# Current Development Status **Last Updated:** 2025-09-30 ## ✅ Completed ### Project Setup - Project structure created with modular architecture - Dependencies defined in `requirements.txt` - Environment configuration (`.env.example`) - Documentation (`README.md`, `PROJECT_PLAN.md`, `RESEARCH_FINDINGS.md`) ### Core Systems - **State Manager** (`src/core/state_manager.py`): Event-driven state synchronization - Emotion states - Conversation history - Event listeners for state changes ### UI Framework - **Waifu Window** (`src/ui/waifu_window.py`): Main transparent window - Frameless, transparent, always-on-top - Drag functionality with mouse events - Window positioning (bottom-right by default) - Integration with state manager - **VRM Widget** (`src/ui/vrm_widget.py`): OpenGL rendering widget - Basic OpenGL setup with transparency support - Placeholder rendering (rotating cube) - Animation timer (60 FPS) - Emotion state integration - Ready for VRM model loading ### Discord Integration (Stub) - **Bot Framework** (`src/discord_bot/bot.py`): Basic bot structure - Command system (hello, status) - Event handlers (on_ready, on_message) - State manager integration - Mention/DM detection ## 🔄 Next Steps (In Priority Order) ### 1. Test Basic Functionality ```bash # Install dependencies pip install -r requirements.txt # Run the app (will show placeholder cube) python main.py ``` Expected result: - Transparent window appears at bottom-right - Rotating colored cube visible - Window can be dragged - Emotion changes when grabbed (check console) ### 2. Add Your VRM Model - Place `.vrm` file in `models/` folder - Update `.env` with path: `VRM_MODEL_PATH=./models/your_model.vrm` ### 3. Implement VRM Loading **File:** `src/ui/vrm_widget.py` Tasks: - [ ] Use `pygltflib` to parse VRM file - [ ] Extract mesh data (vertices, normals, UVs, indices) - [ ] Extract material data (textures, colors) - [ ] Extract blend shape data (facial expressions) - [ ] Load textures into OpenGL - [ ] Create VBO/VAO for mesh rendering **Reference:** `RESEARCH_FINDINGS.md` for VRM structure ### 4. Implement MToon Shader **New files:** `src/rendering/shaders/` Tasks: - [ ] Create vertex shader (GLSL) - [ ] Create MToon fragment shader (GLSL) - [ ] Shader compilation and linking - [ ] Pass material parameters to shader - [ ] Render VRM mesh with shader **Reference:** https://github.com/Santarh/MToon ### 5. Add Sound Effects **New file:** `src/audio/sound_manager.py` Tasks: - [ ] Initialize pygame mixer - [ ] Load sound files from `assets/sounds/` - [ ] Play squeak on grab/drag - [ ] Play click on double-click - [ ] Integrate with state manager events ### 6. Create Chat Interface **New file:** `src/ui/chat_window.py` Tasks: - [ ] Create chat window (QDialog or QWidget) - [ ] Text input field - [ ] Message history display - [ ] Show/hide on double-click - [ ] Integration with LLM backend ### 7. Integrate LLM **New file:** `src/llm/llm_backend.py` Tasks: - [ ] Abstract LLM interface - [ ] Ollama implementation - [ ] llama.cpp implementation - [ ] Message processing - [ ] Emotion detection from responses - [ ] Update state based on LLM output ### 8. Complete Discord Bot **File:** `src/discord_bot/bot.py` Tasks: - [ ] Connect Discord bot to LLM backend - [ ] Implement proper message responses - [ ] Add more commands - [ ] Sync desktop emotion with Discord messages - [ ] Handle async communication with desktop app ### 9. Package as .exe Tasks: - [ ] Test with PyInstaller - [ ] Create spec file - [ ] Bundle assets (models, sounds) - [ ] Test standalone .exe ## 🐛 Known Issues None yet - basic structure is in place ## 📝 Notes ### VRM Model Requirements - Format: `.vrm` (based on glTF 2.0) - Should contain blend shapes for expressions - MToon material support needed ### LLM Integration Options 1. **Ollama** (easiest): `ollama pull llama2` then use API 2. **llama.cpp**: Faster, more control 3. **Custom**: Your own model server ### Discord Bot Token - Get from: https://discord.com/developers/applications - Enable Message Content Intent - Add to `.env`: `DISCORD_BOT_TOKEN=your_token_here` ## 🔗 Important Files to Review - `PROJECT_PLAN.md`: Overall project plan and architecture - `RESEARCH_FINDINGS.md`: Technical research on VRM rendering - `README.md`: Setup and usage instructions - `main.py`: Application entry point - `src/core/state_manager.py`: Central state system - `src/ui/vrm_widget.py`: Where VRM rendering happens ## 🎯 Testing Checklist - [ ] Window appears and is transparent - [ ] Window can be dragged - [ ] Placeholder renders correctly - [ ] Console shows emotion changes - [ ] Install dependencies works - [ ] .env configuration works - [ ] (After VRM) Model loads without errors - [ ] (After VRM) Model renders correctly - [ ] (After sound) Sound plays on interaction - [ ] (After LLM) Chat works - [ ] (After Discord) Bot connects and responds