598 lines
26 KiB
Python
598 lines
26 KiB
Python
# main.py
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import os
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import io
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import requests
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import tkinter as tk
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from tkinter import ttk, messagebox, simpledialog
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from PIL import Image, ImageTk
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from mtg_api import init_cache_db, get_card_by_name, search_cards
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from deck_manager import save_deck as dm_save_deck, load_deck, list_saved_decks
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from collection_manager import load_collection, save_collection, list_collection
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from models import Deck, Card
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# -----------------------------------------------------------------------------
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# Helper to detect lands
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# -----------------------------------------------------------------------------
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def is_land(card: Card) -> bool:
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return "Land" in card.type_line
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# -----------------------------------------------------------------------------
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# Main Application Window
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# -----------------------------------------------------------------------------
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class MTGDeckBuilder(tk.Tk):
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def __init__(self):
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super().__init__()
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self.title("MTG Deck Builder")
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self.geometry("1000x650")
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# Ensure necessary folders/files exist
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init_cache_db()
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_ = load_collection() # ensure collection file/folder
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# Currently loaded Deck (or None)
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self.current_deck: Deck | None = None
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# In-memory cache: card_name → Card object (so we don't re-fetch repeatedly)
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self.card_cache: dict[str, Card] = {}
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# Hold references to PhotoImage objects so they don’t get garbage-collected
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self.preview_photo: ImageTk.PhotoImage | None = None
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self.color_icon_images: dict[str, ImageTk.PhotoImage] = {}
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# Build the UI
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self._load_color_icons()
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self._build_widgets()
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self._layout_widgets()
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# -----------------------------------------------------------------------------
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# Pre-load color icon images from local `assets/icons`
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# -----------------------------------------------------------------------------
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def _load_color_icons(self):
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"""
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Expects five PNG files in assets/icons: W.png, U.png, B.png, R.png, G.png
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"""
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icon_folder = os.path.join("assets", "icons")
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for symbol in ["W", "U", "B", "R", "G"]:
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path = os.path.join(icon_folder, f"{symbol}.png")
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if os.path.isfile(path):
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img = Image.open(path).resize((32, 32), Image.LANCZOS)
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self.color_icon_images[symbol] = ImageTk.PhotoImage(img)
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else:
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self.color_icon_images[symbol] = None
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# -----------------------------------------------------------------------------
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# Create all widgets
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# -----------------------------------------------------------------------------
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def _build_widgets(self):
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# -- Deck Controls -------------------------------------------------------
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self.deck_frame = ttk.LabelFrame(self, text="Deck Controls", padding=10)
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self.new_deck_btn = ttk.Button(self.deck_frame, text="New Deck", command=self.new_deck)
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self.load_deck_btn = ttk.Button(self.deck_frame, text="Load Deck", command=self.load_deck)
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self.save_deck_btn = ttk.Button(self.deck_frame, text="Save Deck", command=self.save_deck)
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self.smart_build_btn = ttk.Button(self.deck_frame, text="Smart Build Deck", command=self.smart_build_deck)
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self.deck_name_label = ttk.Label(self.deck_frame, text="(no deck loaded)")
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# -- A container for the two main panels (Search vs. Deck) -------------
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self.content_frame = ttk.Frame(self)
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# -- Search / Add Cards -----------------------------------------------
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self.search_frame = ttk.LabelFrame(self.content_frame, text="Search / Add Cards", padding=10)
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self.search_entry = ttk.Entry(self.search_frame, width=40)
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self.search_btn = ttk.Button(self.search_frame, text="Search", command=self.perform_search)
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self.results_list = tk.Listbox(self.search_frame, height=12, width=50)
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self.result_scroll = ttk.Scrollbar(self.search_frame, orient="vertical", command=self.results_list.yview)
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self.results_list.configure(yscrollcommand=self.result_scroll.set)
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self.results_list.bind("<<ListboxSelect>>", self.on_result_select)
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self.add_qty_label = ttk.Label(self.search_frame, text="Quantity:")
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self.add_qty_spin = ttk.Spinbox(self.search_frame, from_=1, to=20, width=5)
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self.add_to_deck_btn = ttk.Button(self.search_frame, text="Add to Deck", command=self.add_card_to_deck)
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self.add_to_coll_btn = ttk.Button(self.search_frame, text="Add to Collection", command=self.add_card_to_collection)
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# -- Card Preview (image + color icons) --------------------------------
