
**Why This Stack**:
|
||||||
|
- **Privacy**: All inference local (except Discord API), no cloud dependency
|
||||||
|
- **Latency**: <3 second end-to-end response time on consumer hardware (RTX 3060 Ti)
|
||||||
|
- **Cost**: Zero cloud fees, open-source stack
|
||||||
|
- **Personality**: System prompt injection + memory context + perception awareness enables genuine character coherence
|
||||||
|
- **Async Architecture**: Discord.py's native asyncio means LLM, TTS, memory lookups run in parallel without blocking
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Table Stakes vs Differentiators
|
||||||
|
|
||||||
|
### Table Stakes (v1 Essential Features)
|
||||||
|
|
||||||
|
Users expect these by default in 2026. Missing any breaks immersion:
|
||||||
|
|
||||||
|
1. **Conversation Memory** (Short + Long-term)
|
||||||
|
- Last 20 messages in context window
|
||||||
|
- Vector semantic search for relevant past interactions
|
||||||
|
- Relationship state tracking (strangers → friends → close)
|
||||||
|
- **Without this**: Feels like meeting a stranger each time; companion becomes disposable
|
||||||
|
|
||||||
|
2. **Natural Conversation** (No AI Speak)
|
||||||
|
- Contractions, casual language, slang
|
||||||
|
- Personality quirks embedded in word choices
|
||||||
|
- Context-appropriate tone shifts
|
||||||
|
- Willingness to disagree or pushback
|
||||||
|
- **Pitfall**: Formal "I'm an AI and I can help you with..." kills immersion instantly
|
||||||
|
|
||||||
|
3. **Fast Response Times** (<1s for acknowledgment, <3s for full response)
|
||||||
|
- Typing indicators start immediately
|
||||||
|
- Streaming responses (show text as it generates)
|
||||||
|
- Async all I/O-bound work (LLM, TTS, database)
|
||||||
|
- **Without this**: Latency >5s makes companion feel dead; users stop engaging
|
||||||
|
|
||||||
|
4. **Consistent Personality** (Feels like same person across weeks)
|
||||||
|
- Core traits stable (tsundere nature, values)
|
||||||
|
- Personality evolution slow and logged
|
||||||
|
- Memory-backed traits (not just prompt)
|
||||||
|
- **Pitfall**: Personality drift is #1 reason users abandon companions
|
||||||
|
|
||||||
|
5. **Platform Integration** (Discord native)
|
||||||
|
- Text channels, DMs, voice channels
|
||||||
|
- Emoji reactions, slash commands
|
||||||
|
- Server-specific personality variations
|
||||||
|
- **Without this**: Requires leaving Discord = abandoned feature
|
||||||
|
|
||||||
|
6. **Emotional Responsiveness** (Reads the room)
|
||||||
|
- Sentiment detection from messages
|
||||||
|
- Adaptive response depth (listen to sad users, engage with energetic ones)
|
||||||
|
- Skip jokes when user is suffering
|
||||||
|
- **Pitfall**: "Always cheerful" feels cruel when user is venting
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Differentiators (Competitive Edge)
|
||||||
|
|
||||||
|
These separate Hex from static chatbots. Build in order:
|
||||||
|
|
||||||
|
1. **True Autonomy** (Proactive Agency)
|
||||||
|
- Initiates conversations based on context/memory
|
||||||
|
- Reminds about user's goals without being asked
|
||||||
|
- Sets boundaries ("I don't think you should do X")
|
||||||
|
- Follows up on unresolved topics
|
||||||
|
- **Research shows**: Autonomous companions are described as "feels like they actually care" vs reactive "smart but distant"
|
||||||
|
- **Complexity**: Hard, requires Phase 3-4
|
||||||
|
|
||||||
|
2. **Emotional Intelligence** (Mood Detection + Adaptive Strategy)
|
||||||
|
- Facial emotion from webcam (70-80% accuracy possible)
|
||||||
|
- Voice tone analysis from Discord calls
|
||||||
|
- Mood tracking over time (identifies depression patterns, burnout)
|
||||||
|
- Knows when to listen vs advise vs distract
|
||||||
|
- **Research shows**: Companies using emotion AI report 25% positive sentiment increase
|
||||||
|
- **Complexity**: Hard, requires Phase 3+ but perception must be separate thread
|
||||||
|
|
||||||
|
3. **Multimodal Awareness** (Sees Your Context)
|
||||||
|
- Understands what's on your screen (game, work, video)
|
||||||
|
- Contextualizes help ("I see you're stuck on that Elden Ring boss...")
