## Stack Analysis - Llama 3.1 8B Instruct (128K context, 4-bit quantized) - Discord.py 2.6.4+ async-native framework - Ollama for local inference, ChromaDB for semantic memory - Whisper Large V3 + Kokoro 82M (privacy-first speech) - VRoid avatar + Discord screen share integration ## Architecture - 6-phase modular build: Foundation → Personality → Perception → Autonomy → Self-Mod → Polish - Personality-first design; memory and consistency foundational - All perception async (separate thread, never blocks responses) - Self-modification sandboxed with mandatory user approval ## Critical Path Phase 1: Core LLM + Discord integration + SQLite memory Phase 2: Vector DB + personality versioning + consistency audits Phase 3: Perception layer (webcam/screen, isolated thread) Phase 4: Autonomy + relationship deepening + inside jokes Phase 5: Self-modification capability (gamified, gated) Phase 6: Production hardening + monitoring + scaling ## Key Pitfalls to Avoid 1. Personality drift (weekly consistency audits required) 2. Tsundere breaking (formalize denial rules; scale with relationship) 3. Memory bloat (hierarchical memory with archival) 4. Latency creep (async/await throughout; perception isolated) 5. Runaway self-modification (approval gates + rollback non-negotiable) ## Confidence HIGH. Stack proven, architecture coherent, dependencies clear. Ready for detailed requirements and Phase 1 planning. Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
493 lines
23 KiB
Markdown
493 lines
23 KiB
Markdown
# Research Summary: Hex AI Companion
|
|
|
|
**Date**: January 2026
|
|
**Status**: Ready for Roadmap and Requirements Definition
|
|
**Confidence Level**: HIGH (well-sourced, coherent across all research areas)
|
|
|
|
---
|
|
|
|
## Executive Summary
|
|
|
|
Hex is built on a **personality-first, local-first architecture** that prioritizes genuine emotional resonance over feature breadth. The recommended approach combines Llama 3.1 8B (local inference via Ollama), Discord.py async patterns, and a dual-memory system (SQLite + ChromaDB) to create an AI companion that feels like a person with opinions and growth over time.
|
|
|
|
The technical foundation is solid and proven: Discord.py 2.6.4+ with native async support, local LLM inference for privacy, and a 6-phase incremental build strategy that enables personality emergence before adding autonomy or self-modification.
|
|
|
|
**Critical success factor**: The difference between "a bot that sounds like Hex" and "Hex as a person" hinges on three interconnected systems working together: **memory persistence** (so she learns about you), **personality consistency** (so she feels like the same person), and **autonomy** (so she feels genuinely invested in you). All three must be treated as foundational, not optional features.
|
|
|
|
---
|
|
|
|
## Recommended Stack
|
|
|
|
**Core Technologies** (Production-ready, January 2026):
|
|
|
|
| Layer | Technology | Version | Rationale |
|
|
|-------|-----------|---------|-----------|
|
|
| **Bot Framework** | Discord.py | 2.6.4+ | Async-native, mature, excellent Discord integration |
|
|
| **LLM Inference** | Llama 3.1 8B Instruct | 4-bit quantized | 128K context window, superior reasoning, 6GB VRAM footprint |
|
|
| **LLM Engine** | Ollama (dev) / vLLM (production) | 0.3+ | Local-first, zero setup vs high-throughput scaling |
|
|
| **Short-term Memory** | SQLite | Standard lib | Fast, reliable, local file-based conversations |
|
|
| **Long-term Memory** | ChromaDB (dev) → Qdrant (prod) | Latest | Vector semantics, embedded for <100k vectors |
|
|
| **Embeddings** | all-MiniLM-L6-v2 | 384-dim | Fast (5ms/sentence), production-grade quality |
|
|
| **Speech-to-Text** | Whisper Large V3 + faster-whisper | Latest | Local, 7.4% WER, multilingual, 3-5s latency |
|
|
| **Text-to-Speech** | Kokoro 82M (default) + XTTS-v2 (emotional) | Latest | Sub-second latency, personality-aware prosody |
|
|
| **Vision** | OpenCV 4.10+ + DeepFace | 4.10+ | Face detection (30 FPS), emotion recognition (90%+ accuracy) |