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self.preview_frame = ttk.LabelFrame(self.search_frame, text="Card Preview", padding=10)
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self.card_image_label = ttk.Label(self.preview_frame)
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self.color_icons_frame = ttk.Frame(self.preview_frame)
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# -- Deck Contents -----------------------------------------------------
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self.deck_view_frame = ttk.LabelFrame(self.content_frame, text="Deck Contents", padding=10)
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self.deck_list = tk.Listbox(self.deck_view_frame, height=20, width=40)
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self.deck_scroll = ttk.Scrollbar(self.deck_view_frame, orient="vertical", command=self.deck_list.yview)
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self.deck_list.configure(yscrollcommand=self.deck_scroll.set)
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self.deck_list.bind("<<ListboxSelect>>", self.on_deck_select)
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self.remove_card_btn = ttk.Button(self.deck_view_frame, text="Remove Selected", command=self.remove_selected)
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# -- Collection Controls (view your collection) ------------------------
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self.coll_frame = ttk.LabelFrame(self, text="Collection Controls", padding=10)
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self.view_coll_btn = ttk.Button(self.coll_frame, text="View Collection", command=self.view_collection)
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# -----------------------------------------------------------------------------
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# Arrange everything in the proper geometry (pack/grid)
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# -----------------------------------------------------------------------------
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def _layout_widgets(self):
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# 1) Top: Deck controls (packed)
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self.deck_frame.pack(fill="x", padx=10, pady=5)
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self.new_deck_btn.grid(row=0, column=0, padx=5, pady=5)
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self.load_deck_btn.grid(row=0, column=1, padx=5, pady=5)
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self.save_deck_btn.grid(row=0, column=2, padx=5, pady=5)
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self.smart_build_btn.grid(row=0, column=3, padx=5, pady=5)
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self.deck_name_label.grid(row=0, column=4, padx=10, pady=5, sticky="w")
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# 2) Just below: Collection controls (packed)
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self.coll_frame.pack(fill="x", padx=10, pady=(0,5))
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self.view_coll_btn.pack(padx=5, pady=5, anchor="w")
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# 3) Middle: content_frame (packed)
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self.content_frame.pack(fill="both", expand=True, padx=10, pady=5)
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self.content_frame.columnconfigure(0, weight=1)
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self.content_frame.columnconfigure(1, weight=0)
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self.content_frame.rowconfigure(0, weight=1)
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# --- Left panel: Search / Add / Collection (gridded inside content_frame) ---
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self.search_frame.grid(row=0, column=0, sticky="nsew", padx=(0, 10))
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self.search_frame.columnconfigure(0, weight=1)
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self.search_frame.rowconfigure(1, weight=1)
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self.search_entry.grid(row=0, column=0, padx=5, pady=5, sticky="w")
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self.search_btn.grid(row=0, column=1, padx=5, pady=5, sticky="w")
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self.results_list.grid(row=1, column=0, columnspan=3, padx=(5, 0), pady=5, sticky="nsew")
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self.result_scroll.grid(row=1, column=3, sticky="ns", pady=5)
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self.add_qty_label.grid(row=2, column=0, padx=5, pady=5, sticky="w")
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self.add_qty_spin.grid(row=2, column=1, padx=5, pady=5, sticky="w")
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self.add_to_deck_btn.grid(row=2, column=2, padx=5, pady=5, sticky="w")
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self.add_to_coll_btn.grid(row=2, column=3, padx=5, pady=5, sticky="w")
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# Preview frame sits below everything in the search_frame
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self.preview_frame.grid(row=3, column=0, columnspan=4, padx=5, pady=10, sticky="nsew")
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self.preview_frame.columnconfigure(0, weight=1)
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self.preview_frame.rowconfigure(0, weight=1)
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self.card_image_label.grid(row=0, column=0, padx=5, pady=5)
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self.color_icons_frame.grid(row=1, column=0, padx=5, pady=5)
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# --- Right panel: Deck Contents (gridded inside content_frame) ---
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self.deck_view_frame.grid(row=0, column=1, sticky="nsew")
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self.deck_view_frame.columnconfigure(0, weight=1)
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self.deck_view_frame.rowconfigure(0, weight=1)
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self.deck_list.grid(row=0, column=0, padx=(5, 0), pady=5, sticky="nsew")
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self.deck_scroll.grid(row=0, column=1, sticky="ns", pady=5)
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self.remove_card_btn.grid(row=1, column=0, padx=5, pady=5, sticky="w")
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# -----------------------------------------------------------------------------
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# Create a brand-new Deck
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# -----------------------------------------------------------------------------
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def new_deck(self):
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name = simpledialog.askstring("New Deck", "Enter deck name:", parent=self)
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if not name:
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return
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self.current_deck = Deck(name=name)
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self.deck_name_label.config(text=f"Deck: {name} (0 cards)")
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self._refresh_deck_list()
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self._clear_preview()
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# -----------------------------------------------------------------------------
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# Load a saved Deck from disk
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# -----------------------------------------------------------------------------
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def load_deck(self):
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choices = list_saved_decks()
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if not choices:
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messagebox.showinfo("Load Deck", "No saved decks found.")