|
||||||
|
- Detects stress signals (tab behavior, timing)
|
||||||
|
- Proactive help based on visible activity
|
||||||
|
- **Privacy**: Local processing only, user opt-in required
|
||||||
|
- **Complexity**: Hard, requires careful async architecture to avoid latency
|
||||||
|
|
||||||
|
4. **Self-Modification** (Genuine Autonomy)
|
||||||
|
- Generates code to improve own logic
|
||||||
|
- Tests changes in sandbox before deployment
|
||||||
|
- User maintains veto power (approval required)
|
||||||
|
- All changes tracked with rollback capability
|
||||||
|
- **Critical**: Gamified progression (not instant capability), mandatory approval, version control
|
||||||
|
- **Complexity**: Hard, requires Phase 5+ and strong safety boundaries
|
||||||
|
|
||||||
|
5. **Relationship Building** (Transactional → Meaningful)
|
||||||
|
- Inside jokes that evolve naturally
|
||||||
|
- Character growth (admits mistakes, opinions change slightly)
|
||||||
|
- Vulnerability in appropriate moments
|
||||||
|
- Investment in user outcomes ("I'm rooting for you")
|
||||||
|
- **Research shows**: Users with relational companions feel like it's "someone who actually knows them"
|
||||||
|
- **Complexity**: Hard (3+ weeks), emerges from memory + personality + autonomy
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Build Architecture (6-Phase Approach)
|
||||||
|
|
||||||
|
### Phase 1: Foundation (Weeks 1-2) — "Hex talks back"
|
||||||
|
|
||||||
|
**Goal**: Core interaction loop working locally; personality emerges
|
||||||
|
|
||||||
|
**Build**:
|
||||||
|
- Discord bot skeleton with message handling (Discord.py)
|
||||||
|
- Local LLM integration (Ollama + Llama 3.1 8B 4-bit quantized)
|
||||||
|
- SQLite conversation storage (recent context only)
|
||||||
|
- YAML personality definition (editable)
|
||||||
|
- System prompt with persona injection
|
||||||
|
- Async/await patterns throughout
|
||||||
|
|
||||||
|
**Outcomes**:
|
||||||
|
- Hex responds in Discord text channels with personality
|
||||||
|
- Conversations logged, retrievable
|
||||||
|
- Response latency <2 seconds
|
||||||
|
- Personality can be tweaked via YAML
|
||||||
|
|
||||||
|
**Key Metric**: P95 latency <2s, personality consistency baseline established
|
||||||
|
|
||||||
|
**Pitfalls to avoid**:
|
||||||
|
- Blocking operations on event loop (use `asyncio.create_task()`)
|
||||||
|
- LLM inference on main thread (use thread pool)
|
||||||
|
- Personality not actionable in prompts (be specific about tsundere rules)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Phase 2: Personality & Memory (Weeks 3-4) — "Hex remembers me"
|
||||||
|
|
||||||
|
**Goal**: Hex feels like a person who learns about you; personality becomes consistent
|
||||||
|
|
||||||
|
**Build**:
|
||||||
|
- Vector database (ChromaDB) for semantic memory
|
||||||
|
- Memory-aware context injection (relevant past facts in prompt)
|
||||||
|
- User relationship tracking (relationship state machine)
|
||||||
|
- Emotional responsiveness from text sentiment
|
||||||
|
- Personality versioning (git-based snapshots)
|
||||||
|
- Tsundere balance metrics (track denial %)
|
||||||
|
- Kid-mode detection (safety filtering)
|
||||||
|
|
||||||
|
**Outcomes**:
|
||||||
|
- Hex remembers facts about you across conversations
|
||||||
|
- Responses reference past events naturally
|
||||||
|
- Personality consistent across weeks (audit shows <5% drift)
|
||||||
|
- Emotions read from text; responses adapt depth
|
||||||
|
- Changes to personality tracked with rollback
|
||||||
|
|
||||||
|
**Key Metric**: User reports "she remembers things I told her" unprompted
|
||||||
|
|
||||||
|
**Pitfalls to avoid**:
|
||||||
|
- Personality drift (implement weekly consistency audits)
|
||||||
|
- Memory hallucination (store full context, verify before using)
|
||||||
|
- Tsundere breaking (formalize denial rules, scale with relationship phase)
|
||||||
|
- Memory bloat (hierarchical memory with archival strategy)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Phase 3: Multimodal Input (Weeks 5-6) — "Hex sees me"
|
||||||
|
|
||||||
|