|
|
| **Avatar** | VRoid + VSeeFace + Discord screen share | Latest | Free, anime-style, integrates with Discord calls |
|
|
| **Personality** | YAML + Git versioning | — | Editable persona, change tracking, rollback capable |
|
|
| **Self-Modification** | RestrictedPython + sandboxing | — | Safe code generation, user approval required |
|
|
|
|
**Why This Stack**:
|
|
- **Privacy**: All inference local (except Discord API), no cloud dependency
|
|
- **Latency**: <3 second end-to-end response time on consumer hardware (RTX 3060 Ti)
|
|
- **Cost**: Zero cloud fees, open-source stack
|
|
- **Personality**: System prompt injection + memory context + perception awareness enables genuine character coherence
|
|
- **Async Architecture**: Discord.py's native asyncio means LLM, TTS, memory lookups run in parallel without blocking
|
|
|
|
---
|
|
|
|
## Table Stakes vs Differentiators
|
|
|
|
### Table Stakes (v1 Essential Features)
|
|
|
|
Users expect these by default in 2026. Missing any breaks immersion:
|
|
|
|
1. **Conversation Memory** (Short + Long-term)
|
|
- Last 20 messages in context window
|
|
- Vector semantic search for relevant past interactions
|
|
- Relationship state tracking (strangers → friends → close)
|
|
- **Without this**: Feels like meeting a stranger each time; companion becomes disposable
|
|
|
|
2. **Natural Conversation** (No AI Speak)
|
|
- Contractions, casual language, slang
|
|
- Personality quirks embedded in word choices
|
|
- Context-appropriate tone shifts
|
|
- Willingness to disagree or pushback
|
|
- **Pitfall**: Formal "I'm an AI and I can help you with..." kills immersion instantly
|
|
|
|
3. **Fast Response Times** (<1s for acknowledgment, <3s for full response)
|
|
- Typing indicators start immediately
|
|
- Streaming responses (show text as it generates)
|
|
- Async all I/O-bound work (LLM, TTS, database)
|
|
- **Without this**: Latency >5s makes companion feel dead; users stop engaging
|
|
|
|
4. **Consistent Personality** (Feels like same person across weeks)
|
|
- Core traits stable (tsundere nature, values)
|
|
- Personality evolution slow and logged
|
|
- Memory-backed traits (not just prompt)
|
|
- **Pitfall**: Personality drift is #1 reason users abandon companions
|
|
|
|
5. **Platform Integration** (Discord native)
|
|
- Text channels, DMs, voice channels
|
|
- Emoji reactions, slash commands
|
|
- Server-specific personality variations
|
|
- **Without this**: Requires leaving Discord = abandoned feature
|
|
|
|
6. **Emotional Responsiveness** (Reads the room)
|
|
- Sentiment detection from messages
|
|
- Adaptive response depth (listen to sad users, engage with energetic ones)
|
|
- Skip jokes when user is suffering
|
|
- **Pitfall**: "Always cheerful" feels cruel when user is venting
|
|
|
|
---
|
|
|
|
### Differentiators (Competitive Edge)
|
|
|
|
These separate Hex from static chatbots. Build in order:
|
|
|
|
1. **True Autonomy** (Proactive Agency)
|
|
- Initiates conversations based on context/memory
|
|
- Reminds about user's goals without being asked
|
|
- Sets boundaries ("I don't think you should do X")
|
|
- Follows up on unresolved topics
|
|
- **Research shows**: Autonomous companions are described as "feels like they actually care" vs reactive "smart but distant"
|
|
- **Complexity**: Hard, requires Phase 3-4
|
|
|
|
2. **Emotional Intelligence** (Mood Detection + Adaptive Strategy)
|
|
- Facial emotion from webcam (70-80% accuracy possible)
|
|
- Voice tone analysis from Discord calls
|
|
- Mood tracking over time (identifies depression patterns, burnout)
|
|
- Knows when to listen vs advise vs distract
|
|
- **Research shows**: Companies using emotion AI report 25% positive sentiment increase
|
|
- **Complexity**: Hard, requires Phase 3+ but perception must be separate thread
|
|
|
|
3. **Multimodal Awareness** (Sees Your Context)
|
|
- Understands what's on your screen (game, work, video)
|
|
- Contextualizes help ("I see you're stuck on that Elden Ring boss...")