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return
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name = simpledialog.askstring(
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"Load Deck",
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f"Available: {', '.join(choices)}\nEnter deck name:",
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parent=self
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)
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if not name:
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return
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deck = load_deck(name)
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if deck:
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self.current_deck = deck
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self.deck_name_label.config(text=f"Deck: {deck.name} ({deck.total_cards()} cards)")
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self._refresh_deck_list()
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self._clear_preview()
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else:
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messagebox.showerror("Error", f"Deck '{name}' not found.")
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# -----------------------------------------------------------------------------
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# Save current Deck to disk
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# -----------------------------------------------------------------------------
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def save_deck(self):
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if not self.current_deck:
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messagebox.showwarning("Save Deck", "No deck loaded.")
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return
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dm_save_deck(self.current_deck)
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messagebox.showinfo("Save Deck", f"Deck '{self.current_deck.name}' saved.")
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# -----------------------------------------------------------------------------
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# Smart-build a 60-card deck based on user’s color choice & archetype
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# -----------------------------------------------------------------------------
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def smart_build_deck(self):
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# 1) Ask for colors
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color_input = simpledialog.askstring(
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"Smart Build: Colors",
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"Enter 1–3 colors (e.g. R G) separated by spaces:",
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parent=self
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)
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if not color_input:
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return
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colors = [c.strip().upper() for c in color_input.split() if c.strip().upper() in {"W","U","B","R","G"}]
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if not 1 <= len(colors) <= 3:
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messagebox.showerror("Invalid Colors", "You must pick 1–3 of W, U, B, R, G.")
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return
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# 2) Ask for archetype
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archetype = simpledialog.askstring(
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"Smart Build: Archetype",
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"Enter archetype (Aggro, Control, Midrange):",
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parent=self
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)
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if not archetype:
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return
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archetype = archetype.strip().lower()
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if archetype not in {"aggro", "control", "midrange"}:
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messagebox.showerror("Invalid Archetype", "Must be 'Aggro', 'Control', or 'Midrange'.")
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return
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# 3) Build a name for the new deck
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deck_name = f"{archetype.capitalize()} {'/'.join(colors)} Auto"
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deck = Deck(name=deck_name)
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# 4) Determine land count & creature/spell counts
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# We’ll do a 24-land / 24-spells / 12-utility split.
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land_count = 24
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spells_count = 36 # creatures+noncreatures
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# For simplicity, creatures vs. noncreature split:
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if archetype == "aggro":
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creature_target = 24
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noncreature_target = 12
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elif archetype == "midrange":
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creature_target = 18
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noncreature_target = 18
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else: # control
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creature_target = 12
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noncreature_target = 24
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# 5) Fetch lands: basic lands for each color, split evenly.