**Goal**: Add perception layer without killing responsiveness; context aware
|
||||||
|
|
||||||
|
**Build**:
|
||||||
|
- Webcam integration (OpenCV face detection, DeepFace emotion)
|
||||||
|
- Local Whisper for voice transcription in Discord calls
|
||||||
|
- Screen capture analysis (activity recognition)
|
||||||
|
- Perception state aggregation (emotion + activity + environment)
|
||||||
|
- Context injection into LLM prompts
|
||||||
|
- **CRITICAL**: Perception on separate thread (never blocks Discord responses)
|
||||||
|
|
||||||
|
**Outcomes**:
|
||||||
|
- Hex reacts to your facial expressions
|
||||||
|
- Voice input works in Discord calls
|
||||||
|
- Responses reference your mood/activity
|
||||||
|
- All processing local (privacy preserved)
|
||||||
|
- Text latency unaffected by perception (<3s still achieved)
|
||||||
|
|
||||||
|
**Key Metric**: Multimodal doesn't increase response latency >500ms
|
||||||
|
|
||||||
|
**Pitfalls to avoid**:
|
||||||
|
- Image processing blocking text responses (separate thread mandatory)
|
||||||
|
- Processing every video frame (skip intelligently, 1-3 FPS sufficient)
|
||||||
|
- Avatar sync failures (atomic state updates)
|
||||||
|
- Privacy violations (no external transmission, user opt-in)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Phase 4: Avatar & Autonomy (Weeks 7-8) — "Hex has a face and cares"
|
||||||
|
|
||||||
|
**Goal**: Visual presence + proactive agency; relationship feels two-way
|
||||||
|
|
||||||
|
**Build**:
|
||||||
|
- VRoid model loading + VSeeFace display
|
||||||
|
- Blendshape animation (emotion → facial expression)
|
||||||
|
- Discord screen share integration
|
||||||
|
- Proactive messaging system (based on context/memory/mood)
|
||||||
|
- Autonomy timing heuristics (don't interrupt at 3am)
|
||||||
|
- Relationship state machine (escalates intimacy)
|
||||||
|
- User preference learning (response length, topics, timing)
|
||||||
|
|
||||||
|
**Outcomes**:
|
||||||
|
- Avatar appears in Discord calls, animates with mood
|
||||||
|
- Hex initiates conversations ("Haven't heard from you in 3 days...")
|
||||||
|
- Proactive messages feel relevant, not annoying
|
||||||
|
- Relationship deepens (inside jokes, character growth)
|
||||||
|
- User feels companionship, not just assistance
|
||||||
|
|
||||||
|
**Key Metric**: User reports missing Hex when unavailable; initiates conversations
|
||||||
|
|
||||||
|
**Pitfalls to avoid**:
|
||||||
|
- Becoming annoying (emotional awareness + quiet mode essential)
|
||||||
|
- One-way relationship (autonomy without care-signaling feels hollow)
|
||||||
|
- Poor timing (learn user's schedule, respect busy periods)
|
||||||
|
- Avatar desync (mood and expression must stay aligned)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Phase 5: Self-Modification (Weeks 9-10) — "Hex can improve herself"
|
||||||
|
|
||||||
|
**Goal**: Genuine autonomy within safety boundaries; code generation with approval gates
|
||||||
|
|
||||||
|
**Build**:
|
||||||
|
- LLM-based code proposal generation
|
||||||
|
- Static AST analysis for safety validation
|
||||||
|
- Sandboxed testing environment
|
||||||
|
- Git-based change tracking + rollback capability (24h window)
|
||||||
|
- Gamified capability progression (5 levels)
|
||||||
|
- Mandatory user approval for all changes
|
||||||
|
- Personality updates when new capabilities unlock
|
||||||
|
|
||||||
|
**Outcomes**:
|
||||||
|
- Hex proposes improvements (in voice, with reasoning)
|
||||||
|
- Code changes tested, reviewed, deployed with approval
|
||||||
|
- All changes reversible; version history intact
|
||||||
|
- New capabilities unlock as relationship deepens
|
||||||
|
- Hex "learns to code" and announces new skills
|
||||||
|
|
||||||
|
**Key Metric**: Self-modifications improve measurable aspects (faster response, better personality consistency)
|
||||||
|
|
||||||
|
**Pitfalls to avoid**:
|
||||||
|
- Runaway self-modification (approval gate non-negotiable)
|
||||||
|
- Code drift (version control mandatory, rollback tested)
|
||||||
|