|
|
- Detects stress signals (tab behavior, timing)
|
|
- Proactive help based on visible activity
|
|
- **Privacy**: Local processing only, user opt-in required
|
|
- **Complexity**: Hard, requires careful async architecture to avoid latency
|
|
|
|
4. **Self-Modification** (Genuine Autonomy)
|
|
- Generates code to improve own logic
|
|
- Tests changes in sandbox before deployment
|
|
- User maintains veto power (approval required)
|
|
- All changes tracked with rollback capability
|
|
- **Critical**: Gamified progression (not instant capability), mandatory approval, version control
|
|
- **Complexity**: Hard, requires Phase 5+ and strong safety boundaries
|
|
|
|
5. **Relationship Building** (Transactional → Meaningful)
|
|
- Inside jokes that evolve naturally
|
|
- Character growth (admits mistakes, opinions change slightly)
|
|
- Vulnerability in appropriate moments
|
|
- Investment in user outcomes ("I'm rooting for you")
|
|
- **Research shows**: Users with relational companions feel like it's "someone who actually knows them"
|
|
- **Complexity**: Hard (3+ weeks), emerges from memory + personality + autonomy
|
|
|
|
---
|
|
|
|
## Build Architecture (6-Phase Approach)
|
|
|
|
### Phase 1: Foundation (Weeks 1-2) — "Hex talks back"
|
|
|
|
**Goal**: Core interaction loop working locally; personality emerges
|
|
|
|
**Build**:
|
|
- Discord bot skeleton with message handling (Discord.py)
|
|
- Local LLM integration (Ollama + Llama 3.1 8B 4-bit quantized)
|
|
- SQLite conversation storage (recent context only)
|
|
- YAML personality definition (editable)
|
|
- System prompt with persona injection
|
|
- Async/await patterns throughout
|
|
|
|
**Outcomes**:
|
|
- Hex responds in Discord text channels with personality
|
|
- Conversations logged, retrievable
|
|
- Response latency <2 seconds
|
|
- Personality can be tweaked via YAML
|
|
|
|
**Key Metric**: P95 latency <2s, personality consistency baseline established
|
|
|
|
**Pitfalls to avoid**:
|
|
- Blocking operations on event loop (use `asyncio.create_task()`)
|
|
- LLM inference on main thread (use thread pool)
|
|
- Personality not actionable in prompts (be specific about tsundere rules)
|
|
|
|
---
|
|
|
|
### Phase 2: Personality & Memory (Weeks 3-4) — "Hex remembers me"
|
|
|
|
**Goal**: Hex feels like a person who learns about you; personality becomes consistent
|
|
|
|
**Build**:
|
|
- Vector database (ChromaDB) for semantic memory
|
|
- Memory-aware context injection (relevant past facts in prompt)
|
|
- User relationship tracking (relationship state machine)
|
|
- Emotional responsiveness from text sentiment
|
|
- Personality versioning (git-based snapshots)
|
|
- Tsundere balance metrics (track denial %)
|
|
- Kid-mode detection (safety filtering)
|
|
|
|
**Outcomes**:
|
|
- Hex remembers facts about you across conversations
|
|
- Responses reference past events naturally
|
|
- Personality consistent across weeks (audit shows <5% drift)
|
|
- Emotions read from text; responses adapt depth
|
|
- Changes to personality tracked with rollback
|
|
|
|
**Key Metric**: User reports "she remembers things I told her" unprompted
|
|
|
|
**Pitfalls to avoid**:
|
|
- Personality drift (implement weekly consistency audits)
|
|
- Memory hallucination (store full context, verify before using)
|
|
- Tsundere breaking (formalize denial rules, scale with relationship phase)
|
|
- Memory bloat (hierarchical memory with archival strategy)
|
|
|
|
---
|
|
|
|
### Phase 3: Multimodal Input (Weeks 5-6) — "Hex sees me"
|
|
|
|
**Goal**: Add perception layer without killing responsiveness; context aware
|