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per_color = land_count // len(colors)
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extra = land_count % len(colors)
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for idx, col in enumerate(colors):
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qty = per_color + (1 if idx < extra else 0)
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# Basic Land names in MTG: “Plains”, “Island”, “Swamp”, “Mountain”, “Forest”
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map_basic = {"W": "Plains", "U": "Island", "B": "Swamp", "R": "Mountain", "G": "Forest"}
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land_name = map_basic[col]
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deck.add_card(land_name, qty)
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# 6) Fetch creatures using Scryfall search
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# Example query: “c:R type:creature cmc<=3” for aggro; adjust for other archetypes.
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creature_query = f"c:{''.join(colors)} type:creature"
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if archetype == "aggro":
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creature_query += " cmc<=3"
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elif archetype == "midrange":
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creature_query += " cmc<=4"
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else: # control
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creature_query += " cmc<=5"
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creatures = search_cards(creature_query)
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creatures = [c for c in creatures if set(c.colors).issubset(set(colors))]
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# Take up to creature_target distinct names
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used = set()
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added = 0
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for c in creatures:
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if added >= creature_target:
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break
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if c.name not in used:
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deck.add_card(c.name, 1)
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used.add(c.name)
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added += 1
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# 7) Fetch noncreature spells: instants & sorceries
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noncre_query = f"c:{''.join(colors)} (type:instant or type:sorcery)"
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if archetype == "aggro":
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noncre_query += " cmc<=3"
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elif archetype == "midrange":
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noncre_query += " cmc<=4"
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else: # control
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noncre_query += " cmc>=3"
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noncre = search_cards(noncre_query)
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noncre = [c for c in noncre if set(c.colors).issubset(set(colors))]
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added_non = 0
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for c in noncre:
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if added_non >= noncreature_target:
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break
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if c.name not in used:
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deck.add_card(c.name, 1)
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used.add(c.name)
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added_non += 1
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# 8) If we still need cards (e.g., not enough results), pad with any multi-color or colorless
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total_cards = sum(deck.cards.values())
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if total_cards < 60:
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fill_needed = 60 - total_cards
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filler = search_cards("type:creature cmc<=3") # cheap catch-all
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for c in filler:
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if c.name not in used:
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deck.add_card(c.name, 1)
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used.add(c.name)
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fill_needed -= 1
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if fill_needed == 0:
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break
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# 9) Assign to current_deck and refresh UI
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self.current_deck = deck
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self.deck_name_label.config(text=f"Deck: {deck.name} ({deck.total_cards()} cards)")
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self._refresh_deck_list()
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self._clear_preview()
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messagebox.showinfo("Smart Build Complete", f"Created deck '{deck.name}' with {deck.total_cards()} cards.")
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# -----------------------------------------------------------------------------
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# View your existing Collection in a pop-up window
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# -----------------------------------------------------------------------------
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def view_collection(self):
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coll = load_collection()
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if not coll:
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messagebox.showinfo("Collection", "Your collection is empty.")
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return
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# Build a Toplevel window
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top = tk.Toplevel(self)
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top.title("Your Collection")
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top.geometry("400x500")
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lbl = ttk.Label(top, text="Card Name – Quantity", font=("TkDefaultFont", 12, "bold"))
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lbl.pack(pady=(10,5))
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listbox = tk.Listbox(top, width=50, height=20)
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listbox.pack(fill="both", expand=True, padx=10, pady=5)
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# Sort alphabetically
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for name, qty in sorted(coll.items(), key=lambda x: x[0].lower()):
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listbox.insert(tk.END, f"{qty}× {name}")
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def remove_selected():
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sel = listbox.curselection()
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if not sel:
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return
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idx = sel[0]
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entry = listbox.get(idx)
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qty_str, name_part = entry.split("×", 1)