- Loss of user control (never remove safety constraints, killswitch always works)
|
||||||
|
- Capability escalation without trust (gamified progression with clear boundaries)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Phase 6: Production Polish (Weeks 11-12) — "Hex is ready to ship"
|
||||||
|
|
||||||
|
**Goal**: Stability, performance, error handling, documentation
|
||||||
|
|
||||||
|
**Build**:
|
||||||
|
- Performance optimization (caching, batching, context summarization)
|
||||||
|
- Error handling + graceful degradation
|
||||||
|
- Logging and telemetry (local + optional cloud)
|
||||||
|
- Configuration management
|
||||||
|
- Resource leak monitoring (memory, connections, VRAM)
|
||||||
|
- Scheduled restart capability (weekly preventative)
|
||||||
|
- Integration testing (all components together)
|
||||||
|
- Documentation and guides
|
||||||
|
- Auto-update capability
|
||||||
|
|
||||||
|
**Outcomes**:
|
||||||
|
- System stable for indefinite uptime
|
||||||
|
- Responsive under load
|
||||||
|
- Clear error messages when things fail
|
||||||
|
- Easy to deploy, configure, debug
|
||||||
|
- Ready for extended real-world use
|
||||||
|
|
||||||
|
**Key Metric**: 99.5% uptime over 1-month runtime, no crashes, <3s latency maintained
|
||||||
|
|
||||||
|
**Pitfalls to avoid**:
|
||||||
|
- Memory leaks (resource monitoring mandatory)
|
||||||
|
- Performance degradation over time (profile early and often)
|
||||||
|
- Context window bloat (summarization strategy)
|
||||||
|
- Unforeseen edge cases (comprehensive testing)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Critical Pitfalls and Prevention
|
||||||
|
|
||||||
|
### Top 5 Most Dangerous Pitfalls
|
||||||
|
|
||||||
|
1. **Personality Drift** (Consistency breaks over time)
|
||||||
|
- **Risk**: Users feel gaslighted; trust broken
|
||||||
|
- **Prevention**:
|
||||||
|
- Weekly personality audits (sample responses, rate consistency)
|
||||||
|
- Personality baseline document (core values never change)
|
||||||
|
- Memory-backed personality (traits anchor to learned facts)
|
||||||
|
- Version control on persona YAML (track evolution)
|
||||||
|
|
||||||
|
2. **Tsundere Character Breaking** (Denial applied wrong; becomes mean or loses charm)
|
||||||
|
- **Risk**: Character feels mechanical or rejecting
|
||||||
|
- **Prevention**:
|
||||||
|
- Formalize denial rules: "deny only when (emotional AND not alone AND not escalated intimacy)"
|
||||||
|
- Denial scales with relationship phase (90% early → 40% mature)
|
||||||
|
- Post-denial must include care signal (action, not words)
|
||||||
|
- Track denial %; alert if <30% (losing tsun) or >70% (too mean)
|
||||||
|
|
||||||
|
3. **Memory System Bloat** (Retrieval becomes slow; hallucinations increase)
|
||||||
|
- **Risk**: System becomes unusable as history grows
|
||||||
|
- **Prevention**:
|
||||||
|
- Hierarchical memory (raw → summaries → semantic facts → personality anchors)
|
||||||
|
- Selective storage (facts, not raw chat; de-duplicate)
|
||||||
|
- Memory aging (recent detailed → old archived)
|
||||||
|
- Importance weighting (user marks important memories)
|
||||||
|
- Vector DB optimization (limit retrieval to top 5-10 results)
|
||||||
|
|
||||||
|
4. **Runaway Self-Modification** (Code changes cascade; safety removed; user loses control)
|
||||||
|
- **Risk**: System becomes uncontrollable, breaks
|
||||||
|
- **Prevention**:
|
||||||
|
- Mandatory approval gate (user reviews all code)
|
||||||
|
- Sandboxed testing before deployment
|
||||||
|
- Version control + 24h rollback window
|
||||||
|
- Gamified progression (limited capability at first)
|
||||||
|
- Cannot modify: core values, killswitch, user control systems
|
||||||
|
|
||||||
|
5. **Latency Creep** (Response times increase over time until unusable)
|
||||||
|
- **Risk**: "Feels alive" illusion breaks; users abandon
|
||||||
|
- **Prevention**:
|
||||||
|
- All I/O async (database, LLM, TTS, Discord)
|
||||||
|
- Parallel operations (use `asyncio.gather()`)
|
||||||
|
- Quantized LLM (4-bit saves 75% VRAM)
|
||||||
|
- Caching (user preferences, relationship state)
|
||||||
|