|
|
|
**Build**:
|
|
- Webcam integration (OpenCV face detection, DeepFace emotion)
|
|
- Local Whisper for voice transcription in Discord calls
|
|
- Screen capture analysis (activity recognition)
|
|
- Perception state aggregation (emotion + activity + environment)
|
|
- Context injection into LLM prompts
|
|
- **CRITICAL**: Perception on separate thread (never blocks Discord responses)
|
|
|
|
**Outcomes**:
|
|
- Hex reacts to your facial expressions
|
|
- Voice input works in Discord calls
|
|
- Responses reference your mood/activity
|
|
- All processing local (privacy preserved)
|
|
- Text latency unaffected by perception (<3s still achieved)
|
|
|
|
**Key Metric**: Multimodal doesn't increase response latency >500ms
|
|
|
|
**Pitfalls to avoid**:
|
|
- Image processing blocking text responses (separate thread mandatory)
|
|
- Processing every video frame (skip intelligently, 1-3 FPS sufficient)
|
|
- Avatar sync failures (atomic state updates)
|
|
- Privacy violations (no external transmission, user opt-in)
|
|
|
|
---
|
|
|
|
### Phase 4: Avatar & Autonomy (Weeks 7-8) — "Hex has a face and cares"
|
|
|
|
**Goal**: Visual presence + proactive agency; relationship feels two-way
|
|
|
|
**Build**:
|
|
- VRoid model loading + VSeeFace display
|
|
- Blendshape animation (emotion → facial expression)
|
|
- Discord screen share integration
|
|
- Proactive messaging system (based on context/memory/mood)
|
|
- Autonomy timing heuristics (don't interrupt at 3am)
|
|
- Relationship state machine (escalates intimacy)
|
|
- User preference learning (response length, topics, timing)
|
|
|
|
**Outcomes**:
|
|
- Avatar appears in Discord calls, animates with mood
|
|
- Hex initiates conversations ("Haven't heard from you in 3 days...")
|
|
- Proactive messages feel relevant, not annoying
|
|
- Relationship deepens (inside jokes, character growth)
|
|
- User feels companionship, not just assistance
|
|
|
|
**Key Metric**: User reports missing Hex when unavailable; initiates conversations
|
|
|
|
**Pitfalls to avoid**:
|
|
- Becoming annoying (emotional awareness + quiet mode essential)
|
|
- One-way relationship (autonomy without care-signaling feels hollow)
|
|
- Poor timing (learn user's schedule, respect busy periods)
|
|
- Avatar desync (mood and expression must stay aligned)
|
|
|
|
---
|
|
|
|
### Phase 5: Self-Modification (Weeks 9-10) — "Hex can improve herself"
|
|
|
|
**Goal**: Genuine autonomy within safety boundaries; code generation with approval gates
|
|
|
|
**Build**:
|
|
- LLM-based code proposal generation
|
|
- Static AST analysis for safety validation
|
|
- Sandboxed testing environment
|
|
- Git-based change tracking + rollback capability (24h window)
|
|
- Gamified capability progression (5 levels)
|
|
- Mandatory user approval for all changes
|
|
- Personality updates when new capabilities unlock
|
|
|
|
**Outcomes**:
|
|
- Hex proposes improvements (in voice, with reasoning)
|
|
- Code changes tested, reviewed, deployed with approval
|
|
- All changes reversible; version history intact
|
|
- New capabilities unlock as relationship deepens
|
|
- Hex "learns to code" and announces new skills
|
|
|
|
**Key Metric**: Self-modifications improve measurable aspects (faster response, better personality consistency)
|
|
|
|
**Pitfalls to avoid**:
|
|
- Runaway self-modification (approval gate non-negotiable)
|
|
- Code drift (version control mandatory, rollback tested)
|
|
- Loss of user control (never remove safety constraints, killswitch always works)
|
|