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card_name = name_part.strip()
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# Remove entirely (or prompt for qty) — here, we remove all copies
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del coll[card_name]
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save_collection(coll)
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listbox.delete(idx)
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btn = ttk.Button(top, text="Remove Selected Card", command=remove_selected)
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btn.pack(pady=(5,10))
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# -----------------------------------------------------------------------------
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# Perform a Scryfall search and populate the listbox
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# -----------------------------------------------------------------------------
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def perform_search(self):
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query = self.search_entry.get().strip()
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if not query:
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return
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self.results_list.delete(0, tk.END)
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results = search_cards(query)
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if not results:
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self.results_list.insert(tk.END, "(no results)")
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return
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# Cache Card objects
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for card in results:
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self.card_cache[card.name] = card
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for card in results:
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display = f"{card.name} • {card.mana_cost or ''} • {card.type_line} [{card.rarity}]"
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self.results_list.insert(tk.END, display)
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self._clear_preview()
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# -----------------------------------------------------------------------------
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# When a search result is selected, show color icons + preview image
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# -----------------------------------------------------------------------------
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def on_result_select(self, event):
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sel = self.results_list.curselection()
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if not sel:
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return
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index = sel[0]
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display = self.results_list.get(index)
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card_name = display.split(" • ")[0].strip()
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card = self.card_cache.get(card_name) or get_card_by_name(card_name)
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if not card:
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return
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self.card_cache[card.name] = card
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self._show_preview(card)
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# -----------------------------------------------------------------------------
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# Show a given Card’s image + its color icons
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# -----------------------------------------------------------------------------
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def _show_preview(self, card: Card):
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# 1) Display color icons
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for widget in self.color_icons_frame.winfo_children():
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widget.destroy()
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x = 0
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for symbol in card.colors:
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icon_img = self.color_icon_images.get(symbol)
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if icon_img:
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lbl = ttk.Label(self.color_icons_frame, image=icon_img)
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lbl.image = icon_img
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lbl.grid(row=0, column=x, padx=2)
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x += 1
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# 2) Fetch & display card image
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if card.image_url:
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try:
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response = requests.get(card.image_url, timeout=10)
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||
response.raise_for_status()
|
||
img_data = response.content
|
||
image = Image.open(io.BytesIO(img_data))
|
||
image.thumbnail((250, 350), Image.LANCZOS)
|
||
photo = ImageTk.PhotoImage(image)
|
||
self.preview_photo = photo
|
||
self.card_image_label.config(image=photo, text="")
|
||
except Exception:
|
||
self.card_image_label.config(text="Could not load image", image="")
|
||
self.preview_photo = None
|
||
else:
|
||
self.card_image_label.config(text="No image available", image="")
|
||
self.preview_photo = None
|
||
|
||
# -----------------------------------------------------------------------------
|
||
# Clear preview panel (both icons & image)
|
||
# -----------------------------------------------------------------------------
|
||
def _clear_preview(self):
|
||
self.card_image_label.config(image="", text="")
|
||
for widget in self.color_icons_frame.winfo_children():
|
||
widget.destroy()
|
||
self.preview_photo = None
|
||
|
||
# -----------------------------------------------------------------------------
|
||
# Add selected card (with qty) to the current Deck
|
||
# -----------------------------------------------------------------------------
|
||
def add_card_to_deck(self):
|
||
if not self.current_deck:
|
||
messagebox.showwarning("Add Card", "Create or load a deck first.")
|
||
return
|
||
sel = self.results_list.curselection()
|
||
if not sel:
|
||
messagebox.showwarning("Add Card", "Select a card from search results.")
|
||
return
|
||
index = sel[0]
|
||
display = self.results_list.get(index)
|
||
card_name = display.split(" • ")[0].strip()
|
||
|
||
try:
|
||
qty = int(self.add_qty_spin.get())
|
||
except ValueError:
|
||
messagebox.showerror("Invalid Quantity", "Enter a valid number.")
|
||
return
|
||
|
||
card = self.card_cache.get(card_name) or get_card_by_name(card_name)
|
||
if not card:
|
||
messagebox.showerror("Error", f"Card '{card_name}' not found.")
|
||
return
|
||
self.card_cache[card.name] = card
|
||
|
||
self.current_deck.add_card(card.name, qty)
|
||
total = self.current_deck.total_cards()
|
||
self.deck_name_label.config(text=f"Deck: {self.current_deck.name} ({total} cards)")
|
||
self._refresh_deck_list()
|
||
|
||
# -----------------------------------------------------------------------------
|
||
# Add selected card (with qty) to your Collection (no deck required)
|
||
# -----------------------------------------------------------------------------
|
||
def add_card_to_collection(self):
|
||
coll = load_collection()
|
||
sel = self.results_list.curselection()
|
||
if not sel:
|
||
messagebox.showwarning("Add to Collection", "Select a card first.")