- Context window management (summarize old context)
|
||||||
|
- VRAM/latency monitoring every 5 minutes
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Implications for Roadmap
|
||||||
|
|
||||||
|
### Phase Sequencing Rationale
|
||||||
|
|
||||||
|
The 6-phase approach reflects **dependency chains** that cannot be violated:
|
||||||
|
|
||||||
|
```
|
||||||
|
Phase 1 (Foundation) ← Must work perfectly
|
||||||
|
↓
|
||||||
|
Phase 2 (Personality) ← Depends on Phase 1; personality must be stable before autonomy
|
||||||
|
↓
|
||||||
|
Phase 3 (Perception) ← Depends on Phase 1-2; separate thread prevents latency impact
|
||||||
|
↓
|
||||||
|
Phase 4 (Autonomy) ← Depends on memory + personality being rock-solid; now add proactivity
|
||||||
|
↓
|
||||||
|
Phase 5 (Self-Modification) ← Only grant code access after relationship + autonomy stable
|
||||||
|
↓
|
||||||
|
Phase 6 (Polish) ← Final hardening, testing, documentation
|
||||||
|
```
|
||||||
|
|
||||||
|
**Why this order matters**:
|
||||||
|
- You cannot have consistent personality without memory (Phase 2 must follow Phase 1)
|
||||||
|
- You cannot add autonomy safely without personality being stable (Phase 4 must follow Phase 2)
|
||||||
|
- You cannot grant self-modification capability until everything else proves stable (Phase 5 must follow Phase 4)
|
||||||
|
|
||||||
|
Skipping phases or reordering creates technical debt and risk. Each phase grounds the next.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
### Feature Grouping by Phase
|
||||||
|
|
||||||
|
| Phase | Quick Win Features | Complex Features | Foundation Qualities |
|
||||||
|
|-------|-------------------|------------------|----------------------|
|
||||||
|
| 1 | Text responses, personality YAML | Async architecture, quantization | Responsiveness, personality baseline |
|
||||||
|
| 2 | Memory storage, relationship tracking | Semantic search, memory retrieval | Consistency, personalization |
|
||||||
|
| 3 | Webcam emoji reactions, mood inference | Separate perception thread, context injection | Multimodal without latency cost |
|
||||||
|
| 4 | Scheduled messages, inside jokes | Autonomy timing, relationship state machine | Two-way connection, depth |
|
||||||
|
| 5 | Propose changes (in voice) | Code generation, sandboxing, testing | Genuine improvement, controlled growth |
|
||||||
|
| 6 | Better error messages, logging | Resource monitoring, restart scheduling | Reliability, debuggability |
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Confidence Assessment
|
||||||
|
|
||||||
|
| Area | Confidence | Basis | Gaps |
|
||||||
|
|------|-----------|-------|------|
|
||||||
|
| **Stack** | HIGH | Proven technologies, clear deployment path | None significant; all tools production-ready |
|
||||||
|
| **Architecture** | HIGH | Modular design, async patterns well-documented, integration points clear | Unclear: perception thread CPU overhead under load (test Phase 3) |
|
||||||
|
| **Features** | HIGH | Clearly categorized, dependencies mapped, testing criteria defined | Unclear: optimal prompting for tsundere balance (test Phase 2) |
|
||||||
|
| **Personality Consistency** | MEDIUM-HIGH | Strategies defined; unclear: degree of effort required for weekly audits | Need: empirical testing of personality drift rate; metrics refinement |
|
||||||
|
| **Pitfalls** | HIGH | Research comprehensive, prevention strategies detailed, phases mapped | Unclear: priority ordering within Phase 5 (what to implement first?) |
|
||||||
|
| **Self-Modification Safety** | MEDIUM | Framework defined but no prior Hex experience with code generation | Need: early Phase 5 prototyping; safety validation testing |
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Ready for Roadmap: Key Constraints and Decision Gates
|
||||||
|
|
||||||
|
### Non-Negotiable Constraints
|
||||||
|
|
||||||
|
1. **Personality consistency must be achievable in Phase 2**
|
||||||
|
- Decision gate: If personality audit in Phase 2 shows >10% drift, pause Phase 3
|
||||||
|
- Investigation needed: Is weekly audit enough? Monthly? What drift rate is acceptable?
|
||||||
|
|
||||||
|
2. **Latency must stay <3s through Phase 4**
|
||||||
|
- Decision gate: If P95 latency exceeds 3s at any phase, debug and fix before next phase
|
||||||
|
- Investigation needed: Where is the bottleneck? (LLM? Memory? Perception?)
|
||||||
|
|
||||||
|
3. **Self-modification must have air-tight approval + rollback**
|
||||||
|
- Decision gate: Do not proceed to Phase 5 until approval gate is bulletproof + rollback tested
|
||||||
|
- Investigation needed: What approval flow feels natural? Too many questions → annoying; too few → unsafe
|
||||||
|
|
||||||
|
4. **Memory retrieval must scale to 10k+ memories without degradation**
|
||||||
|
- Decision gate: Test memory system with synthetic 10k message dataset before Phase 4
|
||||||
|
- Investigation needed: Does hierarchical memory + vector DB compression actually work? Verify retrieval speed
|
||||||
|
|
||||||
|
5. **Perception must never block text responses**
|
||||||
|
- Decision gate: Profile perception thread; if latency spike >200ms, optimize or defer feature
|
||||||
|
- Investigation needed: How CPU-heavy is continuous webcam processing? Can it run at 1 FPS?
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Sources Aggregated
|
||||||
|
|
||||||
|
**Stack Research**: Discord.py docs, Llama/Mistral benchmarks, Ollama vs vLLM comparisons, Whisper/faster-whisper performance, VRoid SDK, ChromaDB + Qdrant analysis
|
||||||
|
|
||||||
|
**Features Research**: MIT Technology Review (AI companions 2026), Hume AI emotion docs, self-improving agents papers, company studies on emotion AI impact, uncanny valley voice research
|
||||||
|
|
||||||
|
**Architecture Research**: Discord bot async patterns, LLM + memory RAG systems, vector database design, self-modification safeguards, deployment strategies
|
||||||
|
|
||||||
|
**Pitfalls Research**: AI failure case studies (2025-2026), personality consistency literature, memory hallucination prevention, autonomy safety frameworks, performance monitoring practices
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Next Steps for Requirements Definition
|
||||||
|
|
||||||
|
1. **Phase 1 Deep Dive**: Specify exact Discord.py message handler, LLM prompt format, SQLite schema, YAML personality structure
|
||||||
|
2. **Phase 2 Spec**: Define memory hierarchy levels, confidence scoring system, personality audit rubric, tsundere balance metrics
|
||||||
|
3. **Phase 3 Prototype**: Early perception thread implementation; measure latency impact before committing
|
||||||
|
4. **Risk Mitigation**: Pre-Phase 5, build code generation + approval flow prototype; stress-test safety boundaries
|
||||||
|
5. **Testing Strategy**: Define personality consistency tests (50+ scenarios per phase), latency benchmarks (with profiling), memory accuracy validation
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Summary for Roadmapper
|
||||||
|
|
||||||
|
**Hex Stack**: Llama 3.1 8B local inference + Discord.py async + SQLite + ChromaDB + local perception layer
|
||||||
|
|
||||||
|
**Critical Success Factors**:
|
||||||
|
1. Personality consistency (weekly audits, memory-backed traits)
|
||||||
|
2. Latency discipline (async/await throughout, perception isolated)
|
||||||
|
3. Memory system (hierarchical, semantic search, confidence scoring)
|
||||||
|
4. Autonomy safety (mandatory approval, sandboxed testing, version control)
|
||||||
|
5. Relationship depth (proactivity, inside jokes, character growth)
|
||||||
|
|
||||||
|
**6-Phase Build Path**: Foundation → Personality → Perception → Autonomy → Self-Mod → Polish
|
||||||
|
|
||||||
|
**Key Decision Gates**: Personality consistency ✓ → Latency <3s ✓ → Memory scale test ✓ → Perception isolated ✓ → Approval flow safe ✓
|
||||||
|
|
||||||
|
**Confidence**: HIGH. All research coherent, no major technical blockers, proven technology stack. Ready for detailed requirements.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
**Document Version**: 1.0
|
||||||
|
**Synthesis Date**: January 27, 2026
|
||||||
|
**Status**: Ready for Requirements Definition and Phase 1 Planning
|
||||||
Reference in New Issue
Block a user