- Capability escalation without trust (gamified progression with clear boundaries)
|
|
|
|
---
|
|
|
|
### Phase 6: Production Polish (Weeks 11-12) — "Hex is ready to ship"
|
|
|
|
**Goal**: Stability, performance, error handling, documentation
|
|
|
|
**Build**:
|
|
- Performance optimization (caching, batching, context summarization)
|
|
- Error handling + graceful degradation
|
|
- Logging and telemetry (local + optional cloud)
|
|
- Configuration management
|
|
- Resource leak monitoring (memory, connections, VRAM)
|
|
- Scheduled restart capability (weekly preventative)
|
|
- Integration testing (all components together)
|
|
- Documentation and guides
|
|
- Auto-update capability
|
|
|
|
**Outcomes**:
|
|
- System stable for indefinite uptime
|
|
- Responsive under load
|
|
- Clear error messages when things fail
|
|
- Easy to deploy, configure, debug
|
|
- Ready for extended real-world use
|
|
|
|
**Key Metric**: 99.5% uptime over 1-month runtime, no crashes, <3s latency maintained
|
|
|
|
**Pitfalls to avoid**:
|
|
- Memory leaks (resource monitoring mandatory)
|
|
- Performance degradation over time (profile early and often)
|
|
- Context window bloat (summarization strategy)
|
|
- Unforeseen edge cases (comprehensive testing)
|
|
|
|
---
|
|
|
|
## Critical Pitfalls and Prevention
|
|
|
|
### Top 5 Most Dangerous Pitfalls
|
|
|
|
1. **Personality Drift** (Consistency breaks over time)
|
|
- **Risk**: Users feel gaslighted; trust broken
|
|
- **Prevention**:
|
|
- Weekly personality audits (sample responses, rate consistency)
|
|
- Personality baseline document (core values never change)
|
|
- Memory-backed personality (traits anchor to learned facts)
|
|
- Version control on persona YAML (track evolution)
|
|
|
|
2. **Tsundere Character Breaking** (Denial applied wrong; becomes mean or loses charm)
|
|
- **Risk**: Character feels mechanical or rejecting
|
|
- **Prevention**:
|
|
- Formalize denial rules: "deny only when (emotional AND not alone AND not escalated intimacy)"
|
|
- Denial scales with relationship phase (90% early → 40% mature)
|
|
- Post-denial must include care signal (action, not words)
|
|
- Track denial %; alert if <30% (losing tsun) or >70% (too mean)
|
|
|
|
3. **Memory System Bloat** (Retrieval becomes slow; hallucinations increase)
|
|
- **Risk**: System becomes unusable as history grows
|
|
- **Prevention**:
|
|
- Hierarchical memory (raw → summaries → semantic facts → personality anchors)
|
|
- Selective storage (facts, not raw chat; de-duplicate)
|
|
- Memory aging (recent detailed → old archived)
|
|
- Importance weighting (user marks important memories)
|
|
- Vector DB optimization (limit retrieval to top 5-10 results)
|
|
|
|
4. **Runaway Self-Modification** (Code changes cascade; safety removed; user loses control)
|
|
- **Risk**: System becomes uncontrollable, breaks
|
|
- **Prevention**:
|
|
- Mandatory approval gate (user reviews all code)
|
|
- Sandboxed testing before deployment
|
|
- Version control + 24h rollback window
|
|
- Gamified progression (limited capability at first)
|
|
- Cannot modify: core values, killswitch, user control systems
|
|
|
|
5. **Latency Creep** (Response times increase over time until unusable)
|
|
- **Risk**: "Feels alive" illusion breaks; users abandon
|
|
- **Prevention**:
|
|
- All I/O async (database, LLM, TTS, Discord)
|
|
- Parallel operations (use `asyncio.gather()`)
|
|
- Quantized LLM (4-bit saves 75% VRAM)
|
|
- Caching (user preferences, relationship state)
|
|
- Context window management (summarize old context)
|
|
- VRAM/latency monitoring every 5 minutes