|
||
return
|
||
index = sel[0]
|
||
display = self.results_list.get(index)
|
||
card_name = display.split(" • ")[0].strip()
|
||
|
||
try:
|
||
qty = int(self.add_qty_spin.get())
|
||
except ValueError:
|
||
messagebox.showerror("Invalid Quantity", "Enter a valid number.")
|
||
return
|
||
|
||
# Increment in collection
|
||
coll[card_name] = coll.get(card_name, 0) + qty
|
||
save_collection(coll)
|
||
messagebox.showinfo("Collection", f"Added {qty}× '{card_name}' to your collection.")
|
||
|
||
# -----------------------------------------------------------------------------
|
||
# When a deck entry is selected, preview its image + colors
|
||
# -----------------------------------------------------------------------------
|
||
def on_deck_select(self, event):
|
||
sel = self.deck_list.curselection()
|
||
if not sel or not self.current_deck:
|
||
return
|
||
index = sel[0]
|
||
entry = self.deck_list.get(index)
|
||
# Format: "Qty× CardName ⚠?" or "Qty× CardName"
|
||
parts = entry.split("×", 1)
|
||
if len(parts) != 2:
|
||
return
|
||
_, rest = parts
|
||
card_name = rest.strip()
|
||
if card_name.endswith("⚠"):
|
||
card_name = card_name[:-1].strip()
|
||
|
||
card = self.card_cache.get(card_name) or get_card_by_name(card_name)
|
||
if not card:
|
||
return
|
||
self.card_cache[card.name] = card
|
||
self._show_preview(card)
|
||
|
||
# -----------------------------------------------------------------------------
|
||
# Remove the selected card (all copies) from the deck
|
||
# -----------------------------------------------------------------------------
|
||
def remove_selected(self):
|
||
if not self.current_deck:
|
||
return
|
||
sel = self.deck_list.curselection()
|
||
if not sel:
|
||
return
|
||
index = sel[0]
|
||
entry = self.deck_list.get(index)
|
||
parts = entry.split("×", 1)
|
||
if len(parts) != 2:
|
||
return
|
||
qty_str, rest = parts
|
||
try:
|
||
qty = int(qty_str.strip())
|
||
except ValueError:
|
||
return
|
||
card_name = rest.strip()
|
||
if card_name.endswith("⚠"):
|
||
card_name = card_name[:-1].strip()
|
||
|
||
self.current_deck.remove_card(card_name, qty)
|
||
total = self.current_deck.total_cards()
|
||
self.deck_name_label.config(text=f"Deck: {self.current_deck.name} ({total} cards)")
|
||
self._refresh_deck_list()
|
||
self._clear_preview()
|
||
|
||
# -----------------------------------------------------------------------------
|
||
# Repopulate deck_list, marking non-land duplicates with “⚠”
|
||
# -----------------------------------------------------------------------------
|
||
def _refresh_deck_list(self):
|
||
self.deck_list.delete(0, tk.END)
|
||
if not self.current_deck:
|
||
return
|
||
for name, qty in self.current_deck.cards.items():
|
||
card = self.card_cache.get(name) or get_card_by_name(name)
|
||
if card:
|
||
self.card_cache[card.name] = card
|
||
flag = ""
|
||
if qty > 1 and not is_land(card):
|
||
flag = " ⚠"
|
||
display = f"{qty}× {card.name}{flag}"
|
||
else:
|
||
display = f"{qty}× {name}"
|
||
self.deck_list.insert(tk.END, display)
|
||
|
||
# -----------------------------------------------------------------------------
|
||
# Launch the app
|
||
# -----------------------------------------------------------------------------
|
||
if __name__ == "__main__":
|
||
# Warn if color icons are missing
|
||
missing = [s for s in ["W","U","B","R","G"] if not os.path.isfile(os.path.join("assets","icons",f"{s}.png"))]
|
||
if missing:
|
||
print(f"Warning: Missing color icon(s) for {missing} in assets/icons/. Cards will still load.")
|
||
app = MTGDeckBuilder()
|
||
app.mainloop()
|