|
|
|
|
---
|
|
|
|
## Implications for Roadmap
|
|
|
|
### Phase Sequencing Rationale
|
|
|
|
The 6-phase approach reflects **dependency chains** that cannot be violated:
|
|
|
|
```
|
|
Phase 1 (Foundation) ← Must work perfectly
|
|
↓
|
|
Phase 2 (Personality) ← Depends on Phase 1; personality must be stable before autonomy
|
|
↓
|
|
Phase 3 (Perception) ← Depends on Phase 1-2; separate thread prevents latency impact
|
|
↓
|
|
Phase 4 (Autonomy) ← Depends on memory + personality being rock-solid; now add proactivity
|
|
↓
|
|
Phase 5 (Self-Modification) ← Only grant code access after relationship + autonomy stable
|
|
↓
|
|
Phase 6 (Polish) ← Final hardening, testing, documentation
|
|
```
|
|
|
|
**Why this order matters**:
|
|
- You cannot have consistent personality without memory (Phase 2 must follow Phase 1)
|
|
- You cannot add autonomy safely without personality being stable (Phase 4 must follow Phase 2)
|
|
- You cannot grant self-modification capability until everything else proves stable (Phase 5 must follow Phase 4)
|
|
|
|
Skipping phases or reordering creates technical debt and risk. Each phase grounds the next.
|
|
|
|
---
|
|
|
|
### Feature Grouping by Phase
|
|
|
|
| Phase | Quick Win Features | Complex Features | Foundation Qualities |
|
|
|-------|-------------------|------------------|----------------------|
|
|
| 1 | Text responses, personality YAML | Async architecture, quantization | Responsiveness, personality baseline |
|
|
| 2 | Memory storage, relationship tracking | Semantic search, memory retrieval | Consistency, personalization |
|
|
| 3 | Webcam emoji reactions, mood inference | Separate perception thread, context injection | Multimodal without latency cost |
|
|
| 4 | Scheduled messages, inside jokes | Autonomy timing, relationship state machine | Two-way connection, depth |
|
|
| 5 | Propose changes (in voice) | Code generation, sandboxing, testing | Genuine improvement, controlled growth |
|
|
| 6 | Better error messages, logging | Resource monitoring, restart scheduling | Reliability, debuggability |
|
|
|
|
---
|
|
|
|
## Confidence Assessment
|
|
|
|
| Area | Confidence | Basis | Gaps |
|
|
|------|-----------|-------|------|
|
|
| **Stack** | HIGH | Proven technologies, clear deployment path | None significant; all tools production-ready |
|
|
| **Architecture** | HIGH | Modular design, async patterns well-documented, integration points clear | Unclear: perception thread CPU overhead under load (test Phase 3) |
|
|
| **Features** | HIGH | Clearly categorized, dependencies mapped, testing criteria defined | Unclear: optimal prompting for tsundere balance (test Phase 2) |
|
|
| **Personality Consistency** | MEDIUM-HIGH | Strategies defined; unclear: degree of effort required for weekly audits | Need: empirical testing of personality drift rate; metrics refinement |
|
|
| **Pitfalls** | HIGH | Research comprehensive, prevention strategies detailed, phases mapped | Unclear: priority ordering within Phase 5 (what to implement first?) |
|
|
| **Self-Modification Safety** | MEDIUM | Framework defined but no prior Hex experience with code generation | Need: early Phase 5 prototyping; safety validation testing |
|
|
|
|
---
|
|
|
|
## Ready for Roadmap: Key Constraints and Decision Gates
|
|
|
|
### Non-Negotiable Constraints
|
|
|
|
1. **Personality consistency must be achievable in Phase 2**
|
|
- Decision gate: If personality audit in Phase 2 shows >10% drift, pause Phase 3
|
|
- Investigation needed: Is weekly audit enough? Monthly? What drift rate is acceptable?
|
|
|
|
2. **Latency must stay <3s through Phase 4**
|
|
- Decision gate: If P95 latency exceeds 3s at any phase, debug and fix before next phase
|
|
- Investigation needed: Where is the bottleneck? (LLM? Memory? Perception?)
|
|
|
|
3. **Self-modification must have air-tight approval + rollback**
|
|
- Decision gate: Do not proceed to Phase 5 until approval gate is bulletproof + rollback tested
|
|
- Investigation needed: What approval flow feels natural? Too many questions → annoying; too few → unsafe
|
|
|
|
4. **Memory retrieval must scale to 10k+ memories without degradation**
|
|
- Decision gate: Test memory system with synthetic 10k message dataset before Phase 4
|
|
- Investigation needed: Does hierarchical memory + vector DB compression actually work? Verify retrieval speed
|
|
|
|
5. **Perception must never block text responses**
|
|
- Decision gate: Profile perception thread; if latency spike >200ms, optimize or defer feature
|
|
- Investigation needed: How CPU-heavy is continuous webcam processing? Can it run at 1 FPS?
|
|
|
|
---
|
|
|
|
## Sources Aggregated
|
|
|
|
**Stack Research**: Discord.py docs, Llama/Mistral benchmarks, Ollama vs vLLM comparisons, Whisper/faster-whisper performance, VRoid SDK, ChromaDB + Qdrant analysis
|
|
|
|
**Features Research**: MIT Technology Review (AI companions 2026), Hume AI emotion docs, self-improving agents papers, company studies on emotion AI impact, uncanny valley voice research
|
|
|
|
**Architecture Research**: Discord bot async patterns, LLM + memory RAG systems, vector database design, self-modification safeguards, deployment strategies
|
|
|
|
**Pitfalls Research**: AI failure case studies (2025-2026), personality consistency literature, memory hallucination prevention, autonomy safety frameworks, performance monitoring practices
|
|
|
|
---
|
|
|
|
## Next Steps for Requirements Definition
|
|
|
|
1. **Phase 1 Deep Dive**: Specify exact Discord.py message handler, LLM prompt format, SQLite schema, YAML personality structure
|
|
2. **Phase 2 Spec**: Define memory hierarchy levels, confidence scoring system, personality audit rubric, tsundere balance metrics
|
|
3. **Phase 3 Prototype**: Early perception thread implementation; measure latency impact before committing
|
|
4. **Risk Mitigation**: Pre-Phase 5, build code generation + approval flow prototype; stress-test safety boundaries
|
|
5. **Testing Strategy**: Define personality consistency tests (50+ scenarios per phase), latency benchmarks (with profiling), memory accuracy validation
|
|
|
|
---
|
|
|
|
## Summary for Roadmapper
|
|
|
|
**Hex Stack**: Llama 3.1 8B local inference + Discord.py async + SQLite + ChromaDB + local perception layer
|
|
|
|
**Critical Success Factors**:
|
|
1. Personality consistency (weekly audits, memory-backed traits)
|
|
2. Latency discipline (async/await throughout, perception isolated)
|
|
3. Memory system (hierarchical, semantic search, confidence scoring)
|
|
4. Autonomy safety (mandatory approval, sandboxed testing, version control)
|
|
5. Relationship depth (proactivity, inside jokes, character growth)
|
|
|
|
**6-Phase Build Path**: Foundation → Personality → Perception → Autonomy → Self-Mod → Polish
|
|
|
|
**Key Decision Gates**: Personality consistency ✓ → Latency <3s ✓ → Memory scale test ✓ → Perception isolated ✓ → Approval flow safe ✓
|
|
|
|
**Confidence**: HIGH. All research coherent, no major technical blockers, proven technology stack. Ready for detailed requirements.
|
|
|
|
---
|
|
|
|
**Document Version**: 1.0
|
|
**Synthesis Date**: January 27, 2026
|
|
**Status**: Ready for Requirements Definition and Phase 1 Planning